Cosmoprincess Warbook: Difference between revisions
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PC: Natasha | |||
Robert | |||
Rodvik | |||
Notes: | |||
*Stability is a ship's intrinsic ability to resist mendacious space weather, gravity rifts and other nonsense affecting their targeting and mobility; it counteracts the Instability effect 1 to 1. As a general rule, bigger ships are more stable. | |||
*Multiplier by weapon is damage per-hit. This is done to help keep dice pools sane for larger ships. | |||
*Blast X is a Deflector modifier, reducing the deflector save by X. | |||
*Aggressor Shield X; Increases deflector save by X against targets in the 'front' arc. Requires 1 power to activate. | |||
*Aerodynamic: While many ships have the ability to fly in and out of a planetary gravity well on countergravity, a combination of air resistance and local gravity tends to make this an up-and-down proposition. A ship that is aerodynamic can instead travel like a (very large) aircraft and perform maneuvers that would send any conventional ship careening into the landscape. | |||
*Group Deflector; Add +1 to the deflector rating rating for every other ship in the lance thas has energized deflectors (maximum of 4 ships for a +3) | |||
====Imperial Ships (Fleet)==== | ====Imperial Ships (Fleet)==== | ||
[[File:CV_Standard_Imperial_Battleship.png|right]] | [[File:CV_Standard_Imperial_Battleship.png|right]] | ||
'''Standard Imperial Battleship''' - These are the largest and most powerful serially-produced warships in the Empire and the mailed fist of the Imperial Starfleet. | |||
'''Standard Imperial Battleship''' - | :3 Speed, 5 Power, Stability 2 | ||
: | :75 Hull, 30 Vitals, Size L | ||
: | :4+ Deflectors, 30 Shields | ||
: | |||
:2 Directors, FC +0 | :2 Directors, FC +0 | ||
:1 ECM, 2 AA, Init 1 | :1 ECM, 2 AA, Init 1 | ||
: | :6 (x2) Short Beams, 12 (x3, Blast 2) Long Beams, 5 Type 1 missiles (Mag 3) | ||
:Hardened Armor, Skirmish Director 4 | :Hardened Armor, Skirmish Director 4 | ||
<br> | <br> | ||
[[File:Imperial Fast Battleship Token Option 2.png|right]] | [[File:Imperial Fast Battleship Token Option 2.png|right]] | ||
'''Imperial Fast Battleship''' - A faster capital ship capable of running down many smaller ships, albeit more lightly built to achieve high speed economically. | |||
'''Imperial Fast Battleship''' - A faster capital ship capable of running down many smaller ships. | :5 Speed, 5 Power, Stability 2 | ||
: | :50 Hull, 40 Vitals, Size L | ||
: | :4+ Deflectors, 25 Shields | ||
: | |||
:2 Directors, FC +0 | :2 Directors, FC +0 | ||
:2 ECM, 2 AA, Init 2 | :2 ECM, 2 AA, Init 2 | ||
: | :6 (x2) Short Beams, 10 (x3, Blast 2) Long Beams, 5 Type 1 missiles (Mag 3) | ||
:Hardened Armor, Skirmish Director 4 | :Hardened Armor, Skirmish Director 4 | ||
<br> | <br> | ||
[[File:CV_Standard_Imperial_Frigate.png|right]] | [[File:CV_Standard_Imperial_Frigate.png|right]] | ||
'''Standard Imperial Frigate''' - The mainstay of the Imperial Starfleet, frigates are used both for patrol missions and battlefleet escorts. | |||
'''Standard Imperial Frigate''' - | :4 Speed, 4 Power, Stability 1 | ||
:4 Speed, 4 Power | :30 Hull, 25 Vitals, Size M | ||
: | :6+ Deflectors, 20 Shields | ||
:6+ Deflectors, | |||
:1 Director, FC +0 | :1 Director, FC +0 | ||
:2 ECM, 1 AA, Init 2 | :2 ECM, 1 AA, Init 2 | ||
: | :6 Short Beams, 6 (x2) Long Beams, 3 Type 1 missiles (Mag 3) | ||
:Skirmish Director 3 | :Skirmish Director 3 | ||
<br> | <br> | ||
[[File:Imperial Command Cruiser Token Option 1.png|right]] | [[File:Imperial Command Cruiser Token Option 1.png|right]] | ||
'''Imperial Command Frigate''' - A smaller command ship often used as the flagships for bannerets. | |||
'''Imperial Command Frigate''' - A smaller command ship often | :3 Speed, 3 Power, Stability 1 | ||
:3 Speed, 3 Power | :25 Hull, 20 Vitals, Size M | ||
: | :6+ Deflectors, 20 Shields | ||
:6+ Deflectors, | |||
:1 Director, FC +1 | :1 Director, FC +1 | ||
:4 ECM, 4 AA, Init 2 | :4 ECM, 4 AA, Init 2 | ||
: | :4 (x2) Long Beams, 5 Type 1 missiles (Mag 3) | ||
:Command Ship 1 | :Command Ship 1 | ||
<br> | <br> | ||
[[File:ImpMissileCruiser.png|right]] | [[File:ImpMissileCruiser.png|right]] | ||
'''Imperial Missile Frigate''' - A variation on the stock frigate, stuffed with missile magazines. | '''Imperial Missile Frigate''' - A variation on the stock frigate, stuffed with missile magazines. | ||
:4 Speed, 4 Power | :4 Speed, 4 Power, Stability 1 | ||
: | :25 Hull, 25 Vitals, Size M | ||
: | :7+ Deflectors, 15 Shields | ||
:1 Director, FC +1 | :1 Director, FC +1 | ||
:2 ECM, 1 AA, Init 2 | :2 ECM, 1 AA, Init 2 | ||
: | :6 Short Beams, 5 Type 1 missiles (Mag 8) | ||
<br><br> | <br><br> | ||
[[File:CV_Standard_Imperial_Corvette.png|right]] | [[File:CV_Standard_Imperial_Corvette.png|right]] | ||
'''Standard Imperial Corvette''' - A ubiquitous Imperial patrol ship, corvettes have the long-range firepower to drive off raiders and the speed to respond rapidly to trouble spots. | |||
'''Standard Imperial Corvette''' - A ubiquitous Imperial patrol ship. | :5 Speed, 3 Power, Stability 0 | ||
: | :10 Hull, 15 Vitals, Size S | ||
: | :7+ Deflectors, 5 Shields | ||
:7+ Deflectors, | |||
:1 Director, FC +0 | :1 Director, FC +0 | ||
:2 ECM, 1 AA, Init 5 | :2 ECM, 1 AA, Init 5 | ||
: | :4 (x2) Long Beams | ||
<br><br> | <br><br> | ||
====Imperial Ships (March and Support)==== | |||
[[File:CV_Standard_Imperial_Sloop.png|right]] | |||
'''Heavy Waller''' - An all-purpose 'presence' ship, found doing all manner of thankless tasks. | |||
:3 Speed, 3 Power, Stability 0 | |||
:15 Hull, 10 Vitals, Size S | |||
:7+ Deflectors, 3 Shields | |||
:1 Director, FC +0 | |||
:2 ECM, 1 AA, Init 2 | |||
:8 (x3, Blast 2) Fort Beam | |||
:Group Deflectors | |||
<br> | |||
[[File:CV_Standard_Imperial_Sloop.png|right]] | |||
'''Standard Waller''' - The center of fleet battles going back to the Thousand Dukes era, it is conservatively estimated that more than fifty thousand wallers exist spread across the Empire's Marches. | |||
:3 Speed, 3 Power, Stability 0 | |||
:15 Hull, 10 Vitals, Size S | |||
:7+ Deflectors, 3 Shields | |||
:1 Director, FC +0 | |||
:2 ECM, 1 AA, Init 2 | |||
:4 (x3, Blast 2) Fort Beam | |||
:Group Deflectors | |||
<br> | |||
[[File:CV_Standard_Imperial_Sloop.png|right]] | [[File:CV_Standard_Imperial_Sloop.png|right]] | ||
'''Standard Imperial Sloop''' - An all-purpose 'presence' ship, found doing all manner of thankless tasks. | '''Standard Imperial Sloop''' - An all-purpose 'presence' ship, found doing all manner of thankless tasks. | ||
:3 Speed, 3 Power | :3 Speed, 3 Power, Stability 0 | ||
: | :15 Hull, 10 Vitals, Size S | ||
:7+ Deflectors, | :7+ Deflectors, 3 Shields | ||
:1 Director, FC +0 | :1 Director, FC +0 | ||
:2 ECM, 1 AA, Init | :2 ECM, 1 AA, Init 2 | ||
: | :3 Long Beams, 1 Type 1 missiles (Mag 3), 2 DEMP Gun | ||
:Espatiers | :Espatiers | ||
<br> | <br> | ||
[[File:CV_Standard_Imperial_Dragoon.png|right]] | [[File:CV_Standard_Imperial_Dragoon.png|right]] | ||
'''Standard Imperial Dragoon''' - A small, short-ranged attack ship commonly operating from surface bases. | |||
'''Standard Imperial Dragoon''' - A small, short-ranged attack ship. | :8 Speed, 3 Power, Stability 0 | ||
:8 Speed, 3 Power | :5 Hull, 5 Vitals, Size VS | ||
: | :9+ Deflectors, 2 Shields | ||
:9+ Deflectors, | |||
:0 Director, FC +0 | :0 Director, FC +0 | ||
:2 ECM, 0 AA, Init 5 | :2 ECM, 0 AA, Init 5 | ||
:3 Railguns | |||
:Aerodyamic | |||
:3 | |||
: | |||
<br> | <br> | ||
[[File:CV_Engineering_Ship.png|right]] | [[File:CV_Engineering_Ship.png|right]] | ||
'''Engineering Ship''' - The venerable ''Menno van Coehoorn''-class engineering ship of the Imperial Cosmoengineering Corps is a near-copy of the Jardini ''Vauban''; both having been in successful, continous production and service for over three centuries. | |||
'''Engineering Ship''' - The | :2 Speed, 5 Power, Stability 2 | ||
: | :10 Hull, 20 Vitals, Size M | ||
: | :8+ Deflectors, 5 Shields | ||
: | :0 Directors, FC +0 | ||
: | :1 ECM, 1 AA, Init 2 | ||
: | :4 Short Beams | ||
: | :Science Modules | ||
: | |||
<br> | <br> | ||
====Imperial Ships (Houses and Other)==== | ====Imperial Ships (Houses and Other)==== | ||
[[File:Imperial_Heavy_Cavalry_Ship_Token.png|right]] | [[File:Imperial_Heavy_Cavalry_Ship_Token.png|right]] | ||
'''Imperial Heavy Charger''' - The noble houses are ''technically'' not supposed to operate capital ships. This is often creatively interpreted. | |||
'''Imperial Heavy Charger''' - The noble houses are ''technically'' not supposed to operate capital ships. | |||
:5 Speed, 5 Power | :5 Speed, 5 Power | ||
: | :50 Hull, 40 Vitals, Size L | ||
: | :4+ Deflectors, 20 Shields | ||
:2 Directors, FC +0 | :2 Directors, FC +0 | ||
:3 ECM, 2 AA, Init 2 | :3 ECM, 2 AA, Init 2 | ||
: | :8 (x2) Short Beams, 8 (x3) Railguns | ||
:4 Dragoon Hooks | :4 Dragoon Hooks | ||
<br> | <br> | ||
[[File:Cavalry Cruiser.png|right]] | [[File:Cavalry Cruiser.png|right]] | ||
'''Imperial Charge Ship''' - A typical noble house warship, hard-charging for maximum glory. | '''Imperial Charge Ship''' - A typical noble house warship, hard-charging for maximum glory. | ||
:6 Speed, 3 Power | :6 Speed, 3 Power | ||
: | :25 Hull, 25 Vitals | ||
:6+ Deflectors, | :6+ Deflectors, 10 Shields | ||
:1 Director, FC +0 | :1 Director, FC +0 | ||
:2 ECM, 1 AA, Init 2 | :2 ECM, 1 AA, Init 2 | ||
: | :4 (x2) Short Beams, 8 (x2) Railguns | ||
:2 Dragoon Hooks | :2 Dragoon Hooks | ||
<br> | |||
[[File:Railram.png|right]] | |||
'''Imperial Railram''' - The smallish warships mostly consist of shield generators and railgun capacitors, using their speed and reinforced forward deflectors to smash into enemy formations. | |||
:5 Speed, 3 Power, Stability 0 | |||
:15 Hull, 15 Vitals, Size L | |||
:7+ Deflectors, 10 Shields | |||
:1 Director, FC +0 | |||
:2 ECM, 0 AA, Init 3 | |||
:5 (x2) Railguns | |||
:Aggressor Shield 3 | |||
<br> | <br> | ||
====Rifters==== | ====Rifters==== | ||
[[File:CV_Rifter_Strike_Cruiser.jpg.png |right]] | [[File:CV_Rifter_Strike_Cruiser.jpg.png |right]] | ||
'''Rifter Strike Cruiser''' - The Not Fucking Around Crew is here | '''Rifter Strike Cruiser''' - The Not Fucking Around Crew is here | ||
:5 Speed, 5 Power | :5 Speed, 5 Power |
Revision as of 16:01, 6 November 2020
PC: Natasha Robert Rodvik
Notes:
- Stability is a ship's intrinsic ability to resist mendacious space weather, gravity rifts and other nonsense affecting their targeting and mobility; it counteracts the Instability effect 1 to 1. As a general rule, bigger ships are more stable.
- Multiplier by weapon is damage per-hit. This is done to help keep dice pools sane for larger ships.
- Blast X is a Deflector modifier, reducing the deflector save by X.
- Aggressor Shield X; Increases deflector save by X against targets in the 'front' arc. Requires 1 power to activate.
- Aerodynamic: While many ships have the ability to fly in and out of a planetary gravity well on countergravity, a combination of air resistance and local gravity tends to make this an up-and-down proposition. A ship that is aerodynamic can instead travel like a (very large) aircraft and perform maneuvers that would send any conventional ship careening into the landscape.
- Group Deflector; Add +1 to the deflector rating rating for every other ship in the lance thas has energized deflectors (maximum of 4 ships for a +3)
Imperial Ships (Fleet)

Standard Imperial Battleship - These are the largest and most powerful serially-produced warships in the Empire and the mailed fist of the Imperial Starfleet.
- 3 Speed, 5 Power, Stability 2
- 75 Hull, 30 Vitals, Size L
- 4+ Deflectors, 30 Shields
- 2 Directors, FC +0
- 1 ECM, 2 AA, Init 1
- 6 (x2) Short Beams, 12 (x3, Blast 2) Long Beams, 5 Type 1 missiles (Mag 3)
- Hardened Armor, Skirmish Director 4

Imperial Fast Battleship - A faster capital ship capable of running down many smaller ships, albeit more lightly built to achieve high speed economically.
- 5 Speed, 5 Power, Stability 2
- 50 Hull, 40 Vitals, Size L
- 4+ Deflectors, 25 Shields
- 2 Directors, FC +0
- 2 ECM, 2 AA, Init 2
- 6 (x2) Short Beams, 10 (x3, Blast 2) Long Beams, 5 Type 1 missiles (Mag 3)
- Hardened Armor, Skirmish Director 4

Standard Imperial Frigate - The mainstay of the Imperial Starfleet, frigates are used both for patrol missions and battlefleet escorts.
- 4 Speed, 4 Power, Stability 1
- 30 Hull, 25 Vitals, Size M
- 6+ Deflectors, 20 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 2
- 6 Short Beams, 6 (x2) Long Beams, 3 Type 1 missiles (Mag 3)
- Skirmish Director 3

Imperial Command Frigate - A smaller command ship often used as the flagships for bannerets.
- 3 Speed, 3 Power, Stability 1
- 25 Hull, 20 Vitals, Size M
- 6+ Deflectors, 20 Shields
- 1 Director, FC +1
- 4 ECM, 4 AA, Init 2
- 4 (x2) Long Beams, 5 Type 1 missiles (Mag 3)
- Command Ship 1

Imperial Missile Frigate - A variation on the stock frigate, stuffed with missile magazines.
- 4 Speed, 4 Power, Stability 1
- 25 Hull, 25 Vitals, Size M
- 7+ Deflectors, 15 Shields
- 1 Director, FC +1
- 2 ECM, 1 AA, Init 2
- 6 Short Beams, 5 Type 1 missiles (Mag 8)

Standard Imperial Corvette - A ubiquitous Imperial patrol ship, corvettes have the long-range firepower to drive off raiders and the speed to respond rapidly to trouble spots.
- 5 Speed, 3 Power, Stability 0
- 10 Hull, 15 Vitals, Size S
- 7+ Deflectors, 5 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 5
- 4 (x2) Long Beams
Imperial Ships (March and Support)

Heavy Waller - An all-purpose 'presence' ship, found doing all manner of thankless tasks.
- 3 Speed, 3 Power, Stability 0
- 15 Hull, 10 Vitals, Size S
- 7+ Deflectors, 3 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 2
- 8 (x3, Blast 2) Fort Beam
- Group Deflectors

Standard Waller - The center of fleet battles going back to the Thousand Dukes era, it is conservatively estimated that more than fifty thousand wallers exist spread across the Empire's Marches.
- 3 Speed, 3 Power, Stability 0
- 15 Hull, 10 Vitals, Size S
- 7+ Deflectors, 3 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 2
- 4 (x3, Blast 2) Fort Beam
- Group Deflectors

Standard Imperial Sloop - An all-purpose 'presence' ship, found doing all manner of thankless tasks.
- 3 Speed, 3 Power, Stability 0
- 15 Hull, 10 Vitals, Size S
- 7+ Deflectors, 3 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 2
- 3 Long Beams, 1 Type 1 missiles (Mag 3), 2 DEMP Gun
- Espatiers

Standard Imperial Dragoon - A small, short-ranged attack ship commonly operating from surface bases.
- 8 Speed, 3 Power, Stability 0
- 5 Hull, 5 Vitals, Size VS
- 9+ Deflectors, 2 Shields
- 0 Director, FC +0
- 2 ECM, 0 AA, Init 5
- 3 Railguns
- Aerodyamic

Engineering Ship - The venerable Menno van Coehoorn-class engineering ship of the Imperial Cosmoengineering Corps is a near-copy of the Jardini Vauban; both having been in successful, continous production and service for over three centuries.
- 2 Speed, 5 Power, Stability 2
- 10 Hull, 20 Vitals, Size M
- 8+ Deflectors, 5 Shields
- 0 Directors, FC +0
- 1 ECM, 1 AA, Init 2
- 4 Short Beams
- Science Modules
Imperial Ships (Houses and Other)

Imperial Heavy Charger - The noble houses are technically not supposed to operate capital ships. This is often creatively interpreted.
- 5 Speed, 5 Power
- 50 Hull, 40 Vitals, Size L
- 4+ Deflectors, 20 Shields
- 2 Directors, FC +0
- 3 ECM, 2 AA, Init 2
- 8 (x2) Short Beams, 8 (x3) Railguns
- 4 Dragoon Hooks

Imperial Charge Ship - A typical noble house warship, hard-charging for maximum glory.
- 6 Speed, 3 Power
- 25 Hull, 25 Vitals
- 6+ Deflectors, 10 Shields
- 1 Director, FC +0
- 2 ECM, 1 AA, Init 2
- 4 (x2) Short Beams, 8 (x2) Railguns
- 2 Dragoon Hooks

Imperial Railram - The smallish warships mostly consist of shield generators and railgun capacitors, using their speed and reinforced forward deflectors to smash into enemy formations.
- 5 Speed, 3 Power, Stability 0
- 15 Hull, 15 Vitals, Size L
- 7+ Deflectors, 10 Shields
- 1 Director, FC +0
- 2 ECM, 0 AA, Init 3
- 5 (x2) Railguns
- Aggressor Shield 3
Rifters
Rifter Strike Cruiser - The Not Fucking Around Crew is here
- 5 Speed, 5 Power
- 20 Hull, 10 Vitals, Size L
- 5+ Deflectors, 6 Shields
- 2 Directors, FC +0
- 3 ECM, 2 AA, Init 2
- 5 Short Beams, 8 Cutting Beams
- 4 Dragoon Hooks