Talk:Test Alchemical: Difference between revisions
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=Basics= | |||
'''Concept''': | '''Concept''': | ||
Line 10: | Line 9: | ||
: Essence Pool: 15 Personal/45 Peripheral | : Essence Pool: 15 Personal/45 Peripheral | ||
==Virtues== | |||
'''Compassion 2'''<br> | '''Compassion 2'''<br> | ||
'''Conviction 2'''<br> | '''Conviction 2'''<br> | ||
Line 16: | Line 15: | ||
'''Temperance 4''' | '''Temperance 4''' | ||
=Attributes= | |||
Dexterity/Appearance/Wits: 8 + 1 | Dexterity/Appearance/Wits: 8 + 1 | ||
Stamina/Intelligence/Manipulation: 6 + 3 (9 BP) | Stamina/Intelligence/Manipulation: 6 + 3 (9 BP) | ||
Strength/Perception/Charisma: 4 | Strength/Perception/Charisma: 4 | ||
==Physical== | |||
:Strength 3 | :Strength 3 | ||
:Dexterity 5 | :Dexterity 5 | ||
:Stamina 4 | :Stamina 4 | ||
==Mental== | |||
:Perception 2 | :Perception 2 | ||
:Intelligence 3+1 [4] | :Intelligence 3+1 [4] | ||
:Wits 2 | :Wits 2 | ||
==Social== | |||
:Charisma 2 | :Charisma 2 | ||
:Manipulation 5+1 [6] | :Manipulation 5+1 [6] | ||
:Appearance 5 | :Appearance 5 | ||
=Abilities= | |||
==Combat== | |||
:Archery 3 | :Archery 3 | ||
:Martial Arts 4 (2 BP) (Silent Kills + 1) | :Martial Arts 4 (2 BP) (Silent Kills + 1) | ||
:Thrown 1 | :Thrown 1 | ||
==Endurance== | |||
:Integrity 1 | :Integrity 1 | ||
==Evasion== | |||
:Athletics 1 | :Athletics 1 | ||
:Awareness 3 | :Awareness 3 | ||
Line 52: | Line 51: | ||
:Stealth 1 | :Stealth 1 | ||
==Socialization== | |||
:Presence 3 (Seduction + 1) | :Presence 3 (Seduction + 1) | ||
:Performance 1 | :Performance 1 | ||
:Socialize 1 | :Socialize 1 | ||
==Academics== | |||
:Lore 2 | :Lore 2 | ||
:Linguistics 2 | :Linguistics 2 | ||
=Charms= | |||
==Dedicated== | |||
:Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed | :Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed | ||
:Unobtrusive Repartee Baffles (+2m to a social charm activation prevents it from being Obvious and prevents its cost from adding to anima display) | :Unobtrusive Repartee Baffles (+2m to a social charm activation prevents it from being Obvious and prevents its cost from adding to anima display) | ||
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==General== | |||
:4th Intelligence Augmentation [1m]: +1 Intelligence | :4th Intelligence Augmentation [1m]: +1 Intelligence | ||
:Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L | :Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L | ||
Line 77: | Line 76: | ||
:Manifold Transhuman Implants [1m]: 8 mutation points | :Manifold Transhuman Implants [1m]: 8 mutation points | ||
==Martial Arts== | |||
7 MA Charms (TMA charms cost half) | 7 MA Charms (TMA charms cost half) | ||
: 4 charms spent | : 4 charms spent | ||
===White Veil (TMA)=== | |||
: Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable) | : Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable) | ||
: Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities) | : Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities) | ||
Line 88: | Line 87: | ||
: Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle) | : Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle) | ||
===Fivefold Shadow Hand (TMA)=== | |||
: Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all) | : Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all) | ||
: Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still) | : Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still) | ||
Line 94: | Line 93: | ||
==Retainder== | |||
Or: Fuck subtlety. | Or: Fuck subtlety. | ||
: 4th Dexterity Augmentation [1m] (+1 Dexterity) | : 4th Dexterity Augmentation [1m] (+1 Dexterity) | ||
Line 105: | Line 104: | ||
:: Moonsilver Essence Pulse Cannon (Speed 6, Accuracy +3, Damage 10L/15B, Rate 3, Range 120, Piercing) | :: Moonsilver Essence Pulse Cannon (Speed 6, Accuracy +3, Damage 10L/15B, Rate 3, Range 120, Piercing) | ||
=Transhumanism= | |||
0 + 8 Mutation Points (from Manifold Transhuman Implants) | 0 + 8 Mutation Points (from Manifold Transhuman Implants) | ||
=Backgrounds= | |||
10 Background Points + Class 3 | 10 Background Points + Class 3 | ||
: Class 3 | : Class 3 | ||
Line 115: | Line 114: | ||
: 8 Charms on Retainder | : 8 Charms on Retainder | ||
=BP Expenditures= | |||
18 Bonus Points + 6 from flaws | 18 Bonus Points + 6 from flaws | ||
: Flaw: Vice (Exotic Delicacies) +3 | : Flaw: Vice (Exotic Delicacies) +3 |
Revision as of 19:23, 11 March 2012
Basics
Concept:
Caste: Moonsilver
Essence: 2
Willpower: 9 (4 BP)
- Essence Pool: 15 Personal/45 Peripheral
Virtues
Compassion 2
Conviction 2
Valor 1
Temperance 4
Attributes
Dexterity/Appearance/Wits: 8 + 1 Stamina/Intelligence/Manipulation: 6 + 3 (9 BP) Strength/Perception/Charisma: 4
Physical
- Strength 3
- Dexterity 5
- Stamina 4
Mental
- Perception 2
- Intelligence 3+1 [4]
- Wits 2
Social
- Charisma 2
- Manipulation 5+1 [6]
- Appearance 5
Abilities
Combat
- Archery 3
- Martial Arts 4 (2 BP) (Silent Kills + 1)
- Thrown 1
Endurance
- Integrity 1
Evasion
- Athletics 1
- Awareness 3
- Dodge 1
- Larceny 2 (Disguise + 2)
- Stealth 1
Socialization
- Presence 3 (Seduction + 1)
- Performance 1
- Socialize 1
Academics
- Lore 2
- Linguistics 2
Charms
Dedicated
- Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed
- Unobtrusive Repartee Baffles (+2m to a social charm activation prevents it from being Obvious and prevents its cost from adding to anima display)
- 4th Manipulation Augmentation [1m]: +1 Manipulation
- Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist
General
- 4th Intelligence Augmentation [1m]: +1 Intelligence
- Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L
- Philtre of Desire (reduces target's MDVs by 2)
- Arrow Frog Venom (damage 8L/action, Toxicity 4, Penalty -4)
- Integrated Artifact Transmogrifier [1m]: 5m Indefinite, disguise Charms as internal when not in use, disguise self as human
- Manifold Transhuman Implants [1m]: 8 mutation points
Martial Arts
7 MA Charms (TMA charms cost half)
- 4 charms spent
White Veil (TMA)
- Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable)
- Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities)
- Owl Clutches At The Night (3m, can cancel a failed attack using Wits + MA vs. target's Perception)
- White Veil Form (4m scenelong, -1d to incoming attacks, may add up to +Essence to reestablish surprise, with an equal penalty on any surprise attacks, -1 external penalty to bystanders joining battle)
- Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle)
Fivefold Shadow Hand (TMA)
- Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all)
- Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still)
- Fivefold Shadow Hand Form (5m scenelong, may interact with immaterial elementals as if they were material, martial arts attacks deal lethal damage, +Essence to martial arts attacks and Stealth rolls)
Retainder
Or: Fuck subtlety.
- 4th Dexterity Augmentation [1m] (+1 Dexterity)
- 1st Dexterity Augmentation [1m] (+1 to Dexterity per mote spent for 1 action)
- Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs)
- Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack)
- 4th Strength Augmentation [1m] (+1 Strength)
- Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed)
- Transcendent Multimodal Artifact Matrix [1m] (costs attunement cost of an artifact to extrude one into activity)
- Moonsilver Essence Pulse Cannon (Speed 6, Accuracy +3, Damage 10L/15B, Rate 3, Range 120, Piercing)
Transhumanism
0 + 8 Mutation Points (from Manifold Transhuman Implants)
Backgrounds
10 Background Points + Class 3
- Class 3
- Artifact 2 (6 points)
- 3 dots, 9m attune: Essence-Channel Grafting (stats as Demon Tattoo): +1 App/Dex/Str, Athletics +1, Stealth +1, Martial Arts +1, Athletics (Running + 1), Martial Arts (Silent Kills + 2)
- 8 Charms on Retainder
BP Expenditures
18 Bonus Points + 6 from flaws
- Flaw: Vice (Exotic Delicacies) +3
- Flaw: Moderate Oath (Never Act Against Her Home Nation) +3
- 6 Charms (-6)
- 3 Caste/Favored Attribute dots (-9)
- 1 Ability dot (-2)
- 4 Willpower dots (-4)