Cyrine Alessunder: Difference between revisions
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'''Willpower:''' 25 + [10] = 40<br> | '''Willpower:''' 25 + [10] = 40<br> | ||
'''Fellowship:''' 25 + [5] + {3} = 33<br> | '''Fellowship:''' 25 + [5] + {3} = 33<br> | ||
'''Total Attribute Points:''' 125 | |||
'''Total Attribute Points Spent:''' 125 | |||
[] = Attribute Points Spent<br> | [] = Attribute Points Spent<br> | ||
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==== Mutations ==== | ==== Mutations ==== | ||
None | None | ||
==== Miscellaneous ==== | |||
'''Initiative:''' 8 (6 while in the 'open')<br> | |||
'''Movement-Half:''' 6<br> | |||
'''Movement-Full:''' 12<br> | |||
'''Movement-Hurry:''' 18<br> | |||
'''Movement-Run:''' 36<br> | |||
'''Max. Carry Weight:''' 45 kg.<br> | |||
'''Max. Lift Weight:''' 90 kg.<br> | |||
'''Max. Push Weight:''' 180 kg. <br> | |||
---- | ---- | ||
Line 66: | Line 81: | ||
=== Skills / Traits / Talents === | === Skills / Traits / Talents === | ||
==== Skills ==== | ==== Skills ==== | ||
Awareness (PER)<br> | |||
Command (FEL)<br> | |||
Common Lore [Imperial Navy] (INT)<br> | |||
Common Lore [War] (INT)<br> | |||
Dodge + 10 (AG)<br> | |||
Forbidden Lore [Xenos] (INT)<br> | |||
Literacy (INT)<br> | |||
Navigation [Stellar] (INT)<br> | |||
Pilot [Space Craft] + 10 (AG)<br> | |||
Pilot [Flyer] (AG)<br> | |||
Scholastic Lore [Astromancy] (INT)<br> | |||
Scrutiny + 10 (PER)<br> | |||
Speak Language [Battlefleet War Cant] (INT)<br> | |||
"" [Low Gothic] (INT)<br> | |||
Tech-Use (INT)<br> | |||
==== Talents ==== | ==== Talents ==== | ||
''Ambidextrous'' = Doesn't suffer -20 penalty when using off-hand.<br> | |||
''Autosanguine'' = Always considered Lightly Wounded for healing and removes 2 Damage per Day.<br> | |||
''Basic Weapons Training (Universal)'' = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.<br> | |||
''Chem-Geld'' = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.<br> | |||
''Die Hard'' = May roll twice to avoid death when suffering from blood loss.<br> | |||
''Hatred (Eldar)'' = +10 to all WS Tests made against Eldar.<br> | |||
''Leap Up'' = May Stand up as Free Action.<br> | |||
''Melee Weapons Training (Universal)'' = May use Chain, Shock, and Power Melee Weapons.<br> | |||
''Nerves of Steel'' = May re-roll failed WP Tests to avoid or recover from Pinning.<br> | |||
''Paranoia'' = +2 to Initiative and GM may secretly test Perception to notice hidden threats.<br> | |||
''Peer (Military)'' = +10 to FEL Tests when interacting with Military groups.<br> | |||
''Pistol Weapon Training (Universal)'' = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.<br> | |||
''Quick Draw'' = May ready a Basic, Melee, or Pistol Weapon as a Free Action.<br> | |||
''True Grit'' = When suffering Critical Damage, Halve the results and round up.<br> | |||
==== Traits ==== | ==== Traits ==== | ||
''Officer on Deck'' = Gains +5 to Command Tests while aboard any space craft.<br> | |||
''Ship-Bound Fighter'' = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.<br> | |||
''Void Accustomed" = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain. <br> | |||
''Void Born Ancestry" = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.<br> | |||
---- | ---- | ||
=== Equipment === | === Equipment === | ||
'''Total Equipment Weight:''' kg.<br> | |||
==== Weapons ==== | ==== Weapons ==== | ||
'''Total Weapon Weight:''' kg.<br> | |||
==== Protection ==== | ==== Protection ==== | ||
'''Total Protection Weight:''' kg.<br> | |||
==== Gear ==== | ==== Gear ==== | ||
'''Total Gear Weight:''' kg.<br> | |||
Revision as of 12:01, 2 December 2011
Currently Incomplete
Void Mistress Cyrine
<Background to be done>
Character Name: Cyrine Alessunder
Age: 29 years
Gender: Female
Home World: BattleFleet
Birth Right: Unnatural - False Man (300XP)
Lure of the Void: Crusade - Call to War (150XP)
Trails and Travails: Hand of War
Motivation: Fortune
Career Path/Rank: Void Master / 2
Build: Spindly
Height: 6'4
Weight: 153 lbs
Skin Tone: Porcelain
Eye Color: Emerald Green
Hair Color/Style: Copper / Bald
Quirk: Bald
Divination: "The Gun is mightier than the Sword" +3 to Ballistic Skill
Statistics
Attributes
Weapon Skill: 25 + [15] + 5 + 5 = 50
Ballistics Skill: 25 + [20] + {3} + {5} + 5 + {3} = 61
Strength: 25 + [10] + {3} = 38
Agility: 25 + [25] + 5 + 5 = 60
Toughness: 25 + [15] = 40
Intelligence: 25 + [10] + {-3} = 32
Perception: 25 + [15] + {-5} + 5 + 5 = 45
Willpower: 25 + [10] = 40
Fellowship: 25 + [5] + {3} = 33
Total Attribute Points: 125 Total Attribute Points Spent: 125
[] = Attribute Points Spent
{} = Character Creation
# = Advancement
Status
Wounds: 13/13
Critical Damage: 0
Fatigue: 0
Fate: 4/4
Insanity: 5
Degree of Madness: N/A
Disorders: N/A
Corruption: 0
Degree of Corruption: N/A
Malignancies: N/A
Mutations
None
Miscellaneous
Initiative: 8 (6 while in the 'open')
Movement-Half: 6
Movement-Full: 12
Movement-Hurry: 18
Movement-Run: 36
Max. Carry Weight: 45 kg.
Max. Lift Weight: 90 kg.
Max. Push Weight: 180 kg.
Skills / Traits / Talents
Skills
Awareness (PER)
Command (FEL)
Common Lore [Imperial Navy] (INT)
Common Lore [War] (INT)
Dodge + 10 (AG)
Forbidden Lore [Xenos] (INT)
Literacy (INT)
Navigation [Stellar] (INT)
Pilot [Space Craft] + 10 (AG)
Pilot [Flyer] (AG)
Scholastic Lore [Astromancy] (INT)
Scrutiny + 10 (PER)
Speak Language [Battlefleet War Cant] (INT)
"" [Low Gothic] (INT)
Tech-Use (INT)
Talents
Ambidextrous = Doesn't suffer -20 penalty when using off-hand.
Autosanguine = Always considered Lightly Wounded for healing and removes 2 Damage per Day.
Basic Weapons Training (Universal) = Can use Bolt, Las, Launcher, Melta, Plasma, or SP Basic Weapons.
Chem-Geld = Seduction attempts automatically fail and Charm Tests are one degree of difficult higher.
Die Hard = May roll twice to avoid death when suffering from blood loss.
Hatred (Eldar) = +10 to all WS Tests made against Eldar.
Leap Up = May Stand up as Free Action.
Melee Weapons Training (Universal) = May use Chain, Shock, and Power Melee Weapons.
Nerves of Steel = May re-roll failed WP Tests to avoid or recover from Pinning.
Paranoia = +2 to Initiative and GM may secretly test Perception to notice hidden threats.
Peer (Military) = +10 to FEL Tests when interacting with Military groups.
Pistol Weapon Training (Universal) = May use Bolt, Las, Launcher, Melta, Plasma, or SP Pistols.
Quick Draw = May ready a Basic, Melee, or Pistol Weapon as a Free Action.
True Grit = When suffering Critical Damage, Halve the results and round up.
Traits
Officer on Deck = Gains +5 to Command Tests while aboard any space craft.
Ship-Bound Fighter = When out in the open on a planet, gain a -2 penalty to Initiative and double the Ballistics Skill penalty when firing at Long Range or Greater.
Void Accustomed" = Immune to space travel sickness and Zero/Low-Gravity is not considered Difficult Terrain.
Void Born Ancestry" = May chose Navigation (Stellar) or Pilot (Space Craft) as a Trained Skill. Gains Void Accustomed Trait.
Equipment
Total Equipment Weight: kg.
Weapons
Total Weapon Weight: kg.
Protection
Total Protection Weight: kg.
Gear
Total Gear Weight: kg.
Advancement
Total XP: 8900
XP Spent: 8900
XP Remaining: 0
Progression
Standard Character XP + 4500 XP
Alternative Paths + 450 XP
-> Unnatural-False Man, Crusade-Call to Arms
Attribute Advancements - Rank 1 + 1700 XP
-> Simple/Intermediate Perception, Simple Ballistics Skill, Simple/Intermediate Weapons Skill, Simple Agility
Skill Advancements - Rank 1 + 400 XP
-> Awareness, Dodge, Literacy, Scrutiny
Attribute Advancements - Rank 2 + 250 XP
-> Intermediate Agility
Skill Advancements - Rank 2 + 1000 XP
-> Command, Dodge+10, Pilot (Space Craft)+10, Scrutiny+10, Tech-Use
Talent Advancements - Rank 2 + 600 XP
-> Quick Draw, Die Hard, True Grit, Paranoia