Talk:Livna Ingram: Difference between revisions

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'''Q Division Special Agent Suit'''<br>
'''Q Division Special Agent Suit'''<br>
Redefining the "Power Suit". Quite literally. It looks like normal clothing (well, semi-normal), but this cutting-edge Q Division masterpiece is at the absolute edge of hypertechnology. Woven out of reactive nanomaterials, it provides the computational power, survivability, and combat capability of an Iteration X hardsuit, with the concealability of any level of formal wear. The most cutting-edge versions even have limited AI assist, allowing even a zero to become a hero. Needless to say, losing one of these articles of clothing is generally grounds for very, very serious punishments.
Redefining the "Power Suit". Quite literally. It looks like normal clothing (well, semi-normal), but this cutting-edge Q Division masterpiece is at the absolute edge of hypertechnology. Woven out of reactive nanomaterials, it provides the computational power, survivability, and combat capability of an Iteration X hardsuit, with the concealability of any level of formal wear. The most cutting-edge versions even have limited AI assist, allowing even a zero to become a hero. Needless to say, losing one of these articles of clothing is generally grounds for very, very serious punishments.
: Base item is reinforced clothing (soak 1d), total is 10 BG dots
: Base item is reinforced clothing (soak 1d), total is 12 BG dots
: Arete 5 (5)
: Arete 5 (5)
:: Permanent Matter 5 reinforcement (adds its Arete to the operator's soak as armored soak) [1]
:: Permanent Matter 5 reinforcement (adds its Arete to the operator's soak as armored soak) [1]
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:: Life 2/Mind 2 effect (-3 difficulty to Appearance-based rolls, never gets dirty) [1]
:: Life 2/Mind 2 effect (-3 difficulty to Appearance-based rolls, never gets dirty) [1]
:: Mind 3 Influence effect (+Arete in bonuses to look intimidating/commanding) [1]
:: Mind 3 Influence effect (+Arete in bonuses to look intimidating/commanding) [1]
:: Correspondence 2/Matter 2 effect (can pull small items out of its pockets coincidentally) [1]
:: Correspondence 2/Matter 2 Object Teleportation (can pull small items out of its pockets coincidentally) [1]
:: Forces 2/Mind 2 Thermoptic Stealth (roll Arete, successes reduce difficulty of stealth rolls [up to -3] and then increase the difficulty of detection attempts [up to +3])
:: Matter 3 shapeshift (roll Arete, changes clothing form)
:: Flaw: If user takes damage (soak is penetrated), roll Arete. Failure shuts down all abilities besides the soak. [-3]
:: Flaw: If user takes damage (soak is penetrated), roll Arete. Failure shuts down all abilities besides the soak. [-3]

Latest revision as of 23:31, 19 January 2014

Stuff

Q Division Special Agent Suit
Redefining the "Power Suit". Quite literally. It looks like normal clothing (well, semi-normal), but this cutting-edge Q Division masterpiece is at the absolute edge of hypertechnology. Woven out of reactive nanomaterials, it provides the computational power, survivability, and combat capability of an Iteration X hardsuit, with the concealability of any level of formal wear. The most cutting-edge versions even have limited AI assist, allowing even a zero to become a hero. Needless to say, losing one of these articles of clothing is generally grounds for very, very serious punishments.

Base item is reinforced clothing (soak 1d), total is 12 BG dots
Arete 5 (5)
Permanent Matter 5 reinforcement (adds its Arete to the operator's soak as armored soak) [1]
Permanent Life 3 "Better Body" (adds +2/1/2 to Str/Dex/Sta while worn, cannot take any physical attributes above 5) [1]
Mind 5 Combat AI effect (Can split its Arete between bonuses to Firearms/Melee, cannot go above 5) [1]
Mind 5 Combat AI effect (Gives user Brawl 5, cannot go above 5) [1]
Mind 5 Combat AI effect (Can split its Arete between bonuses to Dodge/Athletics, cannot go above 5) [1]
Life 2/Mind 2 effect (-3 difficulty to Appearance-based rolls, never gets dirty) [1]
Mind 3 Influence effect (+Arete in bonuses to look intimidating/commanding) [1]
Correspondence 2/Matter 2 Object Teleportation (can pull small items out of its pockets coincidentally) [1]
Forces 2/Mind 2 Thermoptic Stealth (roll Arete, successes reduce difficulty of stealth rolls [up to -3] and then increase the difficulty of detection attempts [up to +3])
Matter 3 shapeshift (roll Arete, changes clothing form)
Flaw: If user takes damage (soak is penetrated), roll Arete. Failure shuts down all abilities besides the soak. [-3]