Talk:Glint (Aberrant:Exile): Difference between revisions
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* Entropy Control 5 [79] | * Entropy Control 5 [79] | ||
* Entropy Control: Trigger [10] | * Entropy Control: Trigger [10] | ||
* Entropy Control: Activation [15] | * Entropy Control: Activation [15] | ||
* Mega Appearance 3 [10] | |||
* Mega Stamina 3 [10] | * Mega Stamina 3 [10] | ||
* Resilience [5] | * Resilience [5] |
Revision as of 11:39, 19 July 2011
Glint as a Main
Entropic Glint
Notable features:
- Area control and disruption.
- Hard to hit, and hard to hurt.
- Can boobytrap zones in combat.
- No longer wholly reliant on guns for offense.
Gains
351 XP
- Starlance (Alt): 310 XP
- Session 1: 10 XP
- Session 2: 15 XP
- Session 3: 16 XP
Expenditures
163 XP (0 Unspent)
- Quantum 4 [24]
- Entropy Control 5 [79]
- Entropy Control: Trigger [10]
- Entropy Control: Activation [15]
- Mega Appearance 3 [10]
- Mega Stamina 3 [10]
- Resilience [5]
- Hardbody [5]
- Achilles Heel [5]
White Glint
Notable features:
- High mega-attributes and attributes, especially physicals.
- Hard to hit, and hard to hurt.
- Uses weapons for offense.
Gains
351 XP
- Starlance (Alt): 310 XP
- Session 1: 10 XP
- Session 2: 15 XP
- Session 3: 16 XP
Expenditures
163 XP (0 Unspent)
- Quantum 4 [24]
- Mega Stamina 4 [25]
- Gifted Stamina [5]
- Stamina Paragon [5]
- Stamina 10 [26]
- Resilience 2 [10]
- Hardbody [5]
- Mega Wits 5 [35]
- Gifted Wits [5]
- Wits Paragon[5]
- Wits 10 [18]
Bullet Hell Glint
Notable features:
- Uses a lot of weapons for offense, using Cyberkinesis and Telekinesis to aim multiple guns.
- Adept at subverting enemy weapons for own use.
- Cyberkinetic.
Gains
351 XP
- Starlance (Alt): 310 XP
- Session 1: 10 XP
- Session 2: 15 XP
- Session 3: 16 XP
Expenditures
162 XP (1 Unspent)
- Quantum 4 [24]
- Cyberkinesis 5 [79]
- Cyberkinesis: Activation [15]
- Mega Intelligence [6] (Gifted Intelligence)
- Intelligence Paragon [5]
- Intelligence 10 [32]