Shannon Travers: Difference between revisions
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:Echoes (Shannon tends to cause some weird happenings by being in a certain place. Cats often crowd her and tend to be affection while dogs exhibit stranger interests. She is also bothered by water if put into it against her will, taking a -1 penalty to all actions if doused by surprise.) | :Echoes (Shannon tends to cause some weird happenings by being in a certain place. Cats often crowd her and tend to be affection while dogs exhibit stranger interests. She is also bothered by water if put into it against her will, taking a -1 penalty to all actions if doused by surprise.) | ||
:Spirit-Trained (Shannon was awakened and trained by the city spirit of Montreal, and only has her background in Mohawk traditions and myth to complement this. This has given her a far more technomagical conception of spirit bargaining that might set her at odds with other Dreamspeakers and make her seem weird to technomages.) | :Spirit-Trained (Shannon was awakened and trained by the city spirit of Montreal, and only has her background in Mohawk traditions and myth to complement this. This has given her a far more technomagical conception of spirit bargaining that might set her at odds with other Dreamspeakers and make her seem weird to technomages.) | ||
=XP and Background = | =XP and Background = | ||
==Freebie Points == | ==Freebie Points == | ||
Freebie Points 10/ | Freebie Points 10/20 | ||
:Primal Marks (-2) | :Primal Marks (-2) | ||
:Echoes (-2) | :Echoes (-2) | ||
:Spirit-Trained (-1) | :Spirit-Trained (-1) | ||
:Correspondence 1 (5) | :Correspondence 1 (5) | ||
:Prime 1 (5) | :Prime 1 (5) |
Revision as of 16:53, 6 September 2012
Shannon Travers was born with a foot in two worlds. Her father was a British minerals company employee who often spent his months in northwestern Quebec sourcing sites and working with the Native population, while her mother was a local environmentalist and member of the local Mohawk tribe. The relationship didn't last, but Shannon remained a legacy of their time together. Her father's promotion to an executive position and the educational opportunities offered to her as a consequence meant that she spent her youth traveling a lot between her father's hometown of Birmingham and her mother's new workplace in Montreal, where she'd taken a teaching position.
Growing up wasn't too hard, and she lived conformable with either of her parents. Her native relatives were kind, but distant- all too aware that she wouldn't be allowed to stay on the reservation due to failing the blood quotients, but still welcoming. In particular, she had many fond memories of her grandparents, especially her grandmother who many referred to as a wise woman and shaman, and a grandfather who didn't mind her poking around and helping out while he repaired car engines at his mechanic shop. Her father's family spoiled her, though she managed to avoid becoming a problem child- somehow.
She awakened spontaneously, after a boating accident sent her tumbling into a canal. Her impassioned pleas for rescue were met by the city spirit of Montreal, which buoyed her to the bank and drew the ambulances to her with little tricks. After that incident, they spoke many times both in dreams- often about the corruption in the world and the malaise that many of the new cities suffered as a consequence of the frailties of their youth and the mass produced buildings that filled them. The discussions shaped Shannon more than anything else, and motivated her to pull on her father's connections to enter a university in London after she graduated.
Her goals were twofold: first to meet the legendary city spirit of once the greatest city in the world, and second to learn architecture, city planning and civil engineering, what she considered to be the new arts of geomancy. Meeting Electra Stephens while studying, she fell in with the Idol House almost without noticing it, and became their defacto mechanic, carpenter, interior decorator, architect and easily a dozen other things.
- Name// Shannon Travers
- Concept// Spirit Smith who wants to heal the urban world.
- Image Song// Thousand Bells, Yonderboi
- Nature// Bon Vivant - "We can make the world beautiful."
- Demeanor// Architect - Soulful Modernity
- Essence// Questing - The Alleycat
- Chantry// Idol House
Attributes
Physical
- Strength 4 (Mighty)
- Dexterity 2
- Stamina 2
Mental
- Perception 2
- Intelligence 4 (Inspired)
- Wits 4 (Creative)
Social
- Charisma 2
- Manipulation 1
- Appearance 3
Abilities
Skills (13)
Talents (9)
Knowledges (5)
Backgrounds
Magick
Arete 4
- The Spirits that Measure - Correspondence 1
- The Spirit of Each Thing - Matter 3
- The Great Spirits - Prime 1
- All of the Above and Bellow - Spirit 3
Paradigm
Foci
Things to Track
Willpower: 5
Temporary Willpower: 5
Health Levels: -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
- Current Damage: -
Quintessence: 0/0
Paradox: 0
Miscellaneous
Equipment
Merits
Flaws
- Primal Marks (Shannon has a number of catlike mannerisms that her friends write off as quirks, such as saying the words 'mew' ironically, rubbing her face with the back of her hand or stretching like a cat. Some people have occasionally seen her with cat ears, only to blink and not see them anymore. The Umbra has temporarily made these traits more apparent.)
- Echoes (Shannon tends to cause some weird happenings by being in a certain place. Cats often crowd her and tend to be affection while dogs exhibit stranger interests. She is also bothered by water if put into it against her will, taking a -1 penalty to all actions if doused by surprise.)
- Spirit-Trained (Shannon was awakened and trained by the city spirit of Montreal, and only has her background in Mohawk traditions and myth to complement this. This has given her a far more technomagical conception of spirit bargaining that might set her at odds with other Dreamspeakers and make her seem weird to technomages.)
XP and Background
Freebie Points
Freebie Points 10/20
- Primal Marks (-2)
- Echoes (-2)
- Spirit-Trained (-1)
- Correspondence 1 (5)
- Prime 1 (5)