Death Starrians: Difference between revisions
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=Basic Stats= | =Basic Stats= | ||
30 pts to spend, +1 Growth Potential | 30 pts to spend, +1 Growth Potential | ||
: National Advantages | : National Advantages 2 (2) | ||
: National Disadvantages 1 (-1) | : National Disadvantages 1 (-1) | ||
: Infrastructure 1 (1) | : Infrastructure 1 (1) | ||
: Growth Potential | : Growth Potential 1 (0) | ||
: Military Size 2 (2) | : Military Size 2 (2) | ||
: Military Support 3 (3) | : Military Support 3 (3) | ||
: Military Quality 3 (5) | : Military Quality 3 (5) | ||
: Superweapons | : Superweapons 5 (8) | ||
: Espionage 2 (2) | : Espionage 2 (2) | ||
: General Advancement 2 (8) | : General Advancement 2 (8) | ||
Line 24: | Line 24: | ||
: Transhumanoid | : Transhumanoid | ||
:: There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. ''Slightly''. | :: There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. ''Slightly''. | ||
==Disadvantages== | ==Disadvantages== | ||
Line 33: | Line 30: | ||
=Military= | =Military= | ||
: 350 Points, | : 264/350 Points, 50% Superweapon Cost, 488/675 Support | ||
==Superweapons== | ==Superweapons== | ||
: System Enforcement Vessel (Adaptive) GL-0M-1 ''Cable Hogue'' ( | ===National=== | ||
:: +PAX | : System Enforcement Vessel (Adaptive) GL-0M-1 ''Cable Hogue'' (200 pts, 4 positive traits) | ||
:: +PAX Plasma Accelerator Siege Driver: Anti-capital ship, anti-fortification | |||
:: +Heavy Secondary Weapons Complement | :: +Heavy Secondary Weapons Complement | ||
:: +Refueling/Rearming Capability | |||
:: +100 Meters Of Composite Armor | :: +100 Meters Of Composite Armor | ||
:: +Gracefully Failing Adaptive Systems Provide Damage Resistance | :: +Gracefully Failing Adaptive Systems Provide Damage Resistance | ||
:: +Bottomless Drone Hangars | :: +Bottomless Drone Hangars | ||
:: --Carries Entire National Population | :: --Carries Entire National Population | ||
===Tactical=== | |||
: 4 x Special Activities Detachments (24 pts, 2 positive traits) | |||
:: +Cyborg Special Forces | |||
:: +Ridiculously Physically Powerful | |||
:: +AKASHA Combat Predictive Engines | |||
:: -Subtle Like A Rocket Propelled Brick To The Face | |||
==Non-Super Weapons== | ==Non-Super Weapons== | ||
===Ground=== | |||
: 20 Marine Brigades [20] | |||
:: Flight-Capable Battle Armor | |||
:: Combat Autism Implants | |||
:: MARAUDER Plasma Weapons | |||
:: Overinflated Sense of Self Importance | |||
: 30 Killbot Brigades [20] | |||
:: Golem Mk40 Humanoid Robotic Chassis | |||
:: Energy-Dispersing Ceramic Exoskeletons | |||
:: Kung Fu Grip | |||
:: Also Use Guns |
Revision as of 23:35, 20 September 2013
I'm On A Boat Deathstar
- Major Habitat
- Concept: Battledeathstar Pradorica
Basic Stats
30 pts to spend, +1 Growth Potential
- National Advantages 2 (2)
- National Disadvantages 1 (-1)
- Infrastructure 1 (1)
- Growth Potential 1 (0)
- Military Size 2 (2)
- Military Support 3 (3)
- Military Quality 3 (5)
- Superweapons 5 (8)
- Espionage 2 (2)
- General Advancement 2 (8)
- FTL Drives 0 (0)
- Outsystem Territories 0 (0)
Advantages
- Mobile Population
- This habitat moves. Also, it's moving in a heavily armed warship.
- Transhumanoid
- There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. Slightly.
Disadvantages
- No Mass Shadow
- It's a warship, not a planetoid.
Military
- 264/350 Points, 50% Superweapon Cost, 488/675 Support
Superweapons
National
- System Enforcement Vessel (Adaptive) GL-0M-1 Cable Hogue (200 pts, 4 positive traits)
- +PAX Plasma Accelerator Siege Driver: Anti-capital ship, anti-fortification
- +Heavy Secondary Weapons Complement
- +Refueling/Rearming Capability
- +100 Meters Of Composite Armor
- +Gracefully Failing Adaptive Systems Provide Damage Resistance
- +Bottomless Drone Hangars
- --Carries Entire National Population
Tactical
- 4 x Special Activities Detachments (24 pts, 2 positive traits)
- +Cyborg Special Forces
- +Ridiculously Physically Powerful
- +AKASHA Combat Predictive Engines
- -Subtle Like A Rocket Propelled Brick To The Face
Non-Super Weapons
Ground
- 20 Marine Brigades [20]
- Flight-Capable Battle Armor
- Combat Autism Implants
- MARAUDER Plasma Weapons
- Overinflated Sense of Self Importance
- 30 Killbot Brigades [20]
- Golem Mk40 Humanoid Robotic Chassis
- Energy-Dispersing Ceramic Exoskeletons
- Kung Fu Grip
- Also Use Guns