Talk:An Taniwan: Difference between revisions

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*Get contacts in the police.
*Get contacts in the police.
*Get info on Techno activities in the city, given they've gone on the offensive for some reason.
*Get info on Techno activities in the city, given they've gone on the offensive for some reason.
=Naga: XP Gen=
== Appearance ==
== Background ==
A serpent that An's master helped her tame while they were in Malaysia. Naga is gentle and affable, perfectly content to be around people whilst fancying herself a cunning manipulator. Acting harmless, Naga reasons, she could get close enough to make a fatal strike should anyone threaten her mistress.
== Lessons ==
= Vital Statistics =
:'''Name//''' Naga
:'''Concept//''' Adorable Bodyguard Snake
:'''Image Song//''' [https://www.youtube.com/watch?v=IS_WabpOf0Q Teams vs. Star Slinger - Close To Me]
:'''Nature//''' Conniver (Clever/Envy)
:'''Chantry//'''
== Things to Track ==
:'''Willpower//''' 8
:'''Temporary Willpower//''' 8
:'''Health Levels//''' -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
::Current Damage// 0
:'''Essence//''' 4/4
:'''Paradox//''' 0
=Attributes=
:'''Strength 3//'''
:'''Dexterity 5//''' Sneaky
:'''Stamina 2//'''
:'''Perception 4//''' Astute
:'''Intelligence 2//'''
:'''Wits 4//''' Touchy Feely
:'''Charisma 1//'''
:'''Manipulation 2//'''
:'''Appearance 4//''' Can I Pet It?
=Abilities=
'''TALENTS/'''
:'''Alertness 4//''' Ambushes
:'''Athletics 3//'''
:'''Brawl 4//''' Pounce
:'''Dodge 3//'''
:'''Empathy 5//''' Lie Detector
'''SKILLS/'''
:'''Craft (Calligraphy) 2//'''
:'''Performance (Dance) 2//'''
:'''Stealth 4//''' Clothes
:'''Survival 1//'''
'''KNOWLEDGES/'''
:'''Investigation 2//'''
:'''Lore (Spirits) 3//'''
= Magic =
== Charms ==
:'''Hide//''' Excels at hiding, all rolls to detect it while hiding are at +3.
:'''Night Vision//''' Can reliably see in the dark.
:'''Paradox Negation 1//''' Spends 1 Essence to negate 1 Paradox per day.
:'''Read and Write//''' Can read and write in English.
:'''Sharp Sense//''' Can smell with inhuman acuity.
:'''Telepathy//''' Can communicate with people in sensory range via telepathy.
:'''Teeth//''' Deals Str +1 lethal on bite attacks.
:'''Tracking//''' Can track mages by Resonance via Alertness + Perception at a base difficulty of 6.
:'''Venom 5//''' Deals [3] bashing damage per turn the target does not pass a Stamina roll at a difficulty of 7, beating successes equal to the net of the Dex + Brawl attack that hit.
= Backgrounds =
= Equipment =
== Outfits ==
:'''Sweater//''' Actually a very long orange-and-blue striped stocking with the ends cut and sewn with elastics.
:'''Sombrero//''' Converted into a bed with sunlamp.
== Transport ==
:'''[[An_Taniwan|An Taniwan//]]''' Walk me closer, I want to hit them with my teeth!
== Misc ==
:'''Calligraphy Set//''' Brushes and pen nibs pretty, but unused. Ink grinder and inksticks well-worn.
= Merits and Flaws =
== Merits ==
:'''Code of Honor//''' Protect An, whether from outside threats or from harming herself on her path to enlightenment.
:'''Double Jointed//''' All rolls involving body flexibility at a dif of -2, possibly more since literally made of double joints.
:'''Eidetic Memory//''' Can easily remember anything she's seen for a while and remember things even briefly seen with an Int + Alertness roll.
:'''Perfect Balance//''' Basically won't fall unless pushed, has a -3 dif to all rolls involving climbing.
:'''Poison Resistance//''' All soak and resistance rolls against poison are at a dif of -3.
== Flaws ==
:'''Addiction 1//''' You ever see a snake smoke a hand-rolled cigarette? Well, it's pretty fucking cool.
:'''Primal Marks//''' Oddly human-like eyes and smile that elicits all kinds of emotions.
:'''The Bard's Tongue//''' Tends to tell uncomfortable truths, whispering them into the backs of people's minds at the strangest times.
= Chargen =
== Attributes ==
Attribute Points 44/24/4
:Perception 4 (24)
:Intelligence 2 (4)
:Wits 3 (12)
:Strength 3 (12)
:Dexterity 3 (12)
:Stamina 1 (0)
:Charisma 1 (0)
:Appearance 1 (4)
:Manipulation 1 (0)
== Abilities ==
Ability Points 45/45
:5 Ability 3 (45)
== Freebie Points ==
Freebie Points 227/227
:The Bard's Tongue (+3)
:Primal Marks (+6)
:Addiction 1 (+3)
:3 Ability 3 -> 4 (18)
:1 Ability 5 (23)
:1 Ability 2 (5)
:1 Ability 1 (3)
:2 Field 2 (6)
:1 Field 3 (5)
:Dex 5 (26)
:Sta 2 (4)
:Wits 4 (12)
:App 4 (24)
:Manipulation 2 (4)
:Essence 4 (12)
:Willpower 8 (25)
:Read and Write (3)
:Telepathy (9)
:Teeth (6)
:Hide (3)
:Paradox Negation (15)
:Venom 5 (15)
:Night Vision (3)
:Sharp Sense (3)
:Tracking (3)
:Perfect Balance (9)
:Double Jointed (3)
:Poison Resistance (3)
:Eidetic Memory (6)
:Code of Honor (3)

Revision as of 17:29, 13 January 2014

AN's in-Character Notes

From Session 1

  • Remember to get more Oyster cards bought by random people. Avoid overusing clients at the bar in case some analyst with too much time decides to connect the dots.
  • Figure out why the Joint Intelligence Police Military Task Force is involved in Technostuff. Besides the obvious part where they control everything.
  • The hell is SCEPTER?
  • Woman in suit saw me in the tube station, probably a mage based on how she protected herself form the sewer animals. Get info on her in case she becomes a recurring problem.
  • Give Naga some treats. She did good today.
  • Check on those two guys from the utility tunnels.
  • Supply the wombles with humanitarian supplies. Also, take a shot every time you have to combine the word wombles with a serious geopolitical term like "humanitarian" "guerilla" and "terrorist".
  • What do they even EAT?
  • Buy Elizabeth some history books, also absinthe to down with them. Junkie.
  • Get a source for opium. Who smokes actual opium anymore, though?
  • Update Elizabeth's wardrobe, grooming habits and diet. Mostly the diet. Jesus she's thin.
  • Send her to some community college courses for new immigrants? Oh gods, she doesn't even have ID.
  • Get her ID. Maybe falsify in... no. Fuck it, I'll ask one of the VAs.
  • I guess she can sleep in Boas' basement since it's only storage and our cellars are walled off. I'll take her to IKEA and let her pick out furniture she likes.
  • ...remember to set ground rules. Like no smoking in her bedroom.

Goals

  • Get Elizabeth settled in.
  • Get contacts in the police.
  • Get info on Techno activities in the city, given they've gone on the offensive for some reason.