Talk:Lost Ground Forces: Difference between revisions

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3 x DRAGOON Fortress candidates (10rp/10 months)<br>
3 x DRAGOON Fortress candidates (10rp/10 months)<br>
IUU<br>
IUU<br>
~40 Mages<br>
Mage +2 Warrior upgrade<br>
postulants/diciples and upgrades<br>


air intercept<br>
air intercept<br>
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MAKO veteran upgrade<br>
MAKO veteran upgrade<br>
unify mecha speed/boosters<br>
unify mecha speed/boosters<br>
==Research Budget==
:249
40 Adepts (12RP) --Mage Pilots <br>
40 +1 Warrior (12RP) --MAKO Companies<br>
:Mage +2 Warrior upgrade
:postulants/diciples and upgrades
:mages for cavalry
:Dragoon Fortresses

Revision as of 19:25, 4 February 2015

Corrections (9 years after the fact!)

  • Murians cannot be ML5 - boosted to TM10 and numbers cut in half
  • HAA Boosters do not exist; only Superfighter boosters - cut numbers in half; Ishtar had to be tweaked too
    • Boosters have a type!
  • There was a +1 Oversoul System (Synaptite) for infantry. Normally this means Automation but here we have no fucking clue what it means.
  • Yanking sildron shields from MAKO Airborne. (Live fire test of Multifusion!)

Things That Need Building

4 x Murian space adaptation (40pp/5 months)
2 x Garfish Kai upgrade (20pp/10 months)
23 x Sapphire Armour (83pp; 2 synaptite, 1 sildron, 1 ambrium)
3 x DRAGOON Orbital Rifle (6 ambrium/10 months)
3 x DRAGOON Fortress (basic) (210pp/35 months)
3 x DRAGOON Fortress candidates (10rp/10 months)
IUU

air intercept
moar armour
more aerospace insertion
armour externals
MAKO veteran upgrade
unify mecha speed/boosters

Research Budget

249

40 Adepts (12RP) --Mage Pilots
40 +1 Warrior (12RP) --MAKO Companies

Mage +2 Warrior upgrade
postulants/diciples and upgrades
mages for cavalry
Dragoon Fortresses