Talk:Test Alchemical: Difference between revisions

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'''Caste''': Moonsilver
'''Caste''': Moonsilver


'''Essence''': 2
'''Essence''': 2<br>
 
'''Willpower''': 9 (4 BP)
'''Willpower''': 6 (1 BP)
: Essence Pool: 15 Personal/45 Peripheral


===Virtues===
===Virtues===
Line 17: Line 17:


==Attributes==
==Attributes==
Dexterity/Appearance/Wits: 8 + 2 (3 BP)
Dexterity/Appearance/Wits: 8 + 1
Stamina/Charisma/Manipulation: 6 + 2 (6 BP)
Stamina/Intelligence/Manipulation: 6 + 3 (9 BP)
Strength/Perception/Intelligence: 4
Strength/Perception/Charisma: 4


===Physical===
===Physical===
:Strength 2
:Strength 3
:Dexterity 5
:Dexterity 5
:Stamina 3
:Stamina 4


===Mental===
===Mental===
:Perception 2
:Perception 2
:Intelligence 3
:Intelligence 3+1 [4]
:Wits 2
:Wits 2


===Social===
===Social===
:Charisma 4
:Charisma 2
:Manipulation 4
:Manipulation 5+1 [6]
:Appearance 5
:Appearance 5


==Abilities==
==Abilities==
===Combat===
===Combat===
:Thrown 3
:Archery 3
:Martial Arts 5 (4 BP) (Silent Kills + 1)
:Martial Arts 4 (2 BP) (Silent Kills + 1)
:Thrown 1


===Endurance===
===Endurance===
:Integrity 1 (Resisting Seduction + 1)
:Integrity 1


===Evasion===
===Evasion===
:Athletics 1
:Athletics 1
:Awareness 3
:Awareness 3
:Larceny 2 (Disguise + 1)
:Dodge 1
:Larceny 2 (Disguise + 2)
:Stealth 1
:Stealth 1


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:Presence 3 (Seduction + 1)
:Presence 3 (Seduction + 1)
:Performance 1
:Performance 1
:Socialize 3
:Socialize 1


===Academics===
===Academics===
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===Dedicated===
===Dedicated===
:Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed
:Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed
:4th Dexterity Augmentation [1m]: +1 Dexterity
:Unobtrusive Repartee Baffles (+2m to a social charm activation prevents it from being Obvious and prevents its cost from adding to anima display)
:4th Manipulation Augmentation [1m]: +1 Manipulation
:4th Manipulation Augmentation [1m]: +1 Manipulation
:Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist
:Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist
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===Retainder===
===Retainder===
Or: Fuck subtlety.
Or: Fuck subtlety.
: 4th Dexterity Augmentation [1m] (+1 Dexterity)
: 1st Dexterity Augmentation [1m] (+1 to Dexterity per mote spent for 1 action)
: Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs)
: Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs)
: Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack)
: Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack)
Line 99: Line 103:
: Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed)
: Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed)
: Electrification Onslaught Dynamo [1m] (3m, deals 1L/2B per mote spent [up to Strength motes] when Alchemical contacts someone)
: Electrification Onslaught Dynamo [1m] (3m, deals 1L/2B per mote spent [up to Strength motes] when Alchemical contacts someone)
: 4th Stamina Augmentation [1m]: +1 Stamina
 
: Subcutaneous Armor Plating [1m]  (+3B/2L soak, +2B/1L hardness)
: Light-Etched Interceptor Barrier (4m, activates a +3 DV shield for the scene)


==Transhumanism==
==Transhumanism==
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: Class 3
: Class 3
: Artifact 2 (6 points)
: Artifact 2 (6 points)
:: 3 dots, 9m attune: Assassin Augmentation Essence Channels (stats as Demon Tattoo): +1 App/Dex/Str, Athletics +1, Stealth +1, Larceny +1, Socialize (Seduction + 1), Athletics (Running + 1), Martial Arts (Silent Kills + 1)  
:: 3 dots, 9m attune: Essence-Channel Grafting (stats as Demon Tattoo): +1 App/Dex/Str, Athletics +1, Stealth +1, Martial Arts +1, Athletics (Running + 1), Martial Arts (Silent Kills + 2)  
: 8 Charms on Retainder
: 8 Charms on Retainder


Line 117: Line 119:
: Flaw: Vice (Exotic Delicacies) +3
: Flaw: Vice (Exotic Delicacies) +3
: Flaw: Moderate Oath (Never Act Against Her Home Nation) +3
: Flaw: Moderate Oath (Never Act Against Her Home Nation) +3
: 7 Charms (-7)
: 6 Charms (-6)
: 3 Caste/Favored Attribute dots (-9)
: 3 Caste/Favored Attribute dots (-9)
: 2 Ability dots (-4)
: 1 Ability dot (-2)
: 1 Willpower dot (-1)
: 4 Willpower dots (-4)

Revision as of 19:18, 11 March 2012

Robot Catgirl Social Chameleon

Basics

Concept:

Caste: Moonsilver

Essence: 2
Willpower: 9 (4 BP)

Essence Pool: 15 Personal/45 Peripheral

Virtues

Compassion 2
Conviction 2
Valor 1
Temperance 4

Attributes

Dexterity/Appearance/Wits: 8 + 1 Stamina/Intelligence/Manipulation: 6 + 3 (9 BP) Strength/Perception/Charisma: 4

Physical

Strength 3
Dexterity 5
Stamina 4

Mental

Perception 2
Intelligence 3+1 [4]
Wits 2

Social

Charisma 2
Manipulation 5+1 [6]
Appearance 5

Abilities

Combat

Archery 3
Martial Arts 4 (2 BP) (Silent Kills + 1)
Thrown 1

Endurance

Integrity 1

Evasion

Athletics 1
Awareness 3
Dodge 1
Larceny 2 (Disguise + 2)
Stealth 1

Socialization

Presence 3 (Seduction + 1)
Performance 1
Socialize 1

Academics

Lore 2
Linguistics 2

Charms

Dedicated

Perfected Lotus Matrix [2m]: Learn Martial Arts, cannot be removed
Unobtrusive Repartee Baffles (+2m to a social charm activation prevents it from being Obvious and prevents its cost from adding to anima display)
4th Manipulation Augmentation [1m]: +1 Manipulation
Pheromone Regulation Systems [1m]: 4m, induces an emotion, social attacks which resonate with that emotion cost an extra WP to resist


General

4th Intelligence Augmentation [1m]: +1 Intelligence
Multifunction Hypodermic Apparatus [2m]: 6m, inject target with desired chemical or poison, does Damage +0L
Philtre of Desire (reduces target's MDVs by 2)
Arrow Frog Venom (damage 8L/action, Toxicity 4, Penalty -4)
Integrated Artifact Transmogrifier [1m]: 5m Indefinite, disguise Charms as internal when not in use, disguise self as human
Manifold Transhuman Implants [1m]: 8 mutation points

Martial Arts

7 MA Charms (TMA charms cost half)

4 charms spent

White Veil (TMA)

Birdsong Over Blades (2m, attack does 0 damage, and is unnoticeable)
Alehouse Memory Stance (3m, attack is unexpected if target does not expect hostilities)
Owl Clutches At The Night (3m, can cancel a failed attack using Wits + MA vs. target's Perception)
White Veil Form (4m scenelong, -1d to incoming attacks, may add up to +Essence to reestablish surprise, with an equal penalty on any surprise attacks, -1 external penalty to bystanders joining battle)
Blinded By Laughter (2m, surprise attacks that deal no damage are unnoticeable by anyone, preventing joining battle)

Fivefold Shadow Hand (TMA)

Wood Apprentice Gesture (1m, can run without impediment in any environment where movement is possible at all)
Wood Adept Gesture (3m, touching both thumbs to each other adds a -1 or -2 external penalty for awareness rolls to detect the character in cluttered areas, and -1 if the character stands very still)
Fivefold Shadow Hand Form (5m scenelong, may interact with immaterial elementals as if they were material, martial arts attacks deal lethal damage, +Essence to martial arts attacks and Stealth rolls)


Retainder

Or: Fuck subtlety.

4th Dexterity Augmentation [1m] (+1 Dexterity)
1st Dexterity Augmentation [1m] (+1 to Dexterity per mote spent for 1 action)
Accelerated Response System (Dodge) [1m] (2m, eliminate up to [Dexterity] penalties to dodge or parry DVs)
Precalculated Evasion System [1m] (4m, dodge any non-undodgeable attack)
4th Strength Augmentation [1m] (+1 Strength)
Piston-Driven Megaton Hammer [1m] (3m, double attack successes for determining damage, triple if unarmed)
Electrification Onslaught Dynamo [1m] (3m, deals 1L/2B per mote spent [up to Strength motes] when Alchemical contacts someone)


Transhumanism

0 + 8 Mutation Points (from Manifold Transhuman Implants)

Backgrounds

10 Background Points + Class 3

Class 3
Artifact 2 (6 points)
3 dots, 9m attune: Essence-Channel Grafting (stats as Demon Tattoo): +1 App/Dex/Str, Athletics +1, Stealth +1, Martial Arts +1, Athletics (Running + 1), Martial Arts (Silent Kills + 2)
8 Charms on Retainder

BP Expenditures

18 Bonus Points + 6 from flaws

Flaw: Vice (Exotic Delicacies) +3
Flaw: Moderate Oath (Never Act Against Her Home Nation) +3
6 Charms (-6)
3 Caste/Favored Attribute dots (-9)
1 Ability dot (-2)
4 Willpower dots (-4)