Tundra (Aberrant:Exile): Difference between revisions
No edit summary |
|||
Line 241: | Line 241: | ||
:+3 Attunement | :+3 Attunement | ||
*Mega Attributes ( | *Mega Attributes (4 NP) | ||
:+1 Mega-Wits | :+1 Mega-Wits | ||
:+1 Mega-Stamina | :+1 Mega-Stamina |
Revision as of 22:59, 4 July 2011
Vital Statistics
CODENAME: Tundra
Alias: Owen Mathers
Player: Kokuten
Allegiance: Eden Nova
Concept: Cool-Headed Investigator
Eruption: Threatening Situation
Nature Caregiver/Charmer
Virtue: Regain WP when you recieve tangible proof that you have helped another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.
Quantum: 5
- Quantum Pool: 45
Willpower: 10
Intiative: 9
Health
• [ ]x2 Bruised: -0
• [ ]x3 Hurt: -1
• [ ]x3 Injured: -2
• [ ]x2 Crippled: -4
• [ ]x1 Incapacitated
• [ ]Dead
Combat
Attacks
- Strike: Accuracy +0, Damage (4 + 2B), Difficulty +0
- Kick: Accuracy +0, Damage (4 + 4B), Difficulty +1
- Grapple: Accuracy +0, Damage (4 + 0B), Difficulty +0, holds target (Str + Might contests)
- Disarm: Accuracy +0, Damage (4 + 0B), Difficulty +1, disarming (damage successes apply to disarming the target if they exceed the target's Strength)
- Tackle: Accuracy +0, Damage (4 + 4B), Difficulty +1, Knockdown (+2 diff), no multiple actions
- Striking Smackdown: Accuracy +2, Damage (4 + 6B), Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions
- Grappling Smackdown: Accuracy +0, Damage (4 + 5B), Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions, holds target
Quantum Attacks
Elemental Mastery
[Mastered]
- Alter Temperature
- Effect: 50ºC/122ºF Alteration
- Duration: Maintenance
- Range(Area): 100 meters
- Description: Generates a field that can drastically reduce the temperature in a place.
- Blast
- Attack: d9
- Effect: d20 Lethal or d25 Bashing + 10 add.
- AP: 5
- Duration: Action
- Rate of Fire: 20
- Range(Area): 100 meters
- Description: Projects a block or shard of ice at a target.
- Imprison
- Attack: d12
- Effect: Hold target in ice with Might equal x2 successes rolled.
- Duration: Maintenance
- Range(Area): 100 meters
- Description: Causes snap freeze ice to imprison enemies.
- Shield
- Effect: Adds +10L/+10B
- Duration: Maintenance
- Range(Area): Self
- Description: Without Armor active, generates a solid frost wall to intercept attacks. With Armor active, the ice plates of Tundra's Ice Armor thicken.
- Storm
- Attack: d12
- Effect: d12 Lethal, and reduces enemies dice pools by 5.
- Duration: Concentration
- Range(Area): 100 meters at an area of 50 meters
- Description: Causes a violent blizzard to hamper everything within a certain radius.
[Unmastered]
- Crush
- Difficulty +1
- Double Cost
- Attack: d9
- Effect: d10 to move target in meters, x2 for Bashing damage inflicted, and reduces targets initiative by number of successes that round.
- Duration: Instant
- Range(Area): 100 meters
- Description: Envelops the target in ice and takes them towards the nearest hard surface.
- Enhance/Diminish
- Difficulty +1
- Double Cost
- Attack: d10
- Effect: 25% of Elemental Effect enhanced/diminished per success.
- Duration: Maintenance
- Range(Area): 100 meters at 100 meter radius
- Description: Has the ability regulate the effects of temperature based phenomenon.
- Propel
- Difficulty +1
- Double Cost
- Effect: Move at speeds of 30 meters per action, or 200 kph outside of combat.
- Duration: Maintenance
- Range(Area): Self
- Description: Creates a slick surface under Tundra's shoes and allows him to 'skate' over any solid surface at high speeds.
- Shaping
- Difficulty +1
- Double Cost
- Attack: d12
- Effect: Attack roll to use of offensively.
- Duration: Maintenance
- Range(Area): 50 meters (Special)
- Description: Able to reshape currently existing ice, or make ice shapes from nothing.
- Sphere
- Difficulty +1
- Double Cost
- Attack: d9
- Effect: d15 damage + 5 add.
- Duration: Instant
- Range(Area): Radius of 100 meters, area of 7 meters
- Description: Creates a violent explosion of ice shards outward.
Defense
Soak(Stamina + Mega-Sta): 3L/5B
- w/Armor: 9L/11B
- w/Shield: 13L/15B
- w/Armor+Shield: 19L/21B
Attributes/Abilities/Megas
Physical (3)
Strength: 4(Athletic)
Dexterity: 4(Coordinated)
- Drive 1
- Firearms 2
Stamina: 4(Enduring)
- Endurance 3
- Resistance 3
- Mega-Stamina [1]
Social (5)
Charisma: 3
- Etiqutte 2
Manipulation: 2
- Streetwise (Information) 3
- Interrogation 3
Appearance: 5(Pleasant)
- Style 2
Mental (7)
Wits: 5(Level-Headed)
- Rapport 2
- Tactics 2
- Mega Wits [2]
Intelligence: 5(Clear-Headed)
- Bureaucracy 2
- Computer 2
- Academics (Law) (Criminal Justice) 3
- Science (Biology) 2
- Science (Chemistry) 1
Perception: 4(Patient)
- Investigation (Deduction) 3
Backgrounds
7+5(NP) Background
- Attunement 3
- Backing(Law enforcement) 2
- Contacts 3
- Resources 3
- Node 2
Quantum
Armor[2]: Tundra is capable of forming a protective full-body set of Ice Armor to protect himself.
Elemental Mastery[5]: Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:
- Alter Temperature
- Blast
- Imprison
- Shield(Soak)
- Storm
Character
Taint
Permanent Points: 1
Temporary Points: 0
Aberrations:
Body Modifications
None
Merits
None
Equipment
None
Bonus Points
15 BP
- Willpower 10 [14]
- Resource 3 [1]
Nova Points
50 NP 2
- Quantum 1+[4]=5 (20 NP)
- Armor 2 (Ice/Cold) (4 NP)
- Elemental Mastery (Ice/Cold) 5 (15 NP)
- Alter Temperature
- Blast
- Imprison
- Shield
- Storm
- Attributes (6 NP)
- +2 Appearance
- +2 Dexterity
- +2 Intelligence
- +2 Stamina
- +2 Strength
- +2 Wits
- Backgrounds (1 NP)
- +2 Node
- +3 Attunement
- Mega Attributes (4 NP)
- +1 Mega-Wits
- +1 Mega-Stamina
Body Modifications
None
Experience
None