User talk:Madwookie: Difference between revisions

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Madwookie (talk | contribs)
Madwookie (talk | contribs)
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:Societal Closure: 5
:Societal Closure: 5
:Taxes: 0
:Taxes: 0
=Chinese Build=
'''Final Stats'''
:SP: 13
:SP Limit: 25
:Population: 540 Base bonus: 270
:Trangene: 206
:Morale: 16.5
:Wealth: 250
:PIP: 600
:CIP: 350
:Fabbers: 550
:Delta Dust: 250
:Theta Dust: 0
:Military: 45000
:Doctrines: 40
:Logistics: 70
:Global Tech Level: 18
:Applications: 200
:Stockpiles: 0
:Debt: 0
'''SP Expenditures'''
:Additional Limit: 0
:Wealth: 0
:PIP: 0
:CIP: 0
:Dust: 0
:Theta: 0
:Pop: 0
:Mil: 0
:Tech Indices: 0
:Apps: 0
:Transgene: 13
:Doctrine: 0
:Logistics: 0
''Tech Indices'''
:Shipbuilding: 18
:Parasite Construction: 18
:Carrier Construction: 18
:Aviation Warship Construction: 18
:Aerospace Construction: 18
:Mecha Construction: 18
:Ground Construction: 18
:Projectiles: 18
:Lasers: 18
:Railguns: 18
:Particle Weapons: 18
:Mega Particle Weapons: 18
:Missiles: 18
:Propulsion: 18
:Power: 18
:Materials: 18
:Shields: 18
:Electronics: 18
:Stealth: 18
:Transgenics: 27
:Mass Production: 35
:Civilian Technologies: 23
:Xenotechnology: 23
:Basic Theotechnology: 18
:Advanced Theotechnology: 18
:Floating Points: 10


=Longshot Build=
=Longshot Build=

Revision as of 08:35, 2 October 2011

UN Build

Final Stats

SP: 22
SP Limit: 25
Population: 570 Base bonus: 285
Trangene: 214
Morale: 14.5
Wealth: 550 + 285
PIP: 800 + 285
CIP: 500 + 285
Fabbers: 500
Delta Dust: 350
Theta Dust: 0
Military: 37500
Doctrines: 35
Logistics: 70
Global Tech Level: 18
Applications: 0
Stockpiles: 0
Debt: 0

SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 0
CIP: 0
Dust: 0
Theta: 0
Pop: 0
Mil: 0
Tech Indices: 0
Apps: 0
Transgene: 22
Doctrine: 0
Logistics: 0

Tech Indices'

Shipbuilding: 18
Parasite Construction: 18
Carrier Construction: 18
Aviation Warship Construction: 18
Aerospace Construction: 18
Mecha Construction: 18
Ground Construction: 18
Projectiles: 18
Lasers: 18
Railguns: 18
Particle Weapons: 18
Mega Particle Weapons: 18
Missiles: 18
Propulsion: 18
Power: 20
Materials: 18
Shields: 18
Electronics: 18
Stealth: 18
Transgenics: 23
Mass Production: 39
Civilian Technologies: 23
Xenotechnology: 23
Basic Theotechnology: 18
Advanced Theotechnology: 18
Floating Points: 10

Baron

Physique: 2 (13)
Reactions: 2 (15)
Command Secondary: 2 (7)
Apperance: 4 (11)
Cost: 49

Vassal

Physique: 3 (21)
Reactions: 1 (7)
Ground Combat Secondary: 2 (7)
Hard Vacuum Tolerance: 1 (1.5)
Zero-G Adaptation: 1 (1.5)
Cost: 38

Knight

Physique: 1 (6)
Reactions: 3 (24)
Piloting: 2 (7)
Zero-G Adaptation: 2 (6)
Hard Vacuum Tolerance: 2 (6)
Cost: 49

Peasant

Physique: 2 (13)
Reactions: 2 (15)
Hard Working Secondary (+PIP): 1 (3)
Precise Secondary (+CIP): 1 (3)
Harsh Environment Adaptation: 2 (3)
Zero-G Adaptation: 1 (1.5)
Cost: 38 x2 = 76 - 26 = 50

Serf

Nerve Stapled: 3 (6.5)
Zero-G Adaptation: 2 (3)
Cost: 9 x3 = 27
  • Caste System
  • Industrial Modifiers
PIP: 15% x4 = 60%
CIP: 15% x4 = 60%

Morale Expenditures

Morale: 5 (-1 due to caste)

Path Bonuses

Space Monarchy (Autocratic): +3 Military Discipline, +3 Societal Closure, -2 Public Order, -2 Diplomacy
Military Intelligence: +1 Military Discipline
Regime Changed: -1 Public Order, -1 Military Discipline
Transhuman Supremacy: +2 Military Discipline, +2 Societal Closure, -2 Diplomacy

Totals

Public Order: -3 + 6 [3]
Diplomacy: -4 + 4 [0]
Military Discipline: 5
Societal Closure: 5
Taxes: 0

Longshot Build

Final Stats

SP: 47
SP Limit: 30
Population: 462 Base bonus: 231
Trangene: 290
Morale: 16.5
Wealth: 300
PIP: 800
CIP: 450
Fabbers: 600
Delta Dust: 350
Theta Dust: 0
Military: 32500
Doctrines: 35
Logistics: 60
Global Tech Level: 18
Applications: 100
Stockpiles: 0
Debt: 0


SP Expenditures

Additional Limit: 0
Wealth: 0
PIP: 0
CIP: 0
Dust: 10
Theta: 0
Pop: 7
Mil: 0
Tech Indices: 0
Apps: 0
Transgene: 30
Doctrine: 0
Logistics: 0


Tech Indices

Shipbuilding: 18
Parasite Construction: 18
Carrier Construction: 18
Aviation Warship Construction: 18
Aerospace Construction: 18
Mecha Construction: 18
Ground Construction: 18
Projectiles: 18
Lasers: 18
Railguns: 18
Particle Weapons: 18
Mega Particle Weapons: 18
Missiles: 18
Propulsion: 18
Power: 20
Materials: 18
Shields: 18
Electronics: 18
Stealth: 18
Transgenics: 27
Mass Production: 35
Civilian Technologies: 23
Xenotechnology: 23
Basic Theotechnology: 18
Advanced Theotechnology: 18
Floating Points: 10

Baron

Physique: 2 (13)
Reactions: 2 (15)
Socialization: 1 (6)
Command Secondary: 3 (12)
Apperance: 4 (11)
Cost: 57 x1 = 57

Vassal

Physique: 3 (21)
Reactions: 2 (15)
Ground Combat Secondary: 3 (12)
Hard Vacuum Tolerance: 1 (1.5)
Zero-G Adaptation: 1 (1.5)
Cost: 51 x1 = 51

Knight

Physique: 2 (13)
Reactions: 3 (24)
Piloting: 3 (12)
Zero-G Adaptation: 2 (6)
Hard Vacuum Tolerance: 2 (6)
Cost: 61 x1 = 61

Peasant

Physique: 3 (21)
Reactions: 2 (15)
Hard Working Secondary (+PIP): 1 (3)
Precise Secondary (+CIP): 2 (7)
Harsh Environment Adaptation: 2 (3)
Zero-G Adaptation: 1 (1.5)
Cost: 50 x2 = 100 - 30 = 70

Serf

Nerve Stapled: 3 (6.5)
Zero-G Adaptation: 2 (3)
Harsh Environment Adaptation: 2 (3)
Submissive: 3 (6.5)
Mute: 1 (1.5)
Cost: 20 x3 = 60

Caste System

Industrial Modifiers

PIP: 20% x4 = 80% CIP: 20% x4 = 80%

Morale Expenditures

Morale: 16 - 2 [14]

Path Bonuses

Space Monarchy (Autocratic): +3 Military Discipline, +3 Societal Closure, -2 Public Order, -2 Diplomacy
Military Intelligence: +1 Military Discipline
Transhuman Supremacy: +2 Military Discipline, +2 Societal Closure, -2 Diplomacy

Totals

Public Order: -2 + 8 [6]
Diplomacy: -4 + 4 [0]
Military Discipline: 5 + 1 [6]
Societal Closure: 5 + 1 [6]
Taxes: 0