Ezo Republic: Difference between revisions
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'''Endurance''': 4<br> | '''Endurance''': 4<br> | ||
'''Special''': 3<br> | '''Special''': 3<br> | ||
===Glory Abilities=== | ===Glory Abilities=== | ||
'''Jewel Eye'''<br> | |||
'''Red Comet'''<br> | |||
'''Curtain Fire'''<br> | |||
[[Glories#Nations|''Back'']] | [[Glories#Nations|''Back'']] | ||
[[Category:Post War Glories]] | [[Category:Post War Glories]] |
Revision as of 23:53, 11 January 2011
The Ezo Republic is an island nation situated in the North Mauridian, near the Arctic Circle. It is the most northerly member state of the Intercontinental Alliance and of the Yamato Commonwealth. The latter is possible as the Emperor of Yamato is recognised as a religious and traditional figure rather than political figure.
Population - 9.5 million
Capital - Kazehana
History
Throughout the mid 20th century, a contentious and mercurial series of governments gradually and unsteadily navigated the small country away from its early foundation of resource extraction to a more modern knowledge and service-based economy. The formation of the Intercontinental Alliance spurred a brief period of investment during the 80's which matured this transformation and put Ezo's educational and technological base on a world class level. During the Great War, Ezo found itself most relevant in terms of isolation and geographical placement, hosting foreign ships, aircraft, signals intelligence, and a variety of other assets. Union efforts to disrupt these operations soon scaled up to complete naval interdiction and considerable strategic bombing, with devastating consequences. By the war's climax, bombing and blockade had completely destroyed the economy, directly or indirectly caused hundreds of thousands of deaths and brought about hardship unknown to living memory. Developments along other fronts of the war had also rendered the state strategically irrelevant - the sole virtue that averted what would have been an easy Union invasion. It was thus with very little to lose that Ezo pitched the last of its resources and the bulk of its intellectual capital into the Juno Project.
For a country of such limited means (at that point in the war, almost no means at all), Ezo produced a remarkable level of contribution to research efforts. Ezo was the least and most recently developed of the allies and as a result, magic had not fallen to the wayside as much as it had in the other countries. In many cases, living sources and practitioners could still be found from the Ezo traditions where others had to resort to old texts and historic accounts. Many of the geomantic and procedural specifications of the Ritual of Empowerment draw from Shinto and Kagura. Subsequently, Ezo's research into the subject appears to have returned further to these roots. Following the success of Mary Koo, the Ezo Republic quickly established its own ritual sites and soon deployed its first Glory.
After winning the war, Ezo was faced with the colossal endeavor of rebuilding its shattered infrastructure whilst maintaining its post-war occupation obligations. Ezo inherited an almagation of several Union colonies on Estvan.
Geography
Ezo has short, mild summers; long, snowy and bitterly cold winters; and a short but vibrant spring. Its southern waters (and thus the port of Kazehana) are ice free year round.
Military
Military: C
Occupation Index: 3
The national military of the Ezo Republic is the Ezo Republican Defence Force. Prior to the war, despite involvement in the Alliance, it had been an unambitious force, centered around the usual staples of anti-submarine operations and air defence. The ERDF's performance during the Great War itself is generally considered to have been good, considering the circumstances, as air sorties continued to the end of the conflict. Nevertheless, the Union's overwhelming numbers meant that the force as a whole failed in its mission to meaningfully defend the island.
Military Equipment
ERS Impossible Request
Originally a 46,000 ton Bell Zephyr-class nuclear-powered aircraft carrier of the Archduchy of Kanon which survived the war and was handed over to the Ezo Republic as a part of some incredibly complex negotiations over the Second Structured Reparations Plan. Rather than scrap or sell the ship as everyone expected however, Ezo elected to finish the vessel where it was and commissioned it. For a military the size of the ERDF, the rather (unfortunately) aptly named Impossible Request is a disproportionate financial and logistical burden, yet the force has faithfully funded the creation of a proper CVBG around the ship. Most analysts find the investment rather inconsistent with Ezo's defensive requirements and as such the project has drawn some suspicion.
''-class destroyer
RIFL Valkyria
A powerful twin-engine multi-role fighter that was the air superiority staple for several nations within the Pan-Glevis Union. Many of these aircraft survived the final months of the war as commanders refused to commit them against glories without a plan. As a result, numerous examples have passed into Allied hands through outright capture or as reparations.
Saioji Type 495 舞-fighter
An indigenous fighter aircraft roughly analogous in concept and capability to the Saab Gripen.
Type 1818 main battle tank
Economy
GNP: D
Trade: B
Research
Research: A
Academic Links: C
Locations
Karen Test Site
Yasuragi Shrine
Amahara Shrine
Glories
Jewel Eye
Stability: 3
Power: 5
Endurance: 4
Special: 3
Glory Abilities
Jewel Eye
Red Comet
Curtain Fire