Lucilla: Difference between revisions

From Sphere
Jump to navigation Jump to search
Aeon (talk | contribs)
mNo edit summary
Aeon (talk | contribs)
mNo edit summary
Line 16: Line 16:
::Speed Remaining: 6
::Speed Remaining: 6
:Intellect: 20 (Edge 1)  
:Intellect: 20 (Edge 1)  
::Intellect Remaining: 10
::Intellect Remaining: 20


:Effort: 1
:Effort: 1

Revision as of 15:13, 2 March 2014

The Mechanical Nano who Talks to Machines

Player: Aeon
Tier: 1
Nano Origin: Ports and Plugs
Nano Connection: Lucilla acquired her initial cybernetic upgrades and knowledge of nano-sorcery in the temple of an obscure god. It's priests and worshippers, though small in number, respected her talent and potential, and remember her fondly.
Foci Origin: While searching some ancient ruins for valuable artifacts, Lucilla was abducted and experimented on by a machine intelligence, which modified her body with a variety of neuro-cybernetic enhancements, before mysteriously letting her go. She failed to return to her cult afterwards, and they currently believe her to be dead.
Foci Connection: Zermanikos' cybernetic parts emit a frequency that is irritating to intelligent machines, causing them to react badly toward him.
Appearance: Lucilla is a tall, slender young woman with pale, greyish skin and long, dark hair, clad in a hooded, rust-colored robe. A number of brassy, baroque-looking cybernetic implants adorn her body, and close examination occasionally reveals a faint tracery of silvery wires – like metallic veins - shimmering just beneath her skin. She keeps her hair woven into braided dreadlocks, threaded with thin gold wire, and covers her hands with fingerless, elbow-length gloves. When using nano-sorcery, her dark eyes often flicker with electric blue light.


Pools

Might: 7 (Edge 0)
Might Remaining: 4
Speed: 9 (Edge 0)
Speed Remaining: 6
Intellect: 20 (Edge 1)
Intellect Remaining: 20
Effort: 1
Recovery Bonus: 1

Skills

Numenera Training
Sense Magic
All tasks involving electrical machines.

Abilities

Practiced with Light Weapons
Hedge Magic (1 intellect)
Machine Affinity
Distant Activation

Inabilities and Drawbacks

Unnerving Aura (charm, persuasion, deception +1 difficulty)

Esoteries

Onslaught (short-range - 4 damage; 1 intellect)
Ward (+1 Armor)

Possessions

3 Cyphers
Catholicon (Level 7 pill; cures any disease of the same level or lower when taken).
Tracer (wristband)
Disrupting Nodule (Level 2; attaches to a weapon and gives it +1 damage and causes targets to lose their action. Lasts 28 hours).
2 Oddities
Two-inch-tall metal doll with cat ears that seems to enjoy eating metal chunks.
Ring that grows thread-like, translucent vines over its wearer.
Light Ranged Weapon (dart thrower)
Clothing
Book on the Numenera
Bag of Light Tools
Shins: 4

Current XP: 8

Notes: Next 1 Climbing roll at -3 difficulty.