Changeling Template: Difference between revisions
Created page with "= Character = '''Name:'''<br> '''Player:'''<br> '''Concept:'''<br> '''Virtue:'''<br> '''Vice:'''<br> '''Seeming:'''<br> '''Kith:'''<br> '''Court:'''<br> List something about ap..." |
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'''Health:''' Stamina + Size<br> | '''Health:''' Stamina + Size<br> | ||
'''Willpower:''' Resolve + Composure<br> | '''Willpower:''' Resolve + Composure<br><br> | ||
'''Wyrd:''' | '''Wyrd:''' ●, or higher with Merits.<br> | ||
'''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br> | |||
'''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.<br><br> | |||
'''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements. | |||
'''Size:''' 5 by Default<br> | '''Size:''' 5 by Default<br> | ||
'''Speed:''' Strength + Dex + 5<br> | '''Speed:''' Strength + Dex + 5<br> | ||
Line 43: | Line 38: | ||
'''Mental''' | '''Mental''' | ||
* Intelligence | * Intelligence ● | ||
* Wits | * Wits ● | ||
* Resolve | * Resolve ● | ||
'''Physical''' | '''Physical''' | ||
* Strength | * Strength ● | ||
* Dexterity | * Dexterity ● | ||
* Stamina | * Stamina ● | ||
'''Social''' | '''Social''' | ||
* Charisma | * Charisma ● | ||
* Manipulation | * Manipulation ● | ||
* Composure | * Composure ● | ||
== Skills == | == Skills == | ||
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'''Seeming Curse:''' <br> | '''Seeming Curse:''' <br> | ||
'''Kith Boon:''' <br> | '''Kith Boon:''' <br> | ||
== Merits == | == Merits == | ||
Line 105: | Line 99: | ||
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts. | Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts. | ||
== Contracts == | |||
=== (seeming) === | |||
=== Dream === | |||
=== Hearth === | |||
=== Smoke === | |||
=== Mirror === | |||
=== Fleeting (season) === | |||
=== Eternal (season) === | |||
=== Goblin === | |||
== Pledges == | == Pledges == |
Revision as of 20:50, 16 September 2011
Character
Name:
Player:
Concept:
Virtue:
Vice:
Seeming:
Kith:
Court:
List something about appearance (both mask and mien) and backstory here.
Vital Characteristics
Health: Stamina + Size
Willpower: Resolve + Composure
Wyrd: ●, or higher with Merits.
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.
Size: 5 by Default
Speed: Strength + Dex + 5
Initiative: Dex + Composure
Defense: Lowest of Wits or Dex
Armor: 0/0 without Armor
Inventory
Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.
It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.
Statistics
Attributes
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
Mental
- Intelligence ●
- Wits ●
- Resolve ●
Physical
- Strength ●
- Dexterity ●
- Stamina ●
Social
- Charisma ●
- Manipulation ●
- Composure ●
Skills
Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.
Assign specialties for skills, which add a contextual 1 dot bonus.
Mental (-3 Untrained Penalty)
- Academics
- Computer
- Crafts
- Investigation
- Occult
- Politics
- Science
Physical (-1 Untrained Penalty)
- Athletics
- Brawl
- Drive
- Firearms
- Larceny
- Stealth
- Survival
- Weaponry
Social (-1 Untrained Penalty)
- Animal Ken
- Empathy
- Expression
- Intimidation
- Persuasion
- Socialize
- Streetwise
- Subterfuge
Advantages
Seeming Boon:
Seeming Curse:
Kith Boon:
Merits
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
Contracts
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.