Difference between revisions of "Talk:Sengoku Amahara: Tactical Rules"

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*All units have a morale. Ashigaru are easier to rout than to kill all of. Monks are easier to kill than rout. Samurai come up somewhere in between.
 
*All units have a morale. Ashigaru are easier to rout than to kill all of. Monks are easier to kill than rout. Samurai come up somewhere in between.
 
*Flanking attacks and rear attacks are powerful, but difficult to pull off on most units due to everyone being in a line.
 
*Flanking attacks and rear attacks are powerful, but difficult to pull off on most units due to everyone being in a line.
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=Formations=
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Formation List
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'''Single Line''' <br>
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The most basic type of formation. All troops arrayed in a long single line for maximum frontage. Makes you harder to flank but offers few reserves and the like.
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'''Double Line''' <br>
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Two lines of troops. Usually missile troops in front and then melee troops behind, with the missile troops retreating behind the melee troops as the enemy draws close.
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'''Column''' <br>
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A fast moving formation, columns offer limited frontage but rapid movement around the battlefield or in strategic terrain. Can be fatal if you're caught in.
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'''Spear Point''' <br>
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'''Crane's Wing''' <br>
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'''Flying Geese''' <br>
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'''Reclining Dragon''' <br>
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'''Bark of the Pine Tree''' <br>
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'''Flying Bird''' <br>
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'''Cloud Dragon'''<br>

Revision as of 08:04, 15 July 2011

Sengoku Amahara

Notes

  • Commanders should be able to determine basic layout of armies going into battle; units can be placed in the center, the left wing, the right wing, the reserves, and/or some other combination of general positions.
  • Since armies are usually in lines, most units can only be engaged by one other unit.


  • Basic unit size is 100.
  • Battlefields are separated into small, manageable sectors with max x units per side.
  • One random roll at the start of a fight, and then the numbers return to default values as luck starts playing less of a roll in masses of troops beating up each other.
  • Horses allow movement between sectors and allow such movement to be intercepted.
  • All units have a morale. Ashigaru are easier to rout than to kill all of. Monks are easier to kill than rout. Samurai come up somewhere in between.
  • Flanking attacks and rear attacks are powerful, but difficult to pull off on most units due to everyone being in a line.

Formations

Formation List

Single Line
The most basic type of formation. All troops arrayed in a long single line for maximum frontage. Makes you harder to flank but offers few reserves and the like.

Double Line
Two lines of troops. Usually missile troops in front and then melee troops behind, with the missile troops retreating behind the melee troops as the enemy draws close.

Column
A fast moving formation, columns offer limited frontage but rapid movement around the battlefield or in strategic terrain. Can be fatal if you're caught in.

Spear Point

Crane's Wing

Flying Geese

Reclining Dragon

Bark of the Pine Tree

Flying Bird

Cloud Dragon