Hawsie Brunanburh: Difference between revisions

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''I solemnly swear that I accept the responsibility for my own actions.'' <br>
''I solemnly swear that I accept the responsibility for my own actions.'' <br>


Hawsie is the twenty-third successor of the True blood line of a powerful enchanter. This enchanter took the name of Brunanburh after serving King Æthelstan in the great battle of Brunanburh where the King won a great victory. When the Verbena Tradition was formed with the words of Nightshade and William Groth the Brunanburh were amoungst the last to join and will certainly be the last to depart; firmly situated within the Garderners of the Tree they carried on their strict search - an inheritance from the wyck they surely draw blood from - for the true incarnation of the grail of Bran the Blessed. <br>
Hawsie is the twenty-third successor of the True blood line of a powerful enchanter. This enchanter took the name of Brunanburh after serving King Æthelstan in the great battle of Brunanburh where the King won a great victory. They were amoung the many groups practicing within Briton and for a time was part of the ill-fated House Diedne. The main line perished with the house but a cadet line survived and prospered. When the Verbena Tradition was formed with the words of Nightshade and William Groth the Brunanburh were amoungst the last to join and will certainly be the last to depart; firmly situated within the Garderners of the Tree they carried on their strict search - an inheritance from the wyck they surely draw blood from - for the true incarnation of the grail of Bran the Blessed. <br>


Things were on track until she entered boarding school, whereas a series of unfortunate events resulting in some allegations of that -somebody-  set a fire in the Bacchus's School for Girls. But that was really the fault of the vampire ghosts, wasn't it? Nevertheless, there was some talk of Hawsie's sister as being more fitting true successor, but the threat of not inheriting the genteel-poverty of the Line rapidly proved to worthless when Hawsie made a lump of silver for the first time.<br>
Things were on track for Hawsie. Heir to the sleeper fortune of the family and the secret magical lineage and already awakened at a relatively young age thanks to relentless preparation. The certainly of her path was challeneged when she entered an old and supposedly elite boarding school whereas a series of unfortunate events resulting in some allegations of that -somebody-  set a fire in the Bacchus's School for Girls. But that was really the fault of the vampire ghosts, wasn't it? Nevertheless, there was some talk of Hawsie's sister as being more fitting true successor, at least publicly, but the threat of not inheriting the genteel-poverty of the Line rapidly proved to worthless when Hawsie made a lump of silver for the first time.<br>


===Biography===
'''Birthplace''': Chantry of Wirral (Legal: Birkenhead, Merseyside, England)
 
===Appearance===




Line 75: Line 77:
::'''Perform (Vocals):'''  3 [5 XP] (Field) ''School choir.''
::'''Perform (Vocals):'''  3 [5 XP] (Field) ''School choir.''
::'''Lore (Infernalism):'''  1 [2 XP] (Field) ''A disturbing, if interestingly illustrated tome...''
::'''Lore (Infernalism):'''  1 [2 XP] (Field) ''A disturbing, if interestingly illustrated tome...''
::'''Lore (Verbena):'''  1 [2 XP] (Field)
::'''Lore (Fae):'''  1 [2 XP] (Field)
::'''Lore (Nephendic):'''  1 [2 XP] (Field)
::'''Lore (Nephendic):'''  1 [2 XP] (Field)



Revision as of 17:19, 11 January 2014

Character

I solemnly swear that I accept the responsibility for my own actions.

Hawsie is the twenty-third successor of the True blood line of a powerful enchanter. This enchanter took the name of Brunanburh after serving King Æthelstan in the great battle of Brunanburh where the King won a great victory. They were amoung the many groups practicing within Briton and for a time was part of the ill-fated House Diedne. The main line perished with the house but a cadet line survived and prospered. When the Verbena Tradition was formed with the words of Nightshade and William Groth the Brunanburh were amoungst the last to join and will certainly be the last to depart; firmly situated within the Garderners of the Tree they carried on their strict search - an inheritance from the wyck they surely draw blood from - for the true incarnation of the grail of Bran the Blessed.

Things were on track for Hawsie. Heir to the sleeper fortune of the family and the secret magical lineage and already awakened at a relatively young age thanks to relentless preparation. The certainly of her path was challeneged when she entered an old and supposedly elite boarding school whereas a series of unfortunate events resulting in some allegations of that -somebody- set a fire in the Bacchus's School for Girls. But that was really the fault of the vampire ghosts, wasn't it? Nevertheless, there was some talk of Hawsie's sister as being more fitting true successor, at least publicly, but the threat of not inheriting the genteel-poverty of the Line rapidly proved to worthless when Hawsie made a lump of silver for the first time.

Birthplace: Chantry of Wirral (Legal: Birkenhead, Merseyside, England)

Appearance

Vital Statistics

Craft Name: "Hawsie Black" Brunanburh
True Name: Hawsie Millifred Louise-Eloise Brunanburh
Player: Andronicus
Affiliation: Council Mage (The Verbena)
Tradition, Faction: Garderner of the Tree
Avatar: Pattern
Demeanor: Thrill-Seeker (Daring; Recklessness)
Nature: Caregiver? (/; /)
Arete: 3
Willpower: 5/5 (Always roll full WP unless the WP track is completely empty)
Quint: 4/4 + 0 (Overcharge)

Avatar [1][1][1][1] + Free Quint [0][0][0][0][0][0][0][0][0][0][0][0][0][0][0][0] + Paradox

Initiative: 0
Paradox: 0
Health: Bruised (-0) [ ], Hurt (-1) [ ], Injured (-1) [ ], Wounded (-2) [ ], Mauled (-2) [ ], Crippled (-5) [ ], Incapacitated [ ].

Attributes [

Physical [32]
Strength: 2 [4]
Dexterity: 4 (Lightning Reflexes) [24]
Stamina: 2 [4]
Social [56]
Charisma: 2 [4]
Manipulation: 5 (Persuasive) [40]
Appearance: 3 [12]
Mental [24]
Perception: 1 (She wears glasses for a reason)
Intelligence: 3 [12]
Wits: 3 [12]

Abilities [80 xp + 17]

Alertness: 0
Awareness: 3 [9]
Meditation: 1 [3]
Athletics: 1 [3]
Brawl: 0
Dodge: 1 [3]
Intimidation:
Subterfuge: 3 [9]
Linguistics: 1 (English, School French) [3]
Disguise: 2 [6]
Fast-Draw:
Firearms: 0
Melee: 3 [9]
Stealth: 2 [5]
Survival: 1 [3]
Jury-Rig: 1 [3]
Technology: 1 [3]
Science (Chemistry): 1 [2] (Field)
Craft (Occult): 4 [8 XP] (Field)
Law:
Occult: 2 [5]
High Ritual: 1 [3]
Medicine (Poison): 3 [9]
Perform (Vocals): 3 [5 XP] (Field) School choir.
Lore (Infernalism): 1 [2 XP] (Field) A disturbing, if interestingly illustrated tome...
Lore (Fae): 1 [2 XP] (Field)
Lore (Nephendic): 1 [2 XP] (Field)

Backgrounds and Merits

Backgrounds [21+6]

Arcane: 3 (9 xp) +3 to Stealth, reduce opponents Perception/Investigation pools by 3.
Avatar: 4 (12 xp)
Mentor: 2 (6 xp)
Resources: 0 (Inheritance trust)
'Wonder:
The Chalice Of Eirwen Brunanburh
An prototype Grail and legacy of Master Eirwen (1685-1909)

Merits and Flaws

Devil's Mark (+1/3XP) "So what? It's a birth mark, you moron!"
Primal Marks (+2/6XP): Irish Witch
Sadism (+2/6XP) Deep anger issues. Roll WP vs 5. BoS, 32.
+2 ??

Freebie [60]

28 FB XP Spheres
17 FB XP Abilities
Mentor 2, 6 XP
+6 Primal Marks, +3 Devils Mark, +6 Sadism
24 XP
0


The Tree of Life

Spheres [65+28]

Life (The Greening Earth): 2 [10+8]
Correspondence (The Grain Harvest): 1 [10]
Forces (The Longest Day): 0
Entropy (The Wine Harvest): 0
Spirit (The Blood Harvest):
Matter (The Longest Night): 3 [10+7+14]
Mind (The Watcher):
Time (The Eternal Moment): 0
Prime (The Hub of the Wheel, the World Tree): 3 [10+8+16]

Paradigm

Primal and unchallenged Magic is everywhere. It is the root of all things; all the crafts, arts, and the knowledges serve but in reflection of the driving force of reality. Magic is life and life is magic! The vital spark, the surge of vital energy that brought fourth the creation of the Tellurian exists still in echoes and reflection; in the World Tree upon which all the worlds of the Sky and Earth are bridged and span out into the reaches of reality in a vast cycle of death and rebirth.

Root Styles

Rune Carving

General Foci: Runes () to write changes with, Sympathetic Laws (Essences; take the strength of something, use something of it etc). Blood, as a conductor of life and ones own essence. Mirrors, wands, elements, fluids. Pentacles. Circles.
Correspondence:

Used Foci

Rotes

Hermetic Mercury Matter 3, Prime 2.

Hawsie summons a bodysuit/armoured covering of hermetic mercury around her entire form granting protection from those foolish to attack.

Inventory

Magickal Panoply

Regular Weapons

Glock-17 (Hit Difficulty: 7, Dmg: 4, Range:20, Rate:4, Clip:17+1)

Fashionables

Misc

Experience

Possible Plans

Life Lessons