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'''Name:''' Alexander Vincent<br>
'''Name:''' Alexander Vincent<br>
'''Codename:''' The Mechanic<br>
'''Codename:''' The Mechanic<br>
'''Eruption Type:''' Semi-Deliberate<br>
'''Eruption Type:''' Revelation<br>
'''Concept:''' Pulp Fiction Inventor<br>
'''Concept:''' Pulp Fiction Inventor<br>
'''Virtue:''' Caregiver: Regain WP when you receive tangible proof that you have helped another.<br>
'''Virtue:''' Caregiver: Regain WP when you receive tangible proof that you have helped another.<br>
'''Vice:''' Hedonist: Spend WP to resist indulging in your chosen pleasure. Regain WP if indulging in such is obviously a bad idea.<br>
'''Vice:''' Hedonist: Spend WP to resist indulging in your chosen pleasure. Regain WP if indulging in such is obviously a bad idea.<br>
'''Allegiance''': European Union Liaison<br>
'''Allegiance''': United Nations Space Command<br>
===Description===
===Description===
Alexander Vincent is a short (5'5"), lithe young man with shoulder length blonde hair and deep green eyes, even dormed down he has pale, nearly perfect skin. Normally he wears either his UNSC uniform or a tight t-shirt with a nerdy text on it and tight jeans.<br>
<br>
Personality wise he is somewhat retiring and likes to spend considerable amounts of time either working or playing computer games. Aside from that he likes sitting in the ship bar playing coy and waiting for someone to pick him up. That said he not only has a strong work-ethic, but feels that his abilities obligate him to help others where he can. To that end he also feels obliged not to be an asshole to people, just because he's more capable in various ways.


==Stats==
==Stats==
Line 33: Line 36:
Perception: ●●●●● (Observant) ● (High End Electromagnetic Scan)
Perception: ●●●●● (Observant) ● (High End Electromagnetic Scan)
:Awareness: 3
:Awareness: 3
:Gunnery: 0
:Investigation: 0
:Investigation: 0
Intelligence: ●●●●● (Bookworm) ●●●●● (Engineering Prodigy)
Intelligence: ●●●●● (Bookworm) ●●●●● (Engineering Prodigy; Analyze Weakness)
:Academics [History]: 1
:Academics [History]: 1
:Bureaucracy: 1
:Bureaucracy: 1
:Computer: 5
:Computer: 5
:Engineering: 5 (Spacesuit Maintenance +1; Vehicles)
:Engineering [Aerospace]: 5 (Spacesuit Maintenance +1)
:Engineering [Electronics]: 3
:Engineering [Robotics]: 3
:Intrusion: 1
:Intrusion: 1
:Linguistics: 3 (English; English (Technical), Mandarin Chinese, Written Chinese (Technical), Spanish)
:Linguistics: 3 (English; English (Technical), Mandarin Chinese, Written Chinese (Technical), Spanish)
Line 53: Line 59:
:Intimidation: 0
:Intimidation: 0
:Style: 3 (Smoking hot)
:Style: 3 (Smoking hot)
Manipulation:
Manipulation: ●●
:Diplomacy: 0
:Diplomacy: 0
:Interrogation: 0
:Interrogation: 0
Line 62: Line 68:
:Command: 0
:Command: 0
:Etiquette: 0
:Etiquette: 0
:Instruction: 0
:Perform: 0
:Perform: 0


Line 70: Line 77:
Quantum Energy: 45 (45)<br>
Quantum Energy: 45 (45)<br>
Quantum: ●●●●●<br>
Quantum: ●●●●●<br>
Taint: ●●●●<br>
Taint: ●●●<br>
Soak:
Soak:
:Natural 7B/6L
:Natural 7B/6L
Line 84: Line 91:


====Health Levels====
====Health Levels====
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Bruised, -0
Line 90: Line 98:
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Bruised, -0
:[ ]: Hurt, -1
:[ ]: Hurt, -1
:[ ]: Hurt, -1
:[ ]: Injured, -1
:[ ]: Injured, -1
Line 107: Line 116:
:Mega-Perception ● (High End Electromagnetic Scan)
:Mega-Perception ● (High End Electromagnetic Scan)
::High End Electromagnetic Scan: By spending 1 Quantum he may see through and inside an object up to 120 meters away.
::High End Electromagnetic Scan: By spending 1 Quantum he may see through and inside an object up to 120 meters away.
:Mega-Intelligence ●●●●● (Engineering Prodigy)
:Mega-Intelligence ●●●●● (Engineering Prodigy; Analyze Weakness)
::Engineering Prodigy: Add dice equivalent to Mega-Intelligence to any engineering roll.
::Analyze Weakness: Roll intelligence then again a number of dice equal to your successes to strengthen or weaken a system.
::Engineering Prodigy: Add an amount of dice equivalent to Mega-Intelligence to any engineering roll.
:Mega-Wits ● (Quickness)
:Mega-Wits ● (Quickness)
::One additional action each round
::One additional action each round
Line 119: Line 129:
::Shape Alteration: Wits + MM roll lets you permanently mould things at touch range.
::Shape Alteration: Wits + MM roll lets you permanently mould things at touch range.
:Body Modification
:Body Modification
::2 Levels of Redundant Organs
::3 Levels of Redundant Organs
:::2 x-2 HL and 4 x -4HL
:::2 x-2 HL and 4 x -4HL
:::1 x-0 HL and 1 x -1HL


===Backgrounds===
===Backgrounds===
:Eufiber: ●●●●●
:Eufiber:
:Dormancy:
:Dormancy: ●●●●●
:Node: ●●
:Node: ●●


Line 130: Line 141:


===Taints===
===Taints===
4 Taint points
3 Taint points
:Androgynous (Bishounen look)
:Androgynous (Bishounen look)
:Aberrant Eyes (Anime eyes)


==Bookkeeping==
==Bookkeeping==
===Construction Track===
===Construction Track===
:Will 10: -14 BP
:Will 10: -14 BP
:Background +1: -1BP
:Background +1: -1BP
:Attributes +7: -3.5 NP
:Attributes +8: -4 NP
:: Dexterity +1
:: Dexterity +1
:: Stamina +1
:: Stamina +1
Line 145: Line 154:
:: Intelligence +1
:: Intelligence +1
:: Wits +2
:: Wits +2
:Quantum 5: -11NP (Three tainted)
:: Manipulation +1
:Quantum 5: -14NP (two tainted)
:Mega-Perception 1: -2NP
:Mega-Perception 1: -2NP
:Mega-Intelligence 5: -10NP
:Mega-Intelligence 5: -10NP
::Analyze Weakness: -1NP
:Mega-Wits 1: -2NP
:Mega-Wits 1: -2NP
:Molecular Manipulation 5: -15NP
:Molecular Manipulation 5: -15NP
:Additional Skill Points 6: -1.5NP
:Additional Skill Points 12: -2 NP
:: Computer +2
:: Computer +2
:: Engineering +2
:: Engineering [Aerospace] +2
:: Engineering [Electronics]: +3
:: Engineering [Robotics]: +3
:: Science [Materials Science] +2
:: Science [Materials Science] +2
:Body Modification (Redundant Organs) 2: (4 taint XP)
:Body Modification (Redundant Organs) 3: (6 taint XP)


===XP Track===
===XP Track===
Line 163: Line 176:


==Background Story==
==Background Story==
Alexander Vincent was born in 1998 in Hicksville Nebraska, where his short stature and nerdish way made him a target of bullies and his father's derision. Things didn't get much better when he realised that he was a bisexual, though he tried his best to deny this while he lived at home. The day that he turned 18 he left for California.
After gaining a scholarship to UC Berkeley he began studying electrical engineering, but he always felt things weren't going so well. During one particularly strenuous period he began experiencing massively powerful headaches, until suddenly he found that the seemingly impossible assignments he'd struggled with for so long were now very simple. Of course when he also solved a certain very difficult technical issue it soon became clear that he'd erupted.
Naturally the engineering companies were lining up to sign him on, but he wound up working for NASA helping design the next generation of spacecraft. In his spare time he was also busy designing cheap computers and programs for use in poor countries. Thus combining his desire to help mankind into space, with his desire to help them right here on the ground. It was this desire that got him involved with the United Nations and eventually the United Nations Space Command.
As a part of the design staff for ISV Unity Alexander was very helpful in pointing out weaknesses, but also in doing quick on the spot repairs of the prototypes. It therefore seemed like a good idea to include him on the crew, and indeed he was quite excited about the idea. Overall he did a good job of trying to fit in with the rest of the crew, striking a particularly good tone with the Captain.

Revision as of 09:57, 20 January 2011

Chief Mechanic Alexander Vincent

Basics

Name: Alexander Vincent
Codename: The Mechanic
Eruption Type: Revelation
Concept: Pulp Fiction Inventor
Virtue: Caregiver: Regain WP when you receive tangible proof that you have helped another.
Vice: Hedonist: Spend WP to resist indulging in your chosen pleasure. Regain WP if indulging in such is obviously a bad idea.
Allegiance: United Nations Space Command

Description

Alexander Vincent is a short (5'5"), lithe young man with shoulder length blonde hair and deep green eyes, even dormed down he has pale, nearly perfect skin. Normally he wears either his UNSC uniform or a tight t-shirt with a nerdy text on it and tight jeans.

Personality wise he is somewhat retiring and likes to spend considerable amounts of time either working or playing computer games. Aside from that he likes sitting in the ship bar playing coy and waiting for someone to pick him up. That said he not only has a strong work-ethic, but feels that his abilities obligate him to help others where he can. To that end he also feels obliged not to be an asshole to people, just because he's more capable in various ways.

Stats

Attributes/Abilities

Physical (3)

Strength: ●

Brawl: 0
Melee: 0
Might: 0

Dexterity: ●●●●● (Nimble)

Athletics: 3 (Dodging)
Drive: 1
Firearms: 1
Heavy Weapons: 1
Legerdemain: 0
Martial Arts: 0
Microgravity Ops: 1
Pilot: 1
Stealth: 0

Stamina: ●●

Endurance: 3 [free]
Resistance: 3 [free]

Mental (7)

Perception: ●●●●● (Observant) ● (High End Electromagnetic Scan)

Awareness: 3
Gunnery: 0
Investigation: 0

Intelligence: ●●●●● (Bookworm) ●●●●● (Engineering Prodigy; Analyze Weakness)

Academics [History]: 1
Bureaucracy: 1
Computer: 5
Engineering [Aerospace]: 5 (Spacesuit Maintenance +1)
Engineering [Electronics]: 3
Engineering [Robotics]: 3
Intrusion: 1
Linguistics: 3 (English; English (Technical), Mandarin Chinese, Written Chinese (Technical), Spanish)
Science [Materials Science]: 5
Medicine: 1
Survival: 0

Wits: ●●●●● (Creative) ● (Quickness)

Arts: 0
Biz: 0
Rapport: 0
Tactics: 3 (Retreat)

Social (5)

Appearance: ●●●●● (Bishonen)

Intimidation: 0
Style: 3 (Smoking hot)

Manipulation: ●●

Diplomacy: 0
Interrogation: 0
Streetwise: 0
Subterfuge: 0

Charisma: ●●

Animal Training: 0
Command: 0
Etiquette: 0
Instruction: 0
Perform: 0

Other

Initiative: +11
Movement: walk 7m, run 17m, sprint 35m
Willpower: 10 (10)
Quantum Energy: 45 (45)
Quantum: ●●●●●
Taint: ●●●
Soak:

Natural 7B/6L
Second Skin 10+4B / 10+3L

Attacks

Strike: d5, +0 difficulty, 4B
Kick: d5, +1 difficulty, 5B
Clinch: d5, +0 difficulty, 4B
Tackle: d5, +1 difficulty, 5B, both roll athletics at +2 diff or suffer knockdown, target destabilised (+1 diff for next turn) on success
Block: d5
Dodge: d8

Health Levels

[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Bruised, -0
[ ]: Hurt, -1
[ ]: Hurt, -1
[ ]: Injured, -1
[ ]: Wounded, -2
[ ]: Wounded, -2
[ ]: Wounded, -2
[ ]: Maimed, -3
[ ]: Crippled, -4
[ ]: Crippled, -4
[ ]: Crippled, -4
[ ]: Crippled, -4
[ ]: Crippled, -4
[ ]: Incapacitated
Dead

Powers

Mega-Perception ● (High End Electromagnetic Scan)
High End Electromagnetic Scan: By spending 1 Quantum he may see through and inside an object up to 120 meters away.
Mega-Intelligence ●●●●● (Engineering Prodigy; Analyze Weakness)
Analyze Weakness: Roll intelligence then again a number of dice equal to your successes to strengthen or weaken a system.
Engineering Prodigy: Add an amount of dice equivalent to Mega-Intelligence to any engineering roll.
Mega-Wits ● (Quickness)
One additional action each round
Molecular Manipulation ●●●●●
On a Per + MM roll he may identify the chemical composition and properties of any object up to 200 meters away
Animation: Animate objects with a Man + MM roll.
Destruction: On Dex + MM roll inflict 10L damage on inanimate objects up to 100 meters away
Molecular Alteration: Int + MM roll lets you temporarily change and transform stuff up to 50M away.
Second Skin: Soak +10B +10L with
Shape Alteration: Wits + MM roll lets you permanently mould things at touch range.
Body Modification
3 Levels of Redundant Organs
2 x-2 HL and 4 x -4HL
1 x-0 HL and 1 x -1HL

Backgrounds

Eufiber: ●
Dormancy: ●●●●●
Node: ●●

Merits/Flaws

Taints

3 Taint points

Androgynous (Bishounen look)

Bookkeeping

Construction Track

Will 10: -14 BP
Background +1: -1BP
Attributes +8: -4 NP
Dexterity +1
Stamina +1
Perception +2
Intelligence +1
Wits +2
Manipulation +1
Quantum 5: -14NP (two tainted)
Mega-Perception 1: -2NP
Mega-Intelligence 5: -10NP
Analyze Weakness: -1NP
Mega-Wits 1: -2NP
Molecular Manipulation 5: -15NP
Additional Skill Points 12: -2 NP
Computer +2
Engineering [Aerospace] +2
Engineering [Electronics]: +3
Engineering [Robotics]: +3
Science [Materials Science] +2
Body Modification (Redundant Organs) 3: (6 taint XP)

XP Track

XP Planning

Lessons Learned

Background Story

Alexander Vincent was born in 1998 in Hicksville Nebraska, where his short stature and nerdish way made him a target of bullies and his father's derision. Things didn't get much better when he realised that he was a bisexual, though he tried his best to deny this while he lived at home. The day that he turned 18 he left for California.

After gaining a scholarship to UC Berkeley he began studying electrical engineering, but he always felt things weren't going so well. During one particularly strenuous period he began experiencing massively powerful headaches, until suddenly he found that the seemingly impossible assignments he'd struggled with for so long were now very simple. Of course when he also solved a certain very difficult technical issue it soon became clear that he'd erupted.

Naturally the engineering companies were lining up to sign him on, but he wound up working for NASA helping design the next generation of spacecraft. In his spare time he was also busy designing cheap computers and programs for use in poor countries. Thus combining his desire to help mankind into space, with his desire to help them right here on the ground. It was this desire that got him involved with the United Nations and eventually the United Nations Space Command.

As a part of the design staff for ISV Unity Alexander was very helpful in pointing out weaknesses, but also in doing quick on the spot repairs of the prototypes. It therefore seemed like a good idea to include him on the crew, and indeed he was quite excited about the idea. Overall he did a good job of trying to fit in with the rest of the crew, striking a particularly good tone with the Captain.