Neo-Jovian Arsenal: Difference between revisions
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Line 6: | Line 6: | ||
:*Solid: 6 (+4) | :*Solid: 6 (+4) | ||
:'''Range''': Moderately Near (-1 Attack) | :'''Range''': Moderately Near (-1 Attack) | ||
::A common lightweight electromotive weapon firing midcaliber ceramic slugs at high velocity. | |||
'''Linear Rifle''' | '''Linear Rifle''' | ||
Line 13: | Line 14: | ||
:*Solid: 7 (+4) | :*Solid: 7 (+4) | ||
:'''Range''': Moderately Far (-1 Attack) | :'''Range''': Moderately Far (-1 Attack) | ||
::A heavier version of the carbine, using the same ammunition but propelling them at higher velocity giving flatter trajectories. | |||
''' | '''Pulse Carbine''' | ||
:'''Size''': 3 | :'''Size''': 3 | ||
:'''Type''': +0 Energy | :'''Type''': +0 Energy | ||
Line 20: | Line 22: | ||
:*Solid: 6 (+4) | :*Solid: 6 (+4) | ||
:'''Range''': Moderate (-1 Attack) | :'''Range''': Moderate (-1 Attack) | ||
::A compact one-handed particle-pulse gun, Solar War era. Shaped like a particular large pistol (or particularly compact submachinegun). | |||
''' | '''Pulse Rifle''' | ||
:'''Size''': 5 | :'''Size''': 5 | ||
:'''Type''': +2 Energy | :'''Type''': +2 Energy | ||
Line 27: | Line 30: | ||
:*Solid: 7 (+4) | :*Solid: 7 (+4) | ||
:'''Range''': Moderate (-1 Attack) | :'''Range''': Moderate (-1 Attack) | ||
::A pulse gun featuring a longer acceleration chamber, giving it a bit more punch and superior accuracy. | |||
'''Megaparticle Gun''' | |||
:'''Size''': 6 | |||
:'''Type''': +0 Energy | |||
:*Glancing: 2 | |||
:*Solid: 7 (+4) | |||
:'''Range''': Moderate (-1 Attack) | |||
:'''Tags''': Armor Piercing (2), Shield Weakness (x2) | |||
::An early Overtechnology energy gun, built to punch through heavily-armored Jovian mobile suits with a coherent-matter beam. Only a modest improvement over pulse rifles of the era. | |||
'''Plasma Gun''' | '''Plasma Gun''' | ||
Line 35: | Line 48: | ||
:*Smashing: 15 (+8) | :*Smashing: 15 (+8) | ||
:'''Range''': Moderate (-1 Attack, -1 Damage) | :'''Range''': Moderate (-1 Attack, -1 Damage) | ||
:'''Tags | :'''Tags''': Shield Weakness (x2) | ||
::Stubby assault gun used for light antishipping work. Plasma bolt dissipates quickly over range. | |||
'''Panzerfaust''' | |||
:'''Size''': 2 | |||
:'''Type''': +0 Kinetic | |||
:*Glancing: 1 | |||
:*Solid: 7 (+4) | |||
:*Smashing: 15 (+8) | |||
:'''Range''': Not So Close (-2 Attack) | |||
:'''Tags''': Armor Piercing (4), One Shot | |||
::Disposable unguided warhead launcher. | |||
===Guided Weapons=== | |||
'''Assault Launcher''' | |||
:'''Size''': 8 | |||
:'''Type''': +0 Electronic | |||
:*Glancing: 4 | |||
:*Solid: 8 (+4) | |||
:'''Range''': Moderately Far (-1 Attack), Minimum Range (Very Close) | |||
::The Assault Launcher is a large magazine-fed bazooka-style weapon firing small guided missiles. | |||
'''Antishipping Missile''' | |||
:'''Size''': 8 | |||
:'''Type''': -6 Electronic | |||
:*Glancing: 10 | |||
:*Solid: 20 (+4) | |||
:*Smashing: 40 (+8) | |||
:'''Range''': Extremely Distant | |||
:'''Tags''': One Shot | |||
::Moskit.jpg | |||
===Brawl Weapons=== | |||
'''Alpha Edge Sword''' | |||
:'''Size''': 2 | |||
:'''Type''': +0 Melee | |||
:*Glancing: 3 | |||
:*Solid: 6 (+4) | |||
:*Smashing: 12 (+8) | |||
:'''Range''': Brawl | |||
:'''Tags''': Shield Ignore, Parry (+4) | |||
::A long sword with integrated forcefield reinforcement and energy sink. | |||
'''Plasma Blade''' | |||
:'''Size''': 1 | |||
:'''Type''': +0 Melee | |||
:*Glancing: 4 | |||
:*Solid: 8 (+4) | |||
:*Smashing: 16 (+8) | |||
:'''Range''': Brawl | |||
:'''Tags''': Shield Weakness (x2), Parry (+2) | |||
::Conventional plasma cutting blade sized up for an 18 meter robot. | |||
===Weapon Upgrades=== |
Revision as of 15:36, 5 June 2014
Gunnery Weapons
Linear Carbine
- Size: 4
- Type: +0 Kinetic
- Glancing: 3
- Solid: 6 (+4)
- Range: Moderately Near (-1 Attack)
- A common lightweight electromotive weapon firing midcaliber ceramic slugs at high velocity.
Linear Rifle
- Size: 6
- Type: +0 Kinetic
- Glancing: 3
- Solid: 7 (+4)
- Range: Moderately Far (-1 Attack)
- A heavier version of the carbine, using the same ammunition but propelling them at higher velocity giving flatter trajectories.
Pulse Carbine
- Size: 3
- Type: +0 Energy
- Glancing: 2
- Solid: 6 (+4)
- Range: Moderate (-1 Attack)
- A compact one-handed particle-pulse gun, Solar War era. Shaped like a particular large pistol (or particularly compact submachinegun).
Pulse Rifle
- Size: 5
- Type: +2 Energy
- Glancing: 2
- Solid: 7 (+4)
- Range: Moderate (-1 Attack)
- A pulse gun featuring a longer acceleration chamber, giving it a bit more punch and superior accuracy.
Megaparticle Gun
- Size: 6
- Type: +0 Energy
- Glancing: 2
- Solid: 7 (+4)
- Range: Moderate (-1 Attack)
- Tags: Armor Piercing (2), Shield Weakness (x2)
- An early Overtechnology energy gun, built to punch through heavily-armored Jovian mobile suits with a coherent-matter beam. Only a modest improvement over pulse rifles of the era.
Plasma Gun
- Size: 4
- Type: -4 Energy
- Glancing: 5
- Solid: 10 (+4)
- Smashing: 15 (+8)
- Range: Moderate (-1 Attack, -1 Damage)
- Tags: Shield Weakness (x2)
- Stubby assault gun used for light antishipping work. Plasma bolt dissipates quickly over range.
Panzerfaust
- Size: 2
- Type: +0 Kinetic
- Glancing: 1
- Solid: 7 (+4)
- Smashing: 15 (+8)
- Range: Not So Close (-2 Attack)
- Tags: Armor Piercing (4), One Shot
- Disposable unguided warhead launcher.
Guided Weapons
Assault Launcher
- Size: 8
- Type: +0 Electronic
- Glancing: 4
- Solid: 8 (+4)
- Range: Moderately Far (-1 Attack), Minimum Range (Very Close)
- The Assault Launcher is a large magazine-fed bazooka-style weapon firing small guided missiles.
Antishipping Missile
- Size: 8
- Type: -6 Electronic
- Glancing: 10
- Solid: 20 (+4)
- Smashing: 40 (+8)
- Range: Extremely Distant
- Tags: One Shot
- Moskit.jpg
Brawl Weapons
Alpha Edge Sword
- Size: 2
- Type: +0 Melee
- Glancing: 3
- Solid: 6 (+4)
- Smashing: 12 (+8)
- Range: Brawl
- Tags: Shield Ignore, Parry (+4)
- A long sword with integrated forcefield reinforcement and energy sink.
Plasma Blade
- Size: 1
- Type: +0 Melee
- Glancing: 4
- Solid: 8 (+4)
- Smashing: 16 (+8)
- Range: Brawl
- Tags: Shield Weakness (x2), Parry (+2)
- Conventional plasma cutting blade sized up for an 18 meter robot.