Talk:Gauna-Chan: Difference between revisions
m A few small changes. (Has App 4 - more MJ12-friendly version!) |
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Line 13: | Line 13: | ||
=Attributes= | =Attributes= | ||
56/32/24 Phys/Ment/Soc | 56/32/24 Phys/Ment/Soc | ||
: | : 32 from freebies - now 16 (16 free) | ||
==Physical== | ==Physical== | ||
28/24 XP (4 from Freebie XP) | |||
: Strength | : Strength 2 + 4 (Unstoppable Force) (4) | ||
: Dexterity | : Dexterity 4 + 3 (Precise) (24) | ||
: Stamina | : Stamina 1 + 3 + 4 (Immovable Object) (0) | ||
==Mental== | ==Mental== | ||
60/ | 60/56 (4 from Freebie XP) | ||
: Perception 4 (24) [Combat Awareness] | : Perception 4 (24) [Combat Awareness] | ||
: Intelligence 4 (24) [Well-Read] | : Intelligence 4 (24) [Well-Read] | ||
: Wits 3 (12) | : Wits 3 (12) | ||
==Social== | ==Social== | ||
40/32 (8 from Freebie XP) | |||
: Charisma 2 (4) | : Charisma 2 (4) | ||
: Manipulation 3 (12) | : Manipulation 3 (12) | ||
: Appearance | : Appearance 4 (Alien) (24) | ||
=Abilities= | =Abilities= | ||
201/80 XP (121 from Freebie XP) | |||
==Combat== | ==Combat== | ||
Line 38: | Line 38: | ||
: Drive 1 (3) | : Drive 1 (3) | ||
: Firearms 5 (23) [Rifles] | : Firearms 5 (23) [Rifles] | ||
: Energy Weapons 3 (9) | |||
==Avoidance== | ==Avoidance== | ||
Line 97: | Line 98: | ||
==Health== | ==Health== | ||
-0/-0/-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead | -0/-0/-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead | ||
: Stamina Soak ( | : Stamina Soak (8d) + Armor Soak (8d) = 16d soak | ||
: 7d Countermagic, add to soak against magical attacks | : 7d Countermagic, add to soak against magical attacks | ||
: Regenerates 2 lethal/bashing per round. | : Regenerates 2 lethal/bashing per round. | ||
==Permanent Paradox== | ==Permanent Paradox== | ||
7 Permanent Paradox | |||
=Backgrounds= | =Backgrounds= | ||
96/21 XP, 75 XP needed | |||
==Avatar 1== | ==Avatar 1== | ||
3 XP | |||
==Contacts 1== | |||
3 XP | 3 XP | ||
Line 146: | Line 150: | ||
:: +1 -0 HL | :: +1 -0 HL | ||
==Enhancements | ==Enhancements 4== | ||
12 XP. Core Physical Enhancements, 12 pts | |||
: Physical Structure Enhancement ( | : Physical Structure Enhancement (8 pts) | ||
:: + | :: +3 Dexterity, +1 -0 HLs, soaks lethal and aggravated damage with full Stamina | ||
: Tentacles! (Prehensile "Tails") (4 pts) | |||
: Tentacles! (Prehensile "Tails") (4) | |||
:: Str 5, tentacles can make a grappling attack each turn. Attack is at +2 difficulty if character is taking any other actions. | :: Str 5, tentacles can make a grappling attack each turn. Attack is at +2 difficulty if character is taking any other actions. | ||
Line 176: | Line 177: | ||
: "Plasticky" skin | : "Plasticky" skin | ||
: Hyperactive Metabolism | : Hyperactive Metabolism | ||
: Uncanny Reflexes | |||
: Huge | |||
=XP= | =XP= | ||
285/265+18 (285) (0 over the limit) | 285/265+18 (285) (0 over the limit) | ||
: | : 16 XP for Attributes | ||
: | : 121 XP for Abilities | ||
: 18 XP for Willpower | : 18 XP for Willpower | ||
: | : 75 XP for Backgrounds | ||
: 30 XP for Legendary Attributes | : 30 XP for Legendary Attributes | ||
: 16 XP for Spheres | : 16 XP for Spheres |
Revision as of 11:25, 15 February 2014
Gauna-chan DEATH LABEL
Requires 7+ years to clear. Good luck, pilot.
Character Info
Name: Nadia Volkova
Player: N/A (Maria's NPC Ally)
Concept: Mahou Shoujo Gauna-Chan
Nature: Caregiver
Demeanor: Pedagogue
Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD. Also Pattern.
Attributes
56/32/24 Phys/Ment/Soc
- 32 from freebies - now 16 (16 free)
Physical
28/24 XP (4 from Freebie XP)
- Strength 2 + 4 (Unstoppable Force) (4)
- Dexterity 4 + 3 (Precise) (24)
- Stamina 1 + 3 + 4 (Immovable Object) (0)
Mental
60/56 (4 from Freebie XP)
- Perception 4 (24) [Combat Awareness]
- Intelligence 4 (24) [Well-Read]
- Wits 3 (12)
Social
40/32 (8 from Freebie XP)
- Charisma 2 (4)
- Manipulation 3 (12)
- Appearance 4 (Alien) (24)
Abilities
201/80 XP (121 from Freebie XP)
Combat
- Brawl 4 (15) [Natural Weapons]
- Dodge 1 (3)
- Drive 1 (3)
- Firearms 5 (23) [Rifles]
- Energy Weapons 3 (9)
Avoidance
- Alertness 3 (9)
- Athletics 3 (9)
- Awareness 5 (23) [Enhanced Senses]
- Stealth 1 (3)
Academic
- Academics: History 2 (3)
- Academics: Literature 2 (3)
- Academics: Philosophy 2 (3)
- Cosmology 3 (9)
- Instruction 2 (5)
- Linguistics 3 (9)
- RD Data: Xenomorphs 3 (5)
- RD Data: Lycanthropes 2 (3)
- RD Data: Hemophages 2 (3)
- RD Data: Infernalists 2 (3)
- Science: Biology 3 (5)
- Science: Mathematics 2 (3)
Social
- Etiquette 2 (5)
- Expression: Painting 2 (3)
- Subterfuge 2 (5)
Technical
- Computers 3 (9)
- Medicine 3 (9)
- Technology 3 (9)
- Hypertech 2 (5)
- Biotech 2 (5)
Magic
- Arete 3: Free
- Spheres: 81 XP (65 XP + 16 XP from freebies)
- Dimensional Science: 3 (34)
- Life: 1 (13)
- Forces: 3 (34)
Legendary Dexterity
15 XP
- Inhuman Fluidity: Ignore the first '1' on any Dexterity-based roll.
- Max normal Dexterity 6
Legendary Stamina
15 XP
- Juggernaut: Soak difficulties cannot be increased above difficulty 6.
- Max normal Stamina 6
Consumables & Health
Willpower
8/8 (18 XP)
Health
-0/-0/-0/-0/-0/-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead
- Stamina Soak (8d) + Armor Soak (8d) = 16d soak
- 7d Countermagic, add to soak against magical attacks
- Regenerates 2 lethal/bashing per round.
Permanent Paradox
7 Permanent Paradox
Backgrounds
96/21 XP, 75 XP needed
Avatar 1
3 XP
Contacts 1
3 XP
Blessing 2
6 XP, Phase Disruption. Activate to touch things in the Umbra via Strength + Blessing. Each success = 1 turn of touching Umbral stuff.
Blessing 3
9 XP, Phase Shift. Roll Stamina + Blessing (extradimensional access is hard on the body!) to get into the Umbra.
Blessing 4
12 XP, Regeneration. Regenerate 1 HL a round.
Device 4
12 XP, Quality of Life Augmentations
Extradimensional Perception
- Roll Per + Awareness to see into the Umbra.
Thermal Vision
- May use Per + Awareness to see heat
Night Vision
- No penalties for darkness of any level.
Gills
- Breathe normally in any hostile environment.
Device 3
9 XP, Biotech Particle Beam Death Ray.
- Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.
Enhancements (Biotech Implants) 10
30 XP. Survivability Modifications, 30 pts.
- 4d Countermagic (8 pts)
- Bionano Integration (10 pts)
- +3 Stamina, doesn't age, immune to all nonmagical disease/poison, regenerates 1 HL/round.
- Biotech Exoskeleton (8 pts)
- +4 Strength, +0 Dexterity, +4 Stamina, Armor 8, 3d countermagic, 6 -0 HL, 3 permadox
- Claws (2 + 1 pts)
- Brawl attacks can deal Str + 3L damage
- Skeletal Enhancement (2 pts)
- +1 -0 HL
Enhancements 4
12 XP. Core Physical Enhancements, 12 pts
- Physical Structure Enhancement (8 pts)
- +3 Dexterity, +1 -0 HLs, soaks lethal and aggravated damage with full Stamina
- Tentacles! (Prehensile "Tails") (4 pts)
- Str 5, tentacles can make a grappling attack each turn. Attack is at +2 difficulty if character is taking any other actions.
Merits & Flaws
Merits
- Iron Will (+9)
- +3d to resist enemy mind control/mind control abilities are at +3 difficulty. Can spend 1 WP to shake off Domination/etc.
Flaws
- Construct (-6)
- Obvious Construct.
- Intolerant (-3)
- FASCISTS
- Notoriety (-9)
- Seriously here.
Genetic
- Uncanny 3 (3 pts)
- Sphere Inept 5: Life (5 points) (Cause: highly experimental resurrection process used to revive Nadia caused lasting damage to her ability to use the primary Sphere utilised during it)
- Dense body mass
- Albino
- "Plasticky" skin
- Hyperactive Metabolism
- Uncanny Reflexes
- Huge
XP
285/265+18 (285) (0 over the limit)
- 16 XP for Attributes
- 121 XP for Abilities
- 18 XP for Willpower
- 75 XP for Backgrounds
- 30 XP for Legendary Attributes
- 16 XP for Spheres
- 9 XP for Merits
- +18 XP from Flaws