Difference between revisions of "Tundra (Aberrant:Exile)"

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'''Virtue:''' Regain WP when you recieve tangible proof that you have helped another.<br>
 
'''Virtue:''' Regain WP when you recieve tangible proof that you have helped another.<br>
 
'''Vice:''' Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.<br>
 
'''Vice:''' Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.<br>
'''Quantum:''' 5<br>
+
'''Quantum:''' 6<br>
* Quantum Pool: 45<br>
+
* Quantum Pool: 50<br>
 
'''Willpower:''' 10 <br>
 
'''Willpower:''' 10 <br>
 
'''Intiative:''' 9 <br>
 
'''Intiative:''' 9 <br>
  
 
===Health===
 
===Health===
• [ ]x7 Bruised: -0<br>
+
• [ ]x8 Bruised: -0<br>
 
• [ ]x3 Hurt: -1<br>
 
• [ ]x3 Hurt: -1<br>
 
• [ ]x3 Injured: -2<br>
 
• [ ]x3 Injured: -2<br>
Line 37: Line 37:
  
 
==== Elemental Mastery ====
 
==== Elemental Mastery ====
 +
 +
''Mastery 1''
  
 
===== [Mastered] =====
 
===== [Mastered] =====
Line 54: Line 56:
 
:Range(Area): 100 meters
 
:Range(Area): 100 meters
 
:Description: Projects a block or shard of ice at a target.
 
:Description: Projects a block or shard of ice at a target.
 +
 +
* '''Gauntlet'''
  
 
* '''Imprison'''
 
* '''Imprison'''
Line 96: Line 100:
  
 
* '''Propel'''
 
* '''Propel'''
:''Difficulty +1''
 
:''Double Cost''
 
 
:Effect: Move at speeds of 30 meters per action, or 200 kph outside of combat.
 
:Effect: Move at speeds of 30 meters per action, or 200 kph outside of combat.
 
:Duration: Maintenance
 
:Duration: Maintenance
 
:Range(Area): Self
 
:Range(Area): Self
:Description: Creates a slick surface under Tundra's shoes and allows him to 'skate' over any solid surface at high speeds.
+
:Description: Creates cold air blasts behind his feet, to propel through the air.
  
 
* '''Shaping'''
 
* '''Shaping'''
Line 132: Line 134:
 
===Physical (3)===
 
===Physical (3)===
 
'''Strength:''' 4(Athletic)<br>
 
'''Strength:''' 4(Athletic)<br>
 
+
:Melee 3
 +
:'''Mega-Strength''' [1]
 
'''Dexterity:''' 4(Coordinated)<br>
 
'''Dexterity:''' 4(Coordinated)<br>
 
:Drive 1
 
:Drive 1
 
:Firearms 2
 
:Firearms 2
 +
:'''Mega-Dexterity''' [4]
 
'''Stamina:''' 4(Enduring)<br>
 
'''Stamina:''' 4(Enduring)<br>
 
:Endurance 3
 
:Endurance 3
 
:Resistance 3
 
:Resistance 3
:'''Mega-Stamina''' [1]
+
:'''Mega-Stamina''' [4]
 
===Social (5)===
 
===Social (5)===
 
'''Charisma:''' 3<br>
 
'''Charisma:''' 3<br>
Line 150: Line 154:
 
'''Appearance:''' 5(Pleasant)<br>
 
'''Appearance:''' 5(Pleasant)<br>
 
:Style 2
 
:Style 2
 +
:Intimidate 4
 +
:'''Mega Appearance(Dangerous)''' [3]
  
 
===Mental (7)===
 
===Mental (7)===
Line 158: Line 164:
  
 
'''Intelligence:''' 5(Clear-Headed)<br>
 
'''Intelligence:''' 5(Clear-Headed)<br>
 +
:Academics (Law) (Criminal Justice) 3
 +
:Academics (Politics) 2
 
:Bureaucracy 2
 
:Bureaucracy 2
 
:Computer 2
 
:Computer 2
:Academics (Law) (Criminal Justice) 3
 
 
:Science (Biology) 2
 
:Science (Biology) 2
 
:Science (Chemistry) 1
 
:Science (Chemistry) 1
Line 182: Line 189:
 
'''Armor[2]''': Tundra is capable of forming a protective full-body set of Ice Armor to protect himself.
 
'''Armor[2]''': Tundra is capable of forming a protective full-body set of Ice Armor to protect himself.
  
'''Elemental Mastery[5]''': Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:
+
'''Elemental Mastery[6]''': Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:
  
 
:''Alter Temperature''  
 
:''Alter Temperature''  
 
:''Blast''  
 
:''Blast''  
 +
:''Gauntlet''
 
:''Imprison''  
 
:''Imprison''  
 
:''Shield(Soak)''
 
:''Shield(Soak)''
Line 193: Line 201:
  
 
===Taint===
 
===Taint===
Permanent Points: 1<br>
+
Permanent Points: 2<br>
 
Temporary Points: 0<br>
 
Temporary Points: 0<br>
  
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:Alter Temperature
 
:Alter Temperature
 
:Blast
 
:Blast
 +
:Gauntlet
 
:Imprison
 
:Imprison
 
:Shield
 
:Shield
Line 251: Line 260:
 
==Experience==
 
==Experience==
  
150 EXP
+
1 EXP
  
Quantum 6: 40 EXP
+
*Quantum 6: '''40 EXP'''
Quantum Power (Lvl 6) ''Elemental Control'': 35 EXP
+
*Quantum Power (Lvl 6) ''Elemental Mastery'': '''35 EXP'''
 +
*Mastery 1 ''Elemental Mastery'': '''30 EXP'''
 +
*New Mega Attribute: '''18 EXP'''
 +
:Mega-Appearance: ''6 EXP''
 +
:Mega-Dexterity: ''6 EXP''
 +
:Mega-Strength: ''6 EXP''
 +
*Mega Attribute Improvements: '''75 EXP'''
 +
:Mega-Appearance: [2] ''5 EXP'', [3] ''10 EXP'' = '''''15 EXP'''''
 +
:Mega-Stamina: [2] ''5 EXP'', [3] ''10 EXP'', [4] ''15 EXP'' = '''''30 EXP'''''
 +
:Mega-Dexterity: [2] ''5 EXP'', [3] ''10 EXP'', [4] ''15 EXP'' = '''''30 EXP'''''
 +
*New Abilities: '''6 EXP'''
 +
:Academics (Politics): ''3 EXP''
 +
:Intimidate: ''3 EXP''
 +
:Melee: ''3 EXP''
 +
*Ability Improvements: '''14 EXP'''
 +
:Academics (Politics): [2] ''2 EXP'' = '''''2 EXP'''''
 +
:Intimidate: [2] ''2 EXP'', [3] ''4 EXP'' = '''''6 EXP'''''
 +
:Melee: [2] ''2 EXP'', [3] ''4 EXP'' = '''''6 EXP'''''

Revision as of 12:00, 24 July 2011

Vital Statistics

CODENAME: Tundra
Alias: Owen Mathers
Player: Kokuten
Allegiance: Eden Nova
Concept: Cool-Headed Investigator
Eruption: Threatening Situation
Nature Caregiver/Charmer
Virtue: Regain WP when you recieve tangible proof that you have helped another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.
Quantum: 6

  • Quantum Pool: 50

Willpower: 10
Intiative: 9

Health

• [ ]x8 Bruised: -0
• [ ]x3 Hurt: -1
• [ ]x3 Injured: -2
• [ ]x2 Crippled: -4
• [ ]x1 Incapacitated
• [ ]Dead

Combat

Attacks

  • Strike: Accuracy +0, Damage (4 + 2B), Difficulty +0
  • Kick: Accuracy +0, Damage (4 + 4B), Difficulty +1
  • Grapple: Accuracy +0, Damage (4 + 0B), Difficulty +0, holds target (Str + Might contests)
  • Disarm: Accuracy +0, Damage (4 + 0B), Difficulty +1, disarming (damage successes apply to disarming the target if they exceed the target's Strength)
  • Tackle: Accuracy +0, Damage (4 + 4B), Difficulty +1, Knockdown (+2 diff), no multiple actions
  • Striking Smackdown: Accuracy +2, Damage (4 + 6B), Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions
  • Grappling Smackdown: Accuracy +0, Damage (4 + 5B), Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions, holds target

Quantum Attacks

Elemental Mastery

Mastery 1

[Mastered]
  • Alter Temperature
Effect: 50ºC/122ºF Alteration
Duration: Maintenance
Range(Area): 100 meters
Description: Generates a field that can drastically reduce the temperature in a place.
  • Blast
Attack: d9
Effect: d20 Lethal or d25 Bashing + 10 add.
AP: 5
Duration: Action
Rate of Fire: 20
Range(Area): 100 meters
Description: Projects a block or shard of ice at a target.
  • Gauntlet
  • Imprison
Attack: d12
Effect: Hold target in ice with Might equal x2 successes rolled.
Duration: Maintenance
Range(Area): 100 meters
Description: Causes snap freeze ice to imprison enemies.
  • Shield
Effect: Adds +10L/+10B
Duration: Maintenance
Range(Area): Self
Description: Without Armor active, generates a solid frost wall to intercept attacks. With Armor active, the ice plates of Tundra's Ice Armor thicken.
  • Storm
Attack: d12
Effect: d12 Lethal, and reduces enemies dice pools by 5.
Duration: Concentration
Range(Area): 100 meters at an area of 50 meters
Description: Causes a violent blizzard to hamper everything within a certain radius.
[Unmastered]
  • Crush
Difficulty +1
Double Cost
Attack: d9
Effect: d10 to move target in meters, x2 for Bashing damage inflicted, and reduces targets initiative by number of successes that round.
Duration: Instant
Range(Area): 100 meters
Description: Envelops the target in ice and takes them towards the nearest hard surface.
  • Enhance/Diminish
Difficulty +1
Double Cost
Attack: d10
Effect: 25% of Elemental Effect enhanced/diminished per success.
Duration: Maintenance
Range(Area): 100 meters at 100 meter radius
Description: Has the ability regulate the effects of temperature based phenomenon.
  • Propel
Effect: Move at speeds of 30 meters per action, or 200 kph outside of combat.
Duration: Maintenance
Range(Area): Self
Description: Creates cold air blasts behind his feet, to propel through the air.
  • Shaping
Difficulty +1
Double Cost
Attack: d12
Effect: Attack roll to use of offensively.
Duration: Maintenance
Range(Area): 50 meters (Special)
Description: Able to reshape currently existing ice, or make ice shapes from nothing.
  • Sphere
Difficulty +1
Double Cost
Attack: d9
Effect: d15 damage + 5 add.
Duration: Instant
Range(Area): Radius of 100 meters, area of 7 meters
Description: Creates a violent explosion of ice shards outward.

Defense

Soak(Stamina + Mega-Sta): 3L/5B

w/Armor: 9L/11B
w/Shield: 13L/15B
w/Armor+Shield: 19L/21B

Attributes/Abilities/Megas

Physical (3)

Strength: 4(Athletic)

Melee 3
Mega-Strength [1]

Dexterity: 4(Coordinated)

Drive 1
Firearms 2
Mega-Dexterity [4]

Stamina: 4(Enduring)

Endurance 3
Resistance 3
Mega-Stamina [4]

Social (5)

Charisma: 3

Etiqutte 2

Manipulation: 2

Streetwise (Information) 3
Interrogation 3

Appearance: 5(Pleasant)

Style 2
Intimidate 4
Mega Appearance(Dangerous) [3]

Mental (7)

Wits: 5(Level-Headed)

Rapport 2
Tactics 2
Mega Wits [2]

Intelligence: 5(Clear-Headed)

Academics (Law) (Criminal Justice) 3
Academics (Politics) 2
Bureaucracy 2
Computer 2
Science (Biology) 2
Science (Chemistry) 1


Perception: 4(Patient)

Investigation (Deduction) 3

Backgrounds

7+5(NP) Background

Attunement 3
Backing(Law enforcement) 2
Contacts 3
Resources 3
Node 2


Quantum

Armor[2]: Tundra is capable of forming a protective full-body set of Ice Armor to protect himself.

Elemental Mastery[6]: Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:

Alter Temperature
Blast
Gauntlet
Imprison
Shield(Soak)
Storm

Character

Taint

Permanent Points: 2
Temporary Points: 0

Aberrations:

Body Modifications

None

Merits

None

Equipment

None

Bonus Points

15 BP

  • Willpower 10 [14]
  • Resource 3 [1]

Nova Points

50 NP 2

  • Quantum 1+[4]=5 (20 NP)
  • Armor 2 (Ice/Cold) (4 NP)
  • Elemental Mastery (Ice/Cold) 5 (15 NP)
Alter Temperature
Blast
Gauntlet
Imprison
Shield
Storm
  • Attributes (6 NP)
+2 Appearance
+2 Dexterity
+2 Intelligence
+2 Stamina
+2 Strength
+2 Wits
  • Backgrounds (1 NP)
+2 Node
+3 Attunement
  • Mega Attributes (4 NP)
+1 Mega-Wits
+1 Mega-Stamina

Body Modifications

None

Experience

1 EXP

  • Quantum 6: 40 EXP
  • Quantum Power (Lvl 6) Elemental Mastery: 35 EXP
  • Mastery 1 Elemental Mastery: 30 EXP
  • New Mega Attribute: 18 EXP
Mega-Appearance: 6 EXP
Mega-Dexterity: 6 EXP
Mega-Strength: 6 EXP
  • Mega Attribute Improvements: 75 EXP
Mega-Appearance: [2] 5 EXP, [3] 10 EXP = 15 EXP
Mega-Stamina: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
Mega-Dexterity: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
  • New Abilities: 6 EXP
Academics (Politics): 3 EXP
Intimidate: 3 EXP
Melee: 3 EXP
  • Ability Improvements: 14 EXP
Academics (Politics): [2] 2 EXP = 2 EXP
Intimidate: [2] 2 EXP, [3] 4 EXP = 6 EXP
Melee: [2] 2 EXP, [3] 4 EXP = 6 EXP