Electra Tempesdon ap Nivium: Difference between revisions

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:Aggravated:  1
Hit Points:  24<br>
Hit Points:  24<br>
• [ ] -0<br>
• [ ] [ ] [ ] [ ]-0<br>
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• [ ] [ ] [ ] [ ]-4<br>
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• [ ] [ ] [ ] [ ]-5<br>
[ ] -1<br>
• [ ] [ ] [ ] [ ] [ ] Incap<br>
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• [ ] [ ] [ ] [ ] [ ]   [ ] [ ] [ ] [ ] [ ]   [ ] [ ] :(<br>
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[ ] -5<br>
[ ] -5<br>
• [ ] Incap<br>
[ ] Incap<br>
[ ] Incap<br>
[ ] Incap<br>
[ ] Incap<br>
• [ ] :(<br>
[ ] :(<br>
[ ] :(<br>
[ ] :(<br>
[ ] :(<br>
[ ] :(<br>
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===Attributes/Abilities===
===Attributes/Abilities===

Revision as of 23:33, 11 December 2011

Basic

Char Image Song
Player: Shrike
Allegiance: N/A
Concept: Moon Rabit
Eruption: TBD
Nature Leader
Virtue: Gain WP when one of your plans succeeds.
Vice: Spend WP to resist taking charge when you are not in charge. Regain WP if doing so is a terrible idea.
Quantum: 3

Quantum Pool:

Willpower: 5
Initiative: +22

Health

Soak

Bashing: 7 + from armor
Lethal: 5 + from armor
Aggravated: 1

Hit Points: 24
• [ ] [ ] [ ] [ ]-0
• [ ] [ ] [ ] [ ]-1
• [ ] [ ] [ ] [ ]-2
• [ ] [ ] [ ] [ ]-3
• [ ] [ ] [ ] [ ]-4
• [ ] [ ] [ ] [ ]-5
• [ ] [ ] [ ] [ ] [ ] Incap
• [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] :(

Attributes/Abilities

Physical

Strength: 2 + 1

Brawl: 1
Melee: 3

Dexterity: 5 [1] (Elusive)

Athletics: 3
Drive: 3 [Buggies]
Firearms: 5 [Rifles]
Stealth: 3

Stamina: 3 [1]

Endurance: 3
Resistance: 3

Social

Charisma: 5 (Charming)

Command: 2

Manipulation: 5 [1] (Cunning)

Streetwise: 1
Subterfuge: 3

Appearance: 4 (Exotic)

Style: 1 [Military]

Mental

Wits: 5 [1] (Level-Headed)

Rapport: 3

Intelligence: 4 (Pragmatic)

Linguistics: 3

Perception: 5

Awareness: 5 (Observant)

Merits

Node: 5

Character

Taint

Permanent Points: 0
Temporary Points: 0

M-Atts/Enhancements

Adaptable
Accuracy
Trickster
Quickness

Powers

Disorient 2
Hypnosis 1
Luck 2
Strobe 2

Body Modifications

Total cost: 74

Ambidextrous (-2)
Enhanced Movement IV (-8)
Springs (-4)
Cardiovascular Enhancement (-2)
Acute Sight II (-4)
Acute Hearing II (-4)
Alternate Sensory Mode [Motion Tracker] (-5)
Clock Speed Increase II (-8)
Neural Acceleration VII (-14)
Fluidity (-4)
Physical Optimization (-16)
Radio/Nav Implant (-3)
PSE [Strength] I (-3)
Extra HL II (-2)

Merits and Flaws

2nd Gen Nova
Speed Reader
Lucky
Determinator I

Bonus Points

15

2nd Gen Nova (-1)
Speed Reader (-2)
Lucky (-3)
Determinator I (-2)
15 Bodymod XP (-5)
+2 WP (-2)

Nova Points

45

+2 Quantum (10)
64 Bodymods XP (8)
+14 Attributes (7)
+4 M-Atts (8)
+6 Abilities (1)
Disorient 2 (4)
Hypnosis 1 (1)
Luck 2 (2)
Strobe 2 (4)

XP