Zen (Aberrant 2.0): Difference between revisions
No edit summary |
|||
Line 3: | Line 3: | ||
'''Alias:''' Stephen DuPont<br> | '''Alias:''' Stephen DuPont<br> | ||
'''Player:''' Exhack<br> | '''Player:''' Exhack<br> | ||
'''Allegiance:''' | '''Allegiance:''' Utopian Peacekeeping Force<br> | ||
'''Concept:''' Aging Utopian Futurist, ''also'' The Dude<br> | '''Concept:''' Aging Utopian Futurist, ''also'' The Dude<br> | ||
'''Eruption''': Excitement<br> | '''Eruption''': Excitement<br> | ||
Line 27: | Line 27: | ||
'''Strength:''' 2<br> | '''Strength:''' 2<br> | ||
:Brawl 1 | :Brawl 1 | ||
'''Dexterity:''' 4<br> | '''Dexterity:''' 4 (Coordinated)<br> | ||
:Firearms 3 (+2 Pistols) | :Firearms 3 (+2 Pistols) | ||
:Drive 3 | :Drive 3 | ||
Line 40: | Line 40: | ||
:Instruction 3 | :Instruction 3 | ||
:Command 1 | :Command 1 | ||
'''Manipulation:''' 5<br> | '''Manipulation:''' 5 (Cunning)<br> | ||
:Subterfuge 2 | :Subterfuge 2 | ||
'''Appearance:''' 2<br> | '''Appearance:''' 2<br> | ||
Line 46: | Line 46: | ||
===Mental(7)=== | ===Mental(7)=== | ||
'''Wits:''' 5<br> | '''Wits:''' 5 (Ingenious)<br> | ||
:Rapport 4 | :Rapport 4 | ||
:Tactics 5 (Cyberwarfare +1) | :Tactics 5 (Cyberwarfare +1) | ||
'''Intelligence:''' 5<br> | '''Intelligence:''' 5 (Rational)<br> | ||
:Computer 5 | :Computer 5 | ||
:Academics (Philosophy) 2 | :Academics (Philosophy) 2 | ||
Line 86: | Line 86: | ||
===Attacks=== | ===Attacks=== | ||
:Punch (Attack: d5 | :Punch (Attack: d5 Damage: d2B) | ||
===Defense=== | ===Defense=== |
Revision as of 14:53, 15 January 2011
Vital Statistics
CODENAME: Zen
Alias: Stephen DuPont
Player: Exhack
Allegiance: Utopian Peacekeeping Force
Concept: Aging Utopian Futurist, also The Dude
Eruption: Excitement
Nature Architect/Perfectionist
Virtue: Regain WP when your character takes a concrete step towards realizing his greater goal.
Vice: Spend WP to trust a hastily-put-together plan or jury-rigged system. Regain WP when you end up going without because of this insistence on a perfect plan (or mechanism) or none at all.
Quantum: 1+3
- Quantum Pool: 60
Willpower: 9
Health
Mega-Stamina eliminates ? points of wound penalty
• [ ]x5 Bruised: -0
• [ ]x2 Hurt: -1
• [ ]x2 Injured: -2
• [ ]x1 Crippled: -4
• [ ]x1 Incapacitated
• [ ]Dead
Attributes/Abilities/Megas
Physical (3)
Strength: 2
- Brawl 1
Dexterity: 4 (Coordinated)
- Firearms 3 (+2 Pistols)
- Drive 3
- Athletics 5
Stamina: 2
- Endurance 3
- Resistance 3
Social(5)
Charisma: 3
- Etiquette 2
- Instruction 3
- Command 1
Manipulation: 5 (Cunning)
- Subterfuge 2
Appearance: 2
- Style 3
Mental(7)
Wits: 5 (Ingenious)
- Rapport 4
- Tactics 5 (Cyberwarfare +1)
Intelligence: 5 (Rational)
- Computer 5
- Academics (Philosophy) 2
- Engineering (Computer) 5
- Science (Quantum Theory) 5
- Linguistics (English, French, Japanese) 2
Perception: 2
Backgrounds
Node 5
Contacts: 3
Influence: 3
Cipher: 4
Allies: 1
Eufiber: 1
Resources: 5
Quantum
Mega Manipulation [1]
Mega Wits [1]
Mega Intelligence [2]
- Taint Resistance: The Nova subtracts their Mega Intelligence value from any Taint gained from the Node background.
Cyberkinesis [4]
- Range: (Quantum + Cyberkinesis) x 10 Meters; Area: Special; Duration: Special; Effect: Controls computers and machines. ; Multiple Actions: Yes
- Control: (Manipulation + Cyberkinesis)
- Control machines, including purely mechanical ones.
- Fool: (Manipulation + Cyberkinesis)
- Trick security, surveillance and communications devices.
- Reprogram (Intelligence + Cyberkinesis)
- Forcibly alter the software or firmware of computerized devices.
- Overload (Wits + Cyberkinesis)
- Cause devices to jam or seize up.
Combat
Attacks
- Punch (Attack: d5 Damage: d2B)
Defense
Soak (Aggravated/Lethal/Bashing): 2A/7L/9B
- w/+2L/4B (Stamina)
- w/+2A/4L/4B/ (Quantum Natural Soak)
- w/1L/1B (Eufiber)
Character
Taint
Permanent Points: 1 (3 -2)
Temporary Points: 0
Aberrations:
- Anima Banner - Art Nouveau/Web 2.0 imagery and binary code splash around the Nova while he uses a power.
Body Modifications
Bonus Points
Background: Eufiber (1), Allies (1), Cipher (3)
Willpower (6)
Abilities: Engineering (Computer) (4)
Nova Points
Abilities (4): Athletics, Physics (Quantum Theory), Drive, Tactics, Rapport, Style, Linguistics
Attributes (3): Dexterity, Intelligence, Wits, Manipulation
Backgrounds (2): Resources, Node
Mega Attribute (8): Wits [1], Intelligence [2], Manipulation [1]
Quantum [3] (15)
Enhancements (1)
Cyberkinesis [4] (12)