Talk:Shannon Travers: Difference between revisions

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:'''Sword-beating Plowshare Hammer//''' 3-point Wonder (Gnosis 6)
:'''Sword-beating Plowshare Hammer//''' 3-point Wonder (Gnosis 6)
:An aged, old-style smiting hammer carved with intricate patterns of doves on the side, the worn handle replaced with one of well-seasoned olive wood. The hammer is inhabited by a spirit of peace that dislikes conflict and especially the large numbers of weapons the Technocracy has brought into and created from the Umbra.
:An aged, old-style smiting hammer carved with intricate patterns of doves on the side, the worn handle replaced with one of well-seasoned olive wood. The hammer is inhabited by a spirit of peace that dislikes conflict and especially the large numbers of weapons the Technocracy has brought into and created from the Umbra.
:Adds dice to damage weapons or on Technology rolls to disable them, only deals Stun damage against living creatures.
:*Adds dice to damage weapons or on Technology rolls to disable them, only deals Stun damage against living creatures.
:* '''Ban/''' Never initiate hostilities and always forgive your enemies.
:* '''Ban/''' Never initiate hostilities and always forgive your enemies.

Revision as of 17:39, 6 June 2014

Brainstorming

Dreadnaught Mantle// 5-point Wonder (Gnosis 7)
A thick wool poncho that has been laboriously knitted to carry a dazzle camo pattern in a three-tone patchwork of cream white, baby blue and midnight blue. The shapes jut out in elaborate vortices of color with no tone touching another of itself save at the corners. Created largely as a timesink while riding the ferries up and down the Atlantic coast, Shannon tried to awaken the hand-woven garment while taking a stop in Halifax. The young and unweathered garment lacked the requisite history to awaken, but she instead drew the spirit of a venerable battleship that had once borne similar colors.
  • Adds (Gnosis/2, round up) to user's soak without penalty, can be bypassed by aiming at legs or head.
  • Aiming at the wearer requires the character pass an opposed roll of Willpower versus the Mantle's Gnosis. A botch leaves the attacker sickened and disoriented.
  • Doubles penalties to be hit for range, poor visibility, fast movement, etc.
  • Ban/ Must be courteous to people of current or former service with any official navy (includes marines).
Bloodhound Limited// 4-point Wonder (Gnosis 6)
A well-maintained sport-grade lever-action carbine chambered for .357 Magnum, the body carved with the name 'BUSTER' in a stylish gothic font and decorated in loose leather straps, faintly evocative of the droopy ears and tail of a bloodhound. The spirit within is that of a hunting dog that has taken up residence inside of the weapon in exchange for other considerations.
  • Adds (Gnosis) dice to hit any target that is wounded or has a distinctive and powerful scent (relative to environment).
  • Can track wounded targets, rolling Gnosis opposed if the target is attempting concealment.
  • Ban/ Always participate in game hunts when invited (and bring me along!)
Bear Mother's Earhat// 3-point Wonder (Gnosis 6)
A comfortable waterproof plush hat sold from a VA-run novelty clothes website circa five years ago and probably popularized by Hot Topic and other corporate geeksploitation stores recently. This particular one is designed to resemble a stylized brown bear, with soft ears and cheery eyes. Despite the childish appearance, the hat has been customized into the vessel of a powerful mother bear spirit, and protects the wearer from harm by swaddling them in a spectral shield. In the umbra, this protection is literally manifest as the bear protecting the wearer with her body.
  • Adds (Gnosis/2) extra health levels that can be regenerated by taking an action to roll Gnosis at a difficulty of 6.
  • Ban/ Protect children, and never allow a child to come to harm through inaction.
Stormhand Spool Gauntlet// 3-point Wonder (Gnosis 6)
An elaborate mechanical gauntlet that contains approximately 50 meters of extremely thin copper wire spooled up, the ends of which are mounted on weighed darts that can be launched from the wrist via a compact crossbow. It can be used as a garote or taser, but questionable wiring and thin cable material prevents it from safely being used as a grapnel. This wire connects to a compact battery pack worn on the belt of the wearer. The rest of the body is decorated heavily in coppery colors and adorned with a large yellow quartz polished smooth in a rock tumbler. The device is inhabited by one of the least of the Umbrood race known as thunderbirds or storm birds, giving it the power of crackling lightning and storms.
  • When called upon, the Stormhand Spool Gauntlet can electrify anything the paired wires are touching, stunning targets, frying electronics or even temporarily providing electrical power to devices. Protects the user from this and electricity (thankfully).
  • Ban/ Spend a few minutes outdoors every time there's a thunderstorm.
Sprayable Astral Primer// 2-point Wonder (Gnosis 4)
A can of custom-blended white spray-paint containing elements of grave ash, crushed seashells and glittering white quartz that creates shallowings between the Umbra and material world on surfaces that it paints, similar to the Astra Tiki. The spirit of travel within the can will only maintains a single passage at once, so the very last contiguous surface painted with the primer counts as the opened location.
  • Reduces the Gauntlet rating by 2 on the contiguous surface sprayed.
Sword-beating Plowshare Hammer// 3-point Wonder (Gnosis 6)
An aged, old-style smiting hammer carved with intricate patterns of doves on the side, the worn handle replaced with one of well-seasoned olive wood. The hammer is inhabited by a spirit of peace that dislikes conflict and especially the large numbers of weapons the Technocracy has brought into and created from the Umbra.
  • Adds dice to damage weapons or on Technology rolls to disable them, only deals Stun damage against living creatures.
  • Ban/ Never initiate hostilities and always forgive your enemies.