Ooyama Shinki: Difference between revisions
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== Attributes == | == Attributes == | ||
Physical 64/64 | |||
* Strength 5 | * Strength 5 (40) | ||
* Dexterity 1 | * Dexterity 1 | ||
* Stamina 4 | * Stamina 4 (24) | ||
* Perception 5 | Mental 44/44 | ||
* Wits 2 | * Perception 5 (40) | ||
* Wits 2 (4) | |||
* Intelligence 1 | * Intelligence 1 | ||
* Appearance 4 | Social 24/24 | ||
* Appearance 4 (24) | |||
* Charisma 1 | * Charisma 1 | ||
* Manipulation 1 | * Manipulation 1 | ||
== Abilities == | == Abilities == | ||
Talents | Talents 39/39 | ||
* Alertness 1 | * Alertness 1 (3) | ||
* Athletics 3 | * Athletics 3 (9) | ||
* Awareness 3 | * Awareness 3 (9) | ||
* Do 3 | * Do 3 (9) | ||
* Intimidation 3 | * Intimidation 3 (9) | ||
Skills | Skills 27/27 | ||
* Acrobatics 1 | * Acrobatics 1 (3) | ||
* Heavy Weapons 1 | * Heavy Weapons 1 (3) | ||
* Crafts (Weapons) 3 | * Crafts (Weapons) 3 (9) | ||
* Meditation 1 | * Meditation 1 (3) | ||
* Melee 3 | * Melee 3 (9) | ||
Knowledges | Knowledges 15/15 | ||
* Academics (Philosophy) 1 | * Academics (Philosophy) 1 (3) | ||
* Body Control 1 | * Body Control 1 (3) | ||
* Cosmology 1 | * Cosmology 1 (3) | ||
* Law (Akashaic Codes) 1 | * Law (Akashaic Codes) 1 (3) | ||
* Strategy 1 | * Strategy 1 (3) | ||
== Backgrounds == | == Backgrounds == | ||
Background Points | Background Points 21/21 | ||
*Avatar 3 | *Avatar 3 (9) | ||
*Legend 3 | *Legend 3 (9) | ||
*Resources 1 | *Resources 1 (9) | ||
== Spheres == | == Spheres == | ||
Sphere Points | Sphere Points 65/65 | ||
*Matter 3 | *Matter 3 (34) | ||
*Spirit | *Spirit 3 (31) | ||
== Freebie Points == | == Freebie Points == | ||
Freebie Points | Freebie Points 42/126 | ||
*Notoriety (+ | *Notoriety (+9) | ||
*Otherworldly Taint (+ | *Otherworldly Taint (+6) | ||
*Primal Marks (+ | *Primal Marks (+6) | ||
*Acute Sense ( | *Acute Sense (3) | ||
*True Love ( | *True Love (3) | ||
*Avatar 5 ( | *Avatar 5 (6) | ||
*Totem 5 (30) | |||
*Totem 5 ( | |||
= XP = | = XP = |
Revision as of 12:59, 5 April 2016
Overview
Appearance
Background
Lessons
Vital Statistics
- Name//
- Tradition//
- Concept//
- Image Song//
- Nature//
- Demeanor//
- Essence//
- Chantry//
Things to Track
- Willpower// 5
- Temporary Willpower// 5
- Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage// 0
- Arete// 4
- Quintessence// 5/5
- Paradox// 0
Attributes
- Strength 5// Force of Nature
- Dexterity 2//
- Stamina 4// Relentless
- Perception 5// Bloodhound
- Intelligence 2//
- Wits 2//
- Charisma 2//
- Manipulation 2//
- Appearance 4// Iconic
Abilities
TALENTS/
- Alertness 1//
- Athletics 3//
- Awareness 3//
- Do 5// Defensive Arts
- Intimidation 3//
SKILLS/
- Acrobatics 1//
- Crafts (Weapons) 4// Impractical for Weaklings
- Heavy Weapons 2//
- Meditation 1//
- Melee 3//
KNOWLEDGES/
- Academics (Philosophy) 1//
- Body Control 3//
- Cosmology 1//
- Law (Akashaic Codes) 1//
- Strategy 1//
Paradigm
Foci and Spheres
SPHERES/
- Life 3//
- Matter 3//
- Spirit 3//
FOCI/
Do Limbs
- Dhyana// Awareness, Enigmas, Meditation
- Prajna// Academics (Philosophy), Cosmology, Law (Akashaic Codes)
- Dharmamukti// Alertness, Do, Dodge
- Shastamargas// Crafts (Weapons), Melee, Strategy
- Tricanmarga// Acrobatics, Athletics, Body Control
Do Maneuvers
- Escape Arts// Break out of restraints with Dex + Do at variable dif depending on level of restraint. Amateur restraints are automatically escaped without a roll.
- Iron Shirt// Add (Do) to Stamina to resist Bashing damage, receive 1 level if the inflicted damage exceeds (Stamina).
- Jou Chuan// Disarm or redirect melee and unarmed attacks with Dex + Do at dif 7 and score more sux than opponent on their attack roll.
- Kiaijutsu// Once per combat can roll Manipulation + Do at a dif of (target Willpower +2) and attempt to demoralize an opponent, increasing the penalty of their actions by 1 to a maximum of +3. Can also roll Charisma + Do at dif 8 and add successes to Performance, Leadership or Intimidation rolls for the scene.
- Peaceful Way// All Craft (Weapon) actions have a dif -1 of normal. Anyone who passes a relevant skill check at dif 8 can sense that the character is a skilled martial artist from the results of the craft and techniques used.
- Plum Flower Blossom// Roll Dex + Do at dif 6, doubling jumping distance for 1 turn + 1 per 2 successes on the roll.
- Weapon Art// Shikomizue (Sword), Chain, Tetsubo (Club) receive Do dif reduction.
- Ten Thousand Weapons/ Any object is a weapon, inflicting minimum bashing dice equal to (Do). Weapons which inflict Bashing instead deal Lethal, and Lethal weapons gain +1 dice.
- Snake Step// Dodge with a pool of (Dex + Do + 3) at dif 5.
Rotes
Backgrounds
- Avatar 5
- Legend (Aka-oni) 3
- Resources 1//
- Totem 5// Kikansetsu-maru (鬼神説丸) (Willpower 5, Gnosis 7, Rage 8; Power 20/20)
- Charms/ Airt Sense, Armor, Freeze, Healing
Equipment
Outfits
Transport
Weapons
Misc
Merits and Flaws
Merits
- Acute Sense (Smell)//
- True Love//
Flaws
- Notoriety//
- Otherworldly Taint//
- Primal Marks//
Chargen
Attributes
Physical 64/64
- Strength 5 (40)
- Dexterity 1
- Stamina 4 (24)
Mental 44/44
- Perception 5 (40)
- Wits 2 (4)
- Intelligence 1
Social 24/24
- Appearance 4 (24)
- Charisma 1
- Manipulation 1
Abilities
Talents 39/39
- Alertness 1 (3)
- Athletics 3 (9)
- Awareness 3 (9)
- Do 3 (9)
- Intimidation 3 (9)
Skills 27/27
- Acrobatics 1 (3)
- Heavy Weapons 1 (3)
- Crafts (Weapons) 3 (9)
- Meditation 1 (3)
- Melee 3 (9)
Knowledges 15/15
- Academics (Philosophy) 1 (3)
- Body Control 1 (3)
- Cosmology 1 (3)
- Law (Akashaic Codes) 1 (3)
- Strategy 1 (3)
Backgrounds
Background Points 21/21
- Avatar 3 (9)
- Legend 3 (9)
- Resources 1 (9)
Spheres
Sphere Points 65/65
- Matter 3 (34)
- Spirit 3 (31)
Freebie Points
Freebie Points 42/126
- Notoriety (+9)
- Otherworldly Taint (+6)
- Primal Marks (+6)
- Acute Sense (3)
- True Love (3)
- Avatar 5 (6)
- Totem 5 (30)
XP
Experience Gains
Experience Total/Spent/Unspent (100/99/1)
Experience Spending
Experience Total/Spent/Unspent (100/99/1)
- Arete 4 (24)
- Life 3 (34)
- Dexterity 2 (4)
- Manipulation 1 (4)
- Charisma 1 (4)
- Intelligence 1 (4)
- Do 5 (14)
- Craft (Weapons) 4 (6)
- Heavy Weapons 2 (2)
- Body Control 3 (3)