Simcha Mayer: Difference between revisions

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Simcha Mayer<br>
Simcha Mayer<br>
'''Nature:''' Misfit<br>
'''Nature:''' Innovator (Pharmacology / Showmanship)<br>
'''Demeanor:''' Crusader<br>
'''Demeanor:''' Entertainer (Parties / New Ideas Should Be Fun)<br>
'''Convention:''' Iteration X, Time-Motion Engineers (Former)<br>
'''Convention:''' Progenitor (Pharmacopeists)<br>
'''Eidolon Essence:''' Primordial<br>
'''Eidolon Essence:''' Primordial (''The Fox'')<br>


=Attributes=
=Attributes=
=='''Physical (8)'''==
=='''Physical (4)'''==
:'''Strength''' 2
:'''Strength''' 2
:'''Dexterity''' 5 (Vicious)
:'''Dexterity''' 3
:'''Stamina''' 4 (Relentless)
:'''Stamina''' 2


=='''Mental (6)'''==
=='''Mental (6)'''==
:'''Perception''' 3
:'''Perception''' 2
:'''Intelligence''' 2
:'''Intelligence''' 3
:'''Wits''' 4 (Cunning)
:'''Wits''' 4 (Fast Thinking)


=='''Social (4)'''==
=='''Social (8)'''==
:'''Charisma''' 2
:'''Charisma''' 5 (Gregarious)
:'''Manipulation''' 2
:'''Manipulation''' 3
:'''Appearance''' 3
:'''Appearance''' 3


=Abilities=
=Abilities=
Abilities (9/7/5)
Abilities (9/7/5) + Renaissance Man


=='''Skills (9)'''==
=='''Skills (5)'''==
:Drive 3
:Etiquette 2
:Firearms 4 (Pistols)
:Firearms 3
:Melee 3
:Technology 2
:Etiquette 1
:Stealth 2


=='''Talents (5)'''==
=='''Talents (9)'''==
:Alertness 4 (Ambushes)
:Alertness 2
:Athletics 4 (Pursuit)
:Dodge 3
:Brawl 4 (Krav Maga)
:Expression 4 (Improvisation)
:Dodge 4 (Gunfire)
:Subterfuge 4 (Drugs)
:Subterfuge 3
:Streetwise 3


=='''Knowledges (7)'''==
=='''Knowledges (7)'''==
:Medicine 4 (Human Anatomy)
:Academics (Popular Culture) 4
:Science (Biology) 2
:Academics (Fine Arts) 4
:Tactics 1
:Linguistics 1 (English, Hebrew)
:Terrorism 1
:Media 3
:Psychology 1
:Medicine 3
:Linguistics 2 (English, French, Arabic)
:Pharmacopeia 3
:Occult 1
:Science (Chemistry) 4
:Science (Biology) 4


=Backgrounds=
=Backgrounds=
Backgrounds (8/8)<br>
Backgrounds (8/8)<br>
:Device 3
:Enhancements 5 (Genetic Engineering)
:Enhancement 4 (Genegineering)
:Hypercram 4
:Resources 2
:Resources 4
:Familiar 1
:Eidolon 3
:Avatar 3
:Contacts 2


=Science=
=Science=
Spheres<br>
Spheres (Broad: 5 Spheres at 2)<br>
:Forces 4
:(DScience)
:Matter 2
:(Mind) 2
:Entropy 2
:(Prime)
:(Correspondance) 2
:(''Life'') 3
:(Matter) 2
:(Forces) 2
:(Time)
:(Entropy)


Enlightenment: <br>
Enlightenment: <br>
Line 72: Line 75:
: Current Damage: -
: Current Damage: -


Quintessence: 5/5<br>
Quintessence: 0/0<br>
Paradox: 0<br>
Paradox: 0<br>


Line 78: Line 81:
Paradigm:  
Paradigm:  


Freebie Points 0/18
Freebie Points 24/24
:Jack of All Trades (5)
:Animal Magnetism (1)
:Poison Resistance (1)
:The Bard's Tongue (-1)
:Demented Eidolon (-3)
:Primal Marks (-2)
:Backgrounds (6)
:Life 3 (7)
:Abilities (4)


==Equipment==
==Equipment==


==Merits==
==Merits==
:Animal Magnetism (Seduction of opposite sex at -2 dif, same sex annoyed.)
:Jack of All Trades (Phantom dot in every ability.)
:Poison Resistance (Resisting toxins at -3 dif.)


==Flaws==
==Flaws==
:The Bard's Tongue (Occasionally blathers uncomfortable truths.)
:Demented Eidolon (Simcha's Eidolon manifests as a fox spirit, which would have probably been the ideal mentor to a Dreamspeaker, Verbena or particularly mischevious peyote-consuming Ecstatic.)
:Primal Marks (People occasionally hallucinate swishing fox tails and ears whenever Simcha is particularly emotive, although most rationalize it's a just a trick of the wind or light causing her billowing fur coats and auburn hair to look different.)


=XP and Background=
=XP and Background=

Revision as of 16:39, 13 June 2012

Identity

Simcha Mayer
Nature: Innovator (Pharmacology / Showmanship)
Demeanor: Entertainer (Parties / New Ideas Should Be Fun)
Convention: Progenitor (Pharmacopeists)
Eidolon Essence: Primordial (The Fox)

Attributes

Physical (4)

Strength 2
Dexterity 3
Stamina 2

Mental (6)

Perception 2
Intelligence 3
Wits 4 (Fast Thinking)

Social (8)

Charisma 5 (Gregarious)
Manipulation 3
Appearance 3

Abilities

Abilities (9/7/5) + Renaissance Man

Skills (5)

Etiquette 2
Firearms 3

Talents (9)

Alertness 2
Dodge 3
Expression 4 (Improvisation)
Subterfuge 4 (Drugs)
Streetwise 3

Knowledges (7)

Academics (Popular Culture) 4
Academics (Fine Arts) 4
Linguistics 1 (English, Hebrew)
Media 3
Medicine 3
Pharmacopeia 3
Science (Chemistry) 4
Science (Biology) 4

Backgrounds

Backgrounds (8/8)

Enhancements 5 (Genetic Engineering)
Hypercram 4
Resources 4
Eidolon 3
Contacts 2

Science

Spheres (Broad: 5 Spheres at 2)

(DScience)
(Mind) 2
(Prime)
(Correspondance) 2
(Life) 3
(Matter) 2
(Forces) 2
(Time)
(Entropy)

Enlightenment:

Things to Track

Willpower: 5
Temporary Willpower: 5
Health Levels: -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated

Current Damage: -

Quintessence: 0/0
Paradox: 0

Miscellaneous

Paradigm:

Freebie Points 24/24

Jack of All Trades (5)
Animal Magnetism (1)
Poison Resistance (1)
The Bard's Tongue (-1)
Demented Eidolon (-3)
Primal Marks (-2)
Backgrounds (6)
Life 3 (7)
Abilities (4)

Equipment

Merits

Animal Magnetism (Seduction of opposite sex at -2 dif, same sex annoyed.)
Jack of All Trades (Phantom dot in every ability.)
Poison Resistance (Resisting toxins at -3 dif.)

Flaws

The Bard's Tongue (Occasionally blathers uncomfortable truths.)
Demented Eidolon (Simcha's Eidolon manifests as a fox spirit, which would have probably been the ideal mentor to a Dreamspeaker, Verbena or particularly mischevious peyote-consuming Ecstatic.)
Primal Marks (People occasionally hallucinate swishing fox tails and ears whenever Simcha is particularly emotive, although most rationalize it's a just a trick of the wind or light causing her billowing fur coats and auburn hair to look different.)

XP and Background

XP History

Background

Background:

Talk:Syndicate: Execution Committee