Sid Meier's Alpha Centauri: Reflections: Difference between revisions

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'''Sid Meier's Alpha Centauri: Reflections''' is a geopolitical megagame based on ''Sid Meier's Alpha Centauri''™ (SMAC), a strategy computer game released by Firaxis Software in 1999.
'''Sid Meier's Alpha Centauri: Reflections''' is a geopolitical megagame based on ''Sid Meier's Alpha Centauri''™ (SMAC), a strategy computer game released by Firaxis Software in 1999.


By 2060, Earth has fallen prey to myriad catastrophes. The survival of the human species is in doubt. Against long odds, the United Nations launches an emergency expedition to the nearest habitable planet, Chiron, located in the Alpha Centauri star system. In the starship ''Unity'' and its crew of colonists reposes the hope of all mankind. For forty years, an unsteady and ever-shifting alliance of great power patrons, mega-corporations, and public interest groups has poured the sum total of their wealth and talent into this venture. Despite setbacks of every variety, not the least of which included war and sabotage, ''Unity'' left the embrace of our familiar sun and arrived in the light of a new and alien star. But her odyssey was far from over. Scarcely a month before she was scheduled to disgorge her sleeping cargo, a micrometeorite slams into ''Unity's'' hull. Senior officers awaken to a nightmarescape of fire, darkness, and cold. In the mad rush to save the ship, the noble mission will be dissolved. Instead, factions will emerge in place of consensus, each brandishing its own ideological prescriptions for taming the harsh new world below and remaking it in their own image.
By 2060, Earth has fallen prey to myriad catastrophes. Humanity's survival as a species is in doubt. The United Nations launches an emergency expedition to the nearest habitable planet, Chiron, located in the Alpha Centauri star system. For forty years, an unsteady and ever-shifting alliance of great power patrons, mega-corporations, and public interest groups pours the sum total of their wealth and talent into this venture. Despite setbacks of every variety, not the least of which included war and sabotage, the starship ''Unity'' and her cargo of 250,000 souls leaves the light of our familiar sun and enters, after a seventy-year journey, into the embrace of a new and alien star. But her odyssey is far from over. Scarcely a month before she is scheduled to land, a micrometeorite slams into ''Unity's'' hull. Senior officers awaken to a nightmarescape of fire, darkness, and cold. In the mad rush to save the ship, the noble mission will be dissolved. Instead, factions will emerge, each brandishing its own ideological prescriptions for taming the harsh new world below.

Revision as of 12:06, 7 September 2019

Sid Meier's Alpha Centauri: Reflections is a geopolitical megagame based on Sid Meier's Alpha Centauri™ (SMAC), a strategy computer game released by Firaxis Software in 1999.

By 2060, Earth has fallen prey to myriad catastrophes. Humanity's survival as a species is in doubt. The United Nations launches an emergency expedition to the nearest habitable planet, Chiron, located in the Alpha Centauri star system. For forty years, an unsteady and ever-shifting alliance of great power patrons, mega-corporations, and public interest groups pours the sum total of their wealth and talent into this venture. Despite setbacks of every variety, not the least of which included war and sabotage, the starship Unity and her cargo of 250,000 souls leaves the light of our familiar sun and enters, after a seventy-year journey, into the embrace of a new and alien star. But her odyssey is far from over. Scarcely a month before she is scheduled to land, a micrometeorite slams into Unity's hull. Senior officers awaken to a nightmarescape of fire, darkness, and cold. In the mad rush to save the ship, the noble mission will be dissolved. Instead, factions will emerge, each brandishing its own ideological prescriptions for taming the harsh new world below.