Beta: Difference between revisions
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'''Demeanor:''' Caregiver<br> | '''Demeanor:''' Caregiver<br> | ||
'''Age:''' N/A<br> | '''Age:''' N/A<br> | ||
'''XP:''' | '''XP:''' 73<br> | ||
'''XP Used:''' 49<br> | '''XP Used:''' 49<br> | ||
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Computer 5<br> | Computer 5<br> | ||
Enigmas 3<br> | Enigmas 3<br> | ||
Security | Security 4<br> | ||
Linguistics (English, Japanese)<br> | Linguistics (English, Japanese)<br> | ||
Lore (Virtual Web) 3<br> | Lore (Virtual Web) 3<br> | ||
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This lets Beta create copies of herself. A willpower roll determines how many extra discrete actions she has, with any beyond the one designated "Beta Prime" halving attribute dice (round down). However, any extra Betas beyond the first on any action that aren't purely mental add +1 dice. Each clone is considered to have 1 HL and these are depleted (and the clones destroyed) before Beta Prime starts taking damage. This rote turns any Five Man Bands up to eleven and allows Beta to Pose as a Team by herself. | This lets Beta create copies of herself. A willpower roll determines how many extra discrete actions she has, with any beyond the one designated "Beta Prime" halving attribute dice (round down). However, any extra Betas beyond the first on any action that aren't purely mental add +1 dice. Each clone is considered to have 1 HL and these are depleted (and the clones destroyed) before Beta Prime starts taking damage. This rote turns any Five Man Bands up to eleven and allows Beta to Pose as a Team by herself. | ||
===XP Tracker=== | |||
:70 to start, 49 used | |||
:3 XP from Paris Arrival | |||
:3 XP spent on Security 4 | |||
''[[Mage: The Ascension|Back]]'' | ''[[Mage: The Ascension|Back]]'' | ||
[[Category:Mage_NPCS]] | [[Category:Mage_NPCS]] |
Revision as of 19:30, 6 June 2012
Tradition: Virtual Adept
Essence: Questing
Nurture: Survivor
Demeanor: Caregiver
Age: N/A
XP: 73
XP Used: 49
Attributes
Str: 2
Dex: 2
Sta: 2
Cha (Moe~): 4
Man: 2
App: 2
Per: 3
Int (analytical): 5
Wits: 3
Abilities
Alertness 3
Awareness 3
Skills
Technology 3
Meditation 3
Research: 3
Hypertech: 1
Knowledges
Computer 5
Enigmas 3
Security 4
Linguistics (English, Japanese)
Lore (Virtual Web) 3
Lore (Technos): 3
Law: 3
Backgrounds
Avatar 2
Wiki (Dream) 5
Spheres
Correspondance 3
Mind 3
Forces 3
Other Stuff
Willpower 5/5
Arete 3
Quint: 2
Dox: 0
Internetdox: 0
EW Hardsuit: Armour 5 (hardened), 3 HL, X6 SMG, EW Emitters, +1 Str, +2 Per, +1 Wits
CC Hardsuit: Armour 6 (hardened), 4 HL, X6 SMG, Mine Launcher, Blade, Shield, +3 Str, +1 Wits
Rotes
The X Paths of Beta (Correspondence 4, Forces ?, Mind 1)
This lets Beta create copies of herself. A willpower roll determines how many extra discrete actions she has, with any beyond the one designated "Beta Prime" halving attribute dice (round down). However, any extra Betas beyond the first on any action that aren't purely mental add +1 dice. Each clone is considered to have 1 HL and these are depleted (and the clones destroyed) before Beta Prime starts taking damage. This rote turns any Five Man Bands up to eleven and allows Beta to Pose as a Team by herself.
XP Tracker
- 70 to start, 49 used
- 3 XP from Paris Arrival
- 3 XP spent on Security 4