Claribel Marrionque: Difference between revisions
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'''Light Sleeper:''' Four hours of sleep a night works just fine for you. And unlike most folks, you can wake up out of an apparently dead slumber more or less ready for action. You can, of course, enjoy longer periods of sleep too. But when deadlines, intruders, and end-of-the-world emergencies shake you out of bed, you get by with cat-naps and the occasional light snooze. | '''Light Sleeper:''' Four hours of sleep a night works just fine for you. And unlike most folks, you can wake up out of an apparently dead slumber more or less ready for action. You can, of course, enjoy longer periods of sleep too. But when deadlines, intruders, and end-of-the-world emergencies shake you out of bed, you get by with cat-naps and the occasional light snooze. | ||
== Flaws == | == Flaws == | ||
'''Impediment (Long-Sighted)''' | '''Impediment (Long-Sighted)''' <br> | ||
'''Sympathiser (Widderslante)''' It’s known, that to at least a degree, <br> | '''Sympathiser (Widderslante)''' It’s known, that to at least a degree, <br> | ||
''' | '''Branded''' | ||
= Chargen === Attributes == | = Chargen === Attributes == | ||
Primary: Social | Primary: Social |
Revision as of 08:07, 2 May 2020
Useful Notes
Lore ()
Social Links
Apprentice
Contacts
Cult
Patron
Enemy
Overview
Appearance
Background
Objectives
Lessons
Vital Statistics
- Name: Clarribel Marrionque
- Craft Name:
- Shadow Name:
- True Name:
- Tradition: Ex-Hermetic
- Concept: Spirit-calling Puppet-mistress
- Image Song:
- Nature: Contrary
- Demeanor: Loner
- Essence: Primordial
- Chantry -
Things to Track
- Willpower: 5
- Temporary Willpower: 5
- Health Levels: -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage 0
- Arete: 3
- Quintessence:
- Tass
- Paradox: 0
Attributes
Strength 1
Dexterity 4 (Hand-Eye Coordination)
Stamina 1
Perception 2
Intelligence 4 (Creative)
Wits 2
Charisma 5 (Charming)
Manipulation 3
Appearance 3
Abilities
TALENTS
Alertness 2
Awareness 3
Diplomacy 2
Style 2
SKILLS
Craft (Tailoring) 3
Craft (Dollcraft) 3
Drive 1
Etiquette 2
Melee 2
Research 2
KNOWLEDGES
Academics () 2
Esoterica (Hermetic) 2
Lore (Technocracy) 1
Occult 1
Paradigm
Foci and Spheres
Correspondence: 0
Entropy: 0
Forces: 0
Life: 0
Matter:2
Mind:2
Prime: 2
Spirit: 3
Time: 0
Rotes
Backgrounds
Equipment
Outfits
Transport
Weapons
Misc
Merits and Flaws
Merits
Light Sleeper: Four hours of sleep a night works just fine for you. And unlike most folks, you can wake up out of an apparently dead slumber more or less ready for action. You can, of course, enjoy longer periods of sleep too. But when deadlines, intruders, and end-of-the-world emergencies shake you out of bed, you get by with cat-naps and the occasional light snooze.
Flaws
Impediment (Long-Sighted)
Sympathiser (Widderslante) It’s known, that to at least a degree,
Branded
Chargen === Attributes =
Primary: Social Charisma 5, Manipulation 3, Apperance 3 Secondary: Mental Perception 2, Inteligence 2, Wits 4 Teritary: Physical Strength 1, Dexterity 4, Stamina 1
Abilities
13/9/5 Secondary: Talents Alertness 2 Awareness 3 Diplomacy 1 Style 3 Primary: Skills Craft (Tailoring) 3 Craft (Dollcraft) 3 Drive 1 Etiquette 2 Melee 2 Research 2 Tertiary: Knowledges Academics () 2 Esoterica (Hermetic) 2 Lore (Technocracy) 1 [Free] Occult 1
Backgrounds
Avatar 2 Resources 1 Sanctum 2 [4]
Spheres
Spirit 3 Prime 2 Matter 1
Freebie Points
Matter 2 [7] Language 1 (Native: English, French) [Free] Mind 1 [7] Mind 2 [7] Light Sleeper [1] Sympathy (Widderslante) [-1] Branded [-4] Impediment [-1] Long-sighted Strangeness [-1]
XP
Experience Gains
Experience Total/Spent/Unspent (0/0/0)