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A2) Dominant Baseline (+ Population) <br>
A2) Dominant Baseline (+ Population) <br>
A3) Garden World<br>
A3) Garden World<br>
A8) Xenomorphs (+ Wealth) <br>
A8) Xenomorphs (+ Military) <br>
B1) Crisis Situation! (Raptors and Cavemen!) (+ Stockpiles) <br>
B1) Crisis Situation! (Raptors and Cavemen!) (+ Stockpiles) <br>
B2) Get Help from Earth (+ logistics) <br>
B2) Get Help from Earth (+ logistics) <br>
Line 27: Line 27:
+ Logistics<br>
+ Logistics<br>
++ Wealth<br>
++ Wealth<br>
+ Military <br>
+tech<br>
+tech<br>
+stealth tech<br>
+stealth tech<br>

Revision as of 07:10, 19 July 2009

EU Colony specimen

Schuman

Genre: Progressive colonial experiment made good

History Paths

A1) Late National (+ Population)
A2) Dominant Baseline (+ Population)
A3) Garden World
A8) Xenomorphs (+ Military)
B1) Crisis Situation! (Raptors and Cavemen!) (+ Stockpiles)
B2) Get Help from Earth (+ logistics)
C1) Crisis Situation! (Raptors and Climate Change!)
C2) Innovate Madly (+ CIP)
D1) Catapulted (+Wealth)
D4) Trade Hub (+ wealth, + PIP)
E1) The EU Includes Us (- theta,)
I1) To Go Boldly (+ tech + military, + CIP, - wealth)
I2) Regulated Economic Market (+ CIP, ++ PIP, + Morale, - Wealth (Regulation))
I3)The Silent Service (+ stealth technology, + CIP, + dust, + ship technology)

++++ CIP
++ Population
+++ PIP
+ Stockpiles
+ Logistics
++ Wealth
+ Military
+tech
+stealth tech
+Dust
+ship technology
+military
+Naval Doctrine
++ Naval Technology
++ Warships
-Theta


PL's suggestions: Garden World makes better propaganda. Gundam Counterattack and Centre for Research better evoke its position as the 'New Europe' that dynamically creates new ideas and developments for the great European project.