Lucilla: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 3: | Line 3: | ||
''The Mechanical Nano who Talks to Machines'' | ''The Mechanical Nano who Talks to Machines'' | ||
Player: Aeon | '''Player:''' Aeon | ||
:Tier: 1 | ''':Tier:''' 1 | ||
:Nano Origin: Ports and Plugs | ''':Nano Origin:''' Ports and Plugs | ||
:Nano Connection: | ''':Nano Connection:''' Lucilla acquired her initial cybernetic upgrades and knowledge of nano-sorcery in the temple of an obscure god. It's priests and worshippers, though small in number, still respect her talent and potential, and remember her fondly. | ||
:Foci Origin: | ''':Foci Origin:''' While searching some ancient ruins for valuable artifacts, Lucilla was abducted and experimented on by a machine intelligence, which modified her body with a variety of neuro-cybernetic enhancements, before mysteriously letting her go. | ||
:Foci Connection: One PC is terrible with (your) machines. | ''':Foci Connection:''' One PC is terrible with (your) machines. | ||
Revision as of 22:19, 12 January 2014
Lucilla
The Mechanical Nano who Talks to Machines
Player: Aeon :Tier: 1 :Nano Origin: Ports and Plugs :Nano Connection: Lucilla acquired her initial cybernetic upgrades and knowledge of nano-sorcery in the temple of an obscure god. It's priests and worshippers, though small in number, still respect her talent and potential, and remember her fondly. :Foci Origin: While searching some ancient ruins for valuable artifacts, Lucilla was abducted and experimented on by a machine intelligence, which modified her body with a variety of neuro-cybernetic enhancements, before mysteriously letting her go. :Foci Connection: One PC is terrible with (your) machines.
Pools
- Might: 7 (Edge 0)
- Speed: 9 (Edge 0)
- Intellect: 20 (Edge 1)
- Effort: 1
- Recovery Bonus: 1
Skills
- Numenera Training
- Sense Magic
- All tasks involving electrical machines.
Abilities
- Practiced with Light Weapons
- Hedge Magic (1 intellect)
- Machine Affinity
- Distant Activation
Inabilities and Drawbacks
- Unnerving Aura (charm, persuasion, deception +1 difficulty)
Esoteries
- Onslaught (1 intellect)
- Ward (+1 Armor)
Possessions
- 3 Cyphers (GM's choice)
- 2 Oddities (GM's choice)
- Light Ranged Weapon (dart thrower)
- Clothing
- Book on the Numenera
- Bag of Light Tools
Shins: 4