Talk:Jibril - The Shining Isle: Difference between revisions

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The Seraph Gestahl was/is a innovative chosen who was interested in the implementation of thaumatic technology and having little time for else but for his unusual interest in infrastructural projects. Whilst interfering little in social policies of the humans within his domain, he was fond of expansive infrastructural projects which shaped his domain considerably.
The Seraph Gestahl was/is a innovative chosen who was interested in the implementation of thaumatic technology and having little time for else but for his unusual interest in infrastructural projects. Whilst interfering little in social policies of the humans within his domain, he was fond of expansive infrastructural projects which shaped his domain considerably.


=== Seraph Jecht ===
=== Seraph Gilgamesh ===
:Totem: armor
:Totem: armor
:Design: a gauntlet grasping a ball
:Design: a gauntlet grasping a ball
:Preferences: porcelain/marble, varnished wood, leather, the colours brown, white and red
:Preferences: porcelain/marble, varnished wood, leather, the colours brown, white and red
:Policies: military meritocracy, free education, athletic patronage
:Policies: military meritocracy, free education, athletic patronage

Revision as of 14:47, 17 November 2013

Chosen

Every Jibrilite nation had a Chosen patron. They have no (immediate) game effect, but explain why your nation is the way it is. Possible template:

Seraph Altima

Totem: the Sun
Design: a sunburst
Preferences: Architecture, glass, light, the colours white, blue and yellow
Policies: rigid social heirarchy, artistic patronage, institutional religion

Seraph Gestahl

Totem: Gear
Design: Clockwork Mechanism
Preferences: Architecture, Iron, fire, steam, the colours black, red
Policies: Technology, Infrastructure,

The Seraph Gestahl was/is a innovative chosen who was interested in the implementation of thaumatic technology and having little time for else but for his unusual interest in infrastructural projects. Whilst interfering little in social policies of the humans within his domain, he was fond of expansive infrastructural projects which shaped his domain considerably.

Seraph Gilgamesh

Totem: armor
Design: a gauntlet grasping a ball
Preferences: porcelain/marble, varnished wood, leather, the colours brown, white and red
Policies: military meritocracy, free education, athletic patronage