INTACT Ship Recognition Guide: Difference between revisions

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==Solar Federation==
===INTACT===
'''''London''-class Heavy Cruiser''' [http://www.mahq.net/mecha/gundam/0083/musai.jpg Image]<br>
:'''Agility:'''  3
:'''Speed:'''  3
:'''Electronics:'''  3
:'''Stealth:'''  2
:'''Armor:'''  4 / 7 / 10
::'''Shields:'''  2
:'''Durability:'''  30
:'''Armament'''
::*4 Beam Cannons
::*3 Antiship Missile Launchers
::*6 Burst Cannons
::*1 Scattering Beam PD Array
:'''Small Craft'''
::*12 mobile suits
::*2 Marine assault shuttles
:Vessels such the SFS ''Calais'' are heavy cruisers designed for long-range unsupported operations.  They have large stores and fuel capacity, as well as a scaled down version of the battleship drive system and weapon emplacements.  These ships also have superior sensors and ECM system compared to the rest of the fleet, as well as large suit hangars.  Unfortunately, the armor on the ''London''-class is fairly weak for its size, and they must rely on ECM and superior range to survive a capital ship onslaught.
==League of Outer Stars==
===Saggitan Union===
'''''Cascade''-series Main Battle Carrier<br>
:'''Agility:'''  3
:'''Speed:'''  2
:'''Electronics:'''  4
:'''Stealth:'''  2
:'''Armor:'''  4 / 7 / 10
::'''Shields:'''  3
:'''Durability:'''  22
:'''Armament'''
::*1 Beam Cannon
::*12 Antiship Missile Launchers
::*1 Burst Cannon
::*4 Drone Controllers
::*1 Laser PD Array
:'''Small Craft'''
::*12 mobile suits
::*2 hangar pods, each of which can hold 3 mobile suits or 1 mobile armor/super robot.
::*1-3 Marine assault or utility shuttles (only 1 may be carried internally)
:'''Special'''
::*Transient Diffuser
:
==Pirate and Local Militias==
'''''Skinner''-class Escort''' [http://mahq.net/mecha/gundam/seed/drake.jpg Image]<br>
:'''Agility:'''  4
:'''Speed:'''  3
:'''Electronics:'''  1
:'''Stealth:'''  1
:'''Armor:'''  2 / 5 / 7
::'''Shields:'''  1
:'''Durability:'''  10
:'''Armament'''
::*6 Torpedo Tubes
::*3 Turreted Autorails
::*4 Cluster Missile Pods
::*1 Laser PD Array
:'''Small Craft'''
::*Up to 2 mobile suits may be carried externally
The ''Skinner'' class is an old patrol ship built en-masse by the Space Independence Alliance.  Lightly armed with a trio of large-caliber autocannons for mobile suit defense, their torpedoes can still pose a threat to larger ships.  Obsolete in the new SolFed fleet, most of these craft were refitted with a jump drive to give them interstellar range and moved to outsystem colonies for local defense, where a substantial number eventually went rogue or were captured by pirates.  As such they represent a fairly typical light pirate ship.
==Civilian==
===Seraphim===
[[Image:W-Y_frigate.jpg|thumb|A typical ''Naamah'' 'Research Frigate']]
[[Image:W-Y_frigate.jpg|thumb|A typical ''Naamah'' 'Research Frigate']]
'''''Naamah''-class Research Frigate''' (stats represent typical militarized version)<br>
'''''Naamah''-class Research Frigate''' (stats represent typical militarized version)<br>
:'''Agility:'''  2
:'''Agility:'''  3
:'''Speed:'''  2
:'''Speed:'''  3
:'''Electronics:'''  3
:'''Electronics:'''  3
:'''Stealth:'''  2
:'''Stealth:'''  2
Line 14: Line 82:
::*1 Laser PD Array
::*1 Laser PD Array
:'''Small Craft'''
:'''Small Craft'''
::Up to 6 mobile suits
::*Up to 6 mobile suits
:The ''Naamah'' is the standard Seraphim interstellar transport, a versatile design that entered service twenty years ago to replace the various prewar ships that the Seraphim were using at the time.  Capable of atmospheric descent using onboard countergrav, rugged landing gear for rough-field landings and with large fuel reserves, the ''Naamah'' is ideal for use out in the Rim and beyond.  Its hull is a fairly conventional cruciform shape, with fusion drives, CWD generator and fuel bunkerage in the the after block.  The two side blocks are independently self-contained living and operations sections, each with sufficient environmental hardware to support the entire ship.  The bow block is the largest, consisting mostly of a spacious modular mission bay with the ship's primary sensors at the nose.
:The ''Naamah'' is the standard Seraphim interstellar transport, a versatile design that entered service twenty years ago to replace the various prewar ships that the Seraphim were using at the time.  Capable of atmospheric descent using onboard countergrav, rugged landing gear for rough-field landings and with large fuel reserves, the ''Naamah'' is ideal for use out in the Rim and beyond.  Its hull is a fairly conventional cruciform shape, with fusion drives, CWD generator and fuel bunkerage in the the after block.  The two side blocks are independently self-contained living and operations sections, each with sufficient environmental hardware to support the entire ship.  The bow block is the largest, consisting mostly of a spacious modular mission bay with the ship's primary sensors at the nose.
:A large number of ''Naamahs'' have been built, mostly for the Seraphim though an increasing number (often older, second-hand hulls) have entered service with other governments, organizations or private owners.  The 'mission module' design lends itself to easy modification for more specialist roles.  These frigates also serve as surrogate warships for the Seraphim, factory fitted to include combat-rated shielding, enhanced electronics and multiple weapons and typically acting as motherships for 4 to 6 mobile suits.  While these ships cannot compete with purpose-designed warships in direct combat, they are capable enough to protect Seraphim interests in the various brushfire conflicts of the known galaxy.
:A large number of ''Naamahs'' have been built, mostly for the Seraphim though an increasing number (often older, second-hand hulls) have entered service with other governments, organizations or private owners.  The 'mission module' design lends itself to easy modification for more specialist roles.  These frigates also serve as surrogate warships for the Seraphim, factory fitted to include combat-rated shielding, enhanced electronics and multiple weapons and typically acting as motherships for 4 to 6 mobile suits.  While these ships cannot compete with purpose-designed warships in direct combat, they are capable enough to protect Seraphim interests in the various brushfire conflicts of the known galaxy.


[[category:More Robot Wars]]
[[category:More Robot Wars]]

Revision as of 02:57, 4 March 2011

Solar Federation

INTACT

London-class Heavy Cruiser Image

Agility: 3
Speed: 3
Electronics: 3
Stealth: 2
Armor: 4 / 7 / 10
Shields: 2
Durability: 30
Armament
  • 4 Beam Cannons
  • 3 Antiship Missile Launchers
  • 6 Burst Cannons
  • 1 Scattering Beam PD Array
Small Craft
  • 12 mobile suits
  • 2 Marine assault shuttles
Vessels such the SFS Calais are heavy cruisers designed for long-range unsupported operations. They have large stores and fuel capacity, as well as a scaled down version of the battleship drive system and weapon emplacements. These ships also have superior sensors and ECM system compared to the rest of the fleet, as well as large suit hangars. Unfortunately, the armor on the London-class is fairly weak for its size, and they must rely on ECM and superior range to survive a capital ship onslaught.

League of Outer Stars

Saggitan Union

Cascade-series Main Battle Carrier

Agility: 3
Speed: 2
Electronics: 4
Stealth: 2
Armor: 4 / 7 / 10
Shields: 3
Durability: 22
Armament
  • 1 Beam Cannon
  • 12 Antiship Missile Launchers
  • 1 Burst Cannon
  • 4 Drone Controllers
  • 1 Laser PD Array
Small Craft
  • 12 mobile suits
  • 2 hangar pods, each of which can hold 3 mobile suits or 1 mobile armor/super robot.
  • 1-3 Marine assault or utility shuttles (only 1 may be carried internally)
Special
  • Transient Diffuser


Pirate and Local Militias

Skinner-class Escort Image

Agility: 4
Speed: 3
Electronics: 1
Stealth: 1
Armor: 2 / 5 / 7
Shields: 1
Durability: 10
Armament
  • 6 Torpedo Tubes
  • 3 Turreted Autorails
  • 4 Cluster Missile Pods
  • 1 Laser PD Array
Small Craft
  • Up to 2 mobile suits may be carried externally

The Skinner class is an old patrol ship built en-masse by the Space Independence Alliance. Lightly armed with a trio of large-caliber autocannons for mobile suit defense, their torpedoes can still pose a threat to larger ships. Obsolete in the new SolFed fleet, most of these craft were refitted with a jump drive to give them interstellar range and moved to outsystem colonies for local defense, where a substantial number eventually went rogue or were captured by pirates. As such they represent a fairly typical light pirate ship.

Civilian

Seraphim

A typical Naamah 'Research Frigate'

Naamah-class Research Frigate (stats represent typical militarized version)

Agility: 3
Speed: 3
Electronics: 3
Stealth: 2
Armor: 3 / 5 / 7
Shields: 2
Durability: 10
Armament
  • 1 Pulse Cannon (concealed)
  • 4 Antiship Missile Launchers
  • 3 Burst Cannons
  • 1 Laser PD Array
Small Craft
  • Up to 6 mobile suits
The Naamah is the standard Seraphim interstellar transport, a versatile design that entered service twenty years ago to replace the various prewar ships that the Seraphim were using at the time. Capable of atmospheric descent using onboard countergrav, rugged landing gear for rough-field landings and with large fuel reserves, the Naamah is ideal for use out in the Rim and beyond. Its hull is a fairly conventional cruciform shape, with fusion drives, CWD generator and fuel bunkerage in the the after block. The two side blocks are independently self-contained living and operations sections, each with sufficient environmental hardware to support the entire ship. The bow block is the largest, consisting mostly of a spacious modular mission bay with the ship's primary sensors at the nose.
A large number of Naamahs have been built, mostly for the Seraphim though an increasing number (often older, second-hand hulls) have entered service with other governments, organizations or private owners. The 'mission module' design lends itself to easy modification for more specialist roles. These frigates also serve as surrogate warships for the Seraphim, factory fitted to include combat-rated shielding, enhanced electronics and multiple weapons and typically acting as motherships for 4 to 6 mobile suits. While these ships cannot compete with purpose-designed warships in direct combat, they are capable enough to protect Seraphim interests in the various brushfire conflicts of the known galaxy.