Talk:Magus Novice Opus: Prima Materia: Difference between revisions
Line 174: | Line 174: | ||
==Fiona Rathmore== | ==Fiona Rathmore== | ||
:Oseng | :Oseng | ||
:Magical Origin: | :Magical Origin: Heir | ||
:Great Work: | :Great Work: To recover the Lost Runes of Cirth. | ||
: | :Failing: Pride (especially in her own knowledge) | ||
===Stats=== | ===Stats=== | ||
Line 192: | Line 191: | ||
Special Qualities: | Special Qualities: | ||
Skills | Skills | ||
:Academics ( | :Academics (History): | ||
:Athletics: | :Athletics: | ||
:Craft (specify): | :Craft (specify): | ||
:Delinquency: | :Delinquency: | ||
:Etiquette | :Etiquette | ||
:Lore ( | :Lore (Runes): 1 | ||
:Martial Arts (specify): | :Martial Arts (specify): | ||
:Military: | :Military: | ||
:Occult: | :Occult: 1 | ||
:Rule: | :Rule: | ||
:Perform (specify): | :Perform (specify): | ||
Line 212: | Line 210: | ||
===Spells and Legend=== | ===Spells and Legend=== | ||
: | :Elemental Rune (Level 1) - Invoke the elements to strike down a foe. | ||
:*Target: Other | |||
:*Range: Local | |||
:*Duration: Momentary | |||
:*Effect: Damage | |||
:*Modifiers:Mundane | |||
:Legend: | :Rune of Restoration (Level 1) - Restore a person or object to it's original condition. | ||
:*Target: Self/Other | |||
:*Range: Touch | |||
:*Duration: Momentary | |||
:*Effect: Repair | |||
:Rune of Warding (Level 1) - Creative a ward by invoking the rune of protection. | |||
:*Target: Self/Other | |||
:*Range: Local | |||
:*Duration: Momentary | |||
:*Effect: Transform | |||
:Runic Divination (Level 1) - Cast the runes to learn about something or someone. | |||
:*Target: Other | |||
:*Range: Local | |||
:*Duration: Momentary | |||
:*Effect: Scan | |||
:Horse Rune (Level 1) - Call upon the speed of the horse to move quickly. | |||
:*Target: Self/Other | |||
:*Range: Local | |||
:*Duration: Momentary | |||
:*Effect: Transform | |||
:Rune of Life (Level 1) - Animate an object to carry out a single task. | |||
:*Target: Other | |||
:*Range: Touch | |||
:*Duration: Momentary | |||
:*Effect: Transform | |||
:Runic Sanctuary (Level 2) - Create a warded area that protects and restores the injured or helpless. | |||
:*Target: Other | |||
:*Range: Local | |||
:*Duration: Transient | |||
:*Effect: Transform | |||
:*Foundation: Runes of Restoration, Rune of Warding | |||
:Elemental Golem (Level 2) - Create a short lived golem out of an elemental substance. | |||
:*Target: Other | |||
:*Range: Local | |||
:*Duration: Transient | |||
:*Effect: Transform | |||
:*Foundation: Rune of Life, Elemental Rune | |||
:Level 2 | |||
:Level 3 | |||
:Legend: Rune Master 3, Descendant of the Norns, 4 | |||
:Azoth: 10/10 | :Azoth: 10/10 | ||
:: Fiona's Blood | :: Fiona's Blood | ||
:Willpower 8 | |||
:Willpower | |||
:Wisdom | :Wisdom | ||
Line 228: | Line 278: | ||
:Legends 5 | :Legends 5 | ||
:Spells 6 | :Spells 6 | ||
:Willpower | :Willpower 3 | ||
:Charisma 1 | :Charisma 1 | ||
==Andre Sermaster== | ==Andre Sermaster== |
Revision as of 19:29, 8 October 2016
Asmaa Tahan
- Magical Origin: Heir
- Great Work: An art so beautiful that all who look upon it must feel as the maker intended
- Failing: hedonistic corruption
- Storage Methods: Her Breath (cannot cast if gagged or under water) Her Mystic Paint Set (must have something to paint on) (1)
Stats
- Power (P): 1
- Finesse (F): 2
- Toughness (T): 2
- Sensation (S): 3
- Intellect (I): 3
- Charisma (C): 4
- Deception (D): 5
Skills
- Academics (specify):
- Athletics:
- Craft (specify): Art
- Delinquency:
- Etiquette
- Lore (specify): Forbidden
- Martial Arts (specify):
- Military:
- Occult:
- Rule:
- Perform (specify):
- Servant:
- Sneak:
- Technology:
Spells and Legend
- Legend 5: (3 +2) Rich, Decadent Artist
- Stacking bonus to art skills 3
- Once per session can overcome difficult problem without acting 2
- Being regularly challenged to fights by upstarts who want to claim your titles or bragging rights: +1
- Once per session, receiving (Legend) additional dice to a art: -1
- Legend 4: (2 +2) Djinni blood
- All spells being half-cost (use total, round down) in Azoth because of a powerful magical bloodline: -4
- Specifically Vulnerable to being trapped in enclosed spaces -2
- Multiple times per session, receiving (Legend) additional die to a specific task via mystical transformation into Djinn form: -2
- Legend 2: Model
- Once a session can overcome a problem without acting
- Once per session, receiving (Legend) additional dice to look good
- Willpower: 7
- Know Secrets (Level 1) - Learn aspects of a person which they conceal.
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Scan [Secrets]
- Modifiers:
- Restore Beauty (Level 1) - Restore the external appearances of a thing. This can heal wounds, but only those which are disfiguring.
- Target: Other/Self
- Range: Local
- Duration: Momentary
- Effect: Repair [Appearances]
- Modifiers: Coincidental, involves fussing over the thing for a little while. (-1)
- Artist's Tools (Level 1) - Create tools from thin air with which to do art, of any type wanted. Lasts for the duration of the project.
- Target: Self
- Range: Touch
- Duration: Momentary
- Effect: Create [Art Tools]
- Modifiers:
- Create Base Materials (level 1) - Creates base materials such as fire, air or metal, of any type wanted. Lasts the duration only a few moments
- Target: Other
- Range: Local
- Duration: Momentary
- Effects: Create [material]
- Resemble Obsession (Level 2) - Transform self to resemble the object of a person's desire or to embody other obsession. Successes become bonus dice on influence rolls- usually. Dark souls have a power of their own.
- Foundation: Restore Beauty, Know Secrets
- Target: Self
- Range: Touch
- Duration: Transit
- Effect: Transform [Self]
- Modifiers:
- Beautiful Servant (Level 2) - Create an idealized figure for a single purpose (a skill). Successes are split between number of servants and their independent action dicepool. Has 6 Health.
- Foundation: Restore Beauty, Artist's Tools
- Target: Other
- Range: Local
- Duration: Transient
- Effect: Create [Servant]
- Modifiers:
- Forbidden Wish (Level 3) - The natural djinni ability to grant questionable wishes, recreated by Asmaa's magecraft.
- Foundation: Resemble Obsession, Beautiful Servant
- Target: Other/Self (1)
- Range: Local
- Duration: Persistent
- Effect: Transform [According to a Wish], Create [According to a Wish]
- Modifiers: Condition, the effect must either be requested with embarrassment/resistance or explicitly rejected. (-2)
- Azoth: 10/11
- Familiar: Leth, the painted maid (4 points)
- A painted french maid who can do whatever you desire. . .
- Base ability: Forbidden Wish
- If the familiar is always corporeal and can be summoned to the master's side with a command word: +1
- If the familiar has its own needs and ambitions, and is somewhat mouthy: -1
Lowe
- Player: Shrike
- http://safebooru.org/index.php?page=post&s=view&id=1372199
- Magical Origin: Autodidacts
- Great Work: To usher in the global revolution against the magi puppetmasters
- Failing: Laziness
- Azoth (stored internally): 2
- Willpower: 5
Stats
- Power (P): 4
- Finesse (F): 7
- Toughness (T): 4
- Sensation (S): 6
- Intellect (I): 4
- Charisma (C): 4
- Deception (D): 5
- Danger Sense
- Eyes of Cat (night vision)
Skills
- Delinquency:
Spells and Legend
- Spark (Level 1, +1)
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Damage, Transform (haywire)
- Fire (Level 1, +1)
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Damage, Create (fire!)
- Lucky Guess (Level 1)
- Target: Other
- Range: Touch
- Duration: Momentary
- Effect: Scan (luck?)
- Look the Other Way (Level 1)
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Transform (distraction)
- Catlike Reflexes (Level 1, +1)
- Target: Self
- Range: Touch
- Duration: Momentary
- Effect: Scan (danger)
- Modifiers: Mundane
- Claws (Level 1, +1)
- Target: Self
- Range: Touch
- Duration: Momentary
- Effect: Transform
- Modifiers: Mundane
Expenditures
- 15 XP starting
- 2 spent on 1 skill
- 9 spent on 9 more stat points
- 4 spent on traits
Fiona Rathmore
- Oseng
- Magical Origin: Heir
- Great Work: To recover the Lost Runes of Cirth.
- Failing: Pride (especially in her own knowledge)
Stats
Attributes
- Power (P): 1
- Finesse (F): 3
- Toughness (T): 2
- Sensation (S): 3
- Intellect (I): 4
- Charisma (C): 5
- Deception (D): 4
Special Qualities:
Skills
- Academics (History):
- Athletics:
- Craft (specify):
- Delinquency:
- Etiquette
- Lore (Runes): 1
- Martial Arts (specify):
- Military:
- Occult: 1
- Rule:
- Perform (specify):
- Servant:
- Sneak:
- Technology:
Spells and Legend
- Elemental Rune (Level 1) - Invoke the elements to strike down a foe.
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Damage
- Modifiers:Mundane
- Rune of Restoration (Level 1) - Restore a person or object to it's original condition.
- Target: Self/Other
- Range: Touch
- Duration: Momentary
- Effect: Repair
- Rune of Warding (Level 1) - Creative a ward by invoking the rune of protection.
- Target: Self/Other
- Range: Local
- Duration: Momentary
- Effect: Transform
- Runic Divination (Level 1) - Cast the runes to learn about something or someone.
- Target: Other
- Range: Local
- Duration: Momentary
- Effect: Scan
- Horse Rune (Level 1) - Call upon the speed of the horse to move quickly.
- Target: Self/Other
- Range: Local
- Duration: Momentary
- Effect: Transform
- Rune of Life (Level 1) - Animate an object to carry out a single task.
- Target: Other
- Range: Touch
- Duration: Momentary
- Effect: Transform
- Runic Sanctuary (Level 2) - Create a warded area that protects and restores the injured or helpless.
- Target: Other
- Range: Local
- Duration: Transient
- Effect: Transform
- Foundation: Runes of Restoration, Rune of Warding
- Elemental Golem (Level 2) - Create a short lived golem out of an elemental substance.
- Target: Other
- Range: Local
- Duration: Transient
- Effect: Transform
- Foundation: Rune of Life, Elemental Rune
- Level 2
- Level 3
- Legend: Rune Master 3, Descendant of the Norns, 4
- Azoth: 10/10
- Fiona's Blood
- Willpower 8
- Wisdom
- Health:
Bonus XP (15)
- Legends 5
- Spells 6
- Willpower 3
- Charisma 1
Andre Sermaster
- BM
- Magical Origin: Eclectics
- Great Work: Undead that are indistinguishable from a living species
- Failing: Unsettlingly Obsessed
Stats
Attributes
- Power (P): 1
- Finesse (F): 5
- Toughness (T): 2
- Sensation (S): 4
- Intellect (I): 7
- Charisma (C): 2
- Deception (D): 3
Special Qualities:
- Abyssal Gaze (1)
- Refined Sense - blood, ghosts (2)
Skills
- Academics (Medicine)
- Rule
Spells and Legend
Spells
Blood Drain – Drain Blood through physical contact and accelerate healing (1)
- Level 1
- Other
- Touch
- Momentary
- Repair (self), Damage (living)(1)
- Condition (Only works on those with human Blood) (-1), Mundane (+1)
Transfuse Blood - Impart Azoth-infused Blood to heal the wounds of others (1)
- Level 1
- Other
- Touch
- Momentary
- Repair
- Condition (Costs health) (-1)
Spectral Blast – Ghostly essence strikes at the material world(1)
- Level 1
- Other
- Local
- Momentary
- Damage
Soul-Sight – shifts Andre's perceptions to allow him to study the essence of others and their spirits(1)
- Level 1
- Self
- Local
- Momentary
- Scan
Unmoor from Material – briefly shift something into a wraithlike state (1)
- Level 1
- Local
- Momentary
- Transform (Render Spectral)
Undead Vessel – Transform a dead body into an animate undead, granting it supernatural strength and speed (2)
- Level 2
- Local
- Transient
- Create (Undead)
- Derived from Blood Drain, Spectral Blast
Wraith Form – Caster's flesh becomes ectoplasm, becoming as a ghost (2)
- Level 2
- Self
- Transient
- Transform (Spectral Body)
- Derived from Soul-sight, Unmoor from Material
Hungry Soul – Creat a lashing, liquid blade of essence that tears apart a target(3)
- Level 3
- Distant
- Momentary
- Damage
- Derived from Undead Vessel, Wraith Form
Familiar
- Death Knight Fuminori
- Created From - Hungry Soul
- Corporeal and At-will Cast 3; Ambitions -1, Requires Blood to Heal -2
- Total 0
- Legend: Cat-eared Vampire 3
- Legend: Mad Doctor 1
- Azoth: 14/14
- Phylactery (6)
- Andre's Blood (8)
- Willpower 7
- Wisdom
- Health: 12
Bonus XP (15)
- Legends 4
- Spells 3
- Special Quality 2
- Willpower 2
- Finesse 2
- Intellect 2
Peony
- Player: Aeon
- Magical Origin: Visitor (Dryad)
- Great Work: Cultivate the seeds of a new World Tree
- Failing: Idealist
Stats
Attributes
- Power (P): 4
- Finesse (F): 2
- Toughness (T): 7
- Sensation (S): 3
- Intellect (I): 3
- Charisma (C): 4
- Deception (D): 1
Special Qualities
- Elemental Affinity (Wood) 2
- Prehensile Hair 1
Skills
- Academics (Botany)
- Craft (Alchemy)
Spells and Legend
Spells
Verdant Growth - Trigger a profusion of accelerated plant growth.
- Level 1
- Other
- Local
- Momentary
- Create (plants), Transform (plants)
Photosynthetic Rejuvenation - Peony absorbs sunlight to heal herself.
- Level 1
- Self
- Touch
- Momentary
- Repair (self)
- Condition - Be in sunlight.
Thorn Whip - A thorny vine emerges from Peony's arm to lash at foes.
- Level 1
- Touch
- Momentary
- Damage
Antitoxin - Neutralizes poisons in the bodies of others.
- Level 1
- Other
- Touch
- Momentary
- Repair (living beings)
Entangle - Commands ensorcelled plants to grasp at foes.
- Level 2
- Other
- Local
- Transient
- Transform
- Foundation: Verdant Growth, Thorn Whip.
Hypnotic Fragrance - Exudes a calming scent that renders targets docile and vulnerable to suggestion.
- Level 2
- Other
- Local
- Momentary
- Transform
- Foundation: Verdant Growth, Antitoxin.
Barkskin - Grows armored, bark-like skin over Peony's body, increasing her toughness.
- Level 2
- Self
- Touch
- Transient
- Transform (self)
- Foundation: Verdant Growth, Photosynthetic Rejuvination.
Haven - Peony melds her form with that of a tree, allowing her to hide within it.
- Level 2
- Self
- Touch
- Transient
- Transform
- Foundation: Verdant Growth, Photosynthetic Rejuvination.
Poison Bloom - Ensorcelled plants produce deadly flowers that poison enemies.
- Level 3
- Other
- Distant
- Transient
- Transform (plants), Damage
- Foundation: Entangle, Hypnotic Fragrance.
Legends
- Legacy: Avatar of Nature 5
- Rumor: Master Chef 2
Azoth Storage: Enchanted blossoms growing in her hair.
- Azoth: 9/9
Willpower: 5
Wisdom:
Health: 16/16
Jrnah
- Player: Peel
- ????
- Magical Origin: Visitor
- Great Work: Force makaisme into terrestrial aesthetics.
- Failing: Snobbery
- Azoth (stored: skin): 8/8
- Willpower: 5
Stats
- Power (P): 2
- Finesse (F): 5
- Toughness (T): 3
- Sensation (S): 5
- Intellect (I): 4
- Charisma (C): 3
- Deception (D): 3
- Prehensile Hair
- Natural Tool (silken hair, needle claws)
Skills
- Academics (fashion)
- Craft (clothing)
- Etiquette
- Lore (makai)
- Lore (fashion of legend)
- Rule
- Perform (strings)
Spells and Legend
- [Razor Wire]: I - Other/Local/Momentary/Damage
- [Skin Reweaving]: I - Self/Touch/Momentary/Repair
- [Adornment Eye]: I - Other/Local/Momentary/Scan(clothing choices over time)
- [Animate Clothing]: II - Other/Local/Transient/Move
- [Skin Hardening]: II - Self/Touch/Transient/Transform(soak)
- [Fabricate Clothing]: III - Category(people)/Local/Persistent/Create
- House of the Nine Silk Sparrows (1) [Open Privilege Knapsack 1/session (-2), Drama Magnet (+1)]
Expenditures
- 15 XP starting
- 14 on skills
- 1 on legend
Hans
- Magical Origin: Heir
- Great Work: To become the strongest (for the sake of love)
- Failing: Missing the point
- Pictures:
- Overall: http://i.imgur.com/j3uUJd9.jpg
- With scarf: http://i.imgur.com/jYVAkm9.jpg
Everything Else
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