Arcus Prima: Difference between revisions

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::Some members of Tempus Spatium have extremely strong links to other parties:  Conflicting Loyalties (-5)
::Some members of Tempus Spatium have extremely strong links to other parties:  Conflicting Loyalties (-5)
::Can't talk, snuggling up to hot technocratic powersuit girls:  Rogue Cabals (-5)
::Can't talk, snuggling up to hot technocratic powersuit girls:  Rogue Cabals (-5)
==Realm Affairs==
'''Quint Requirements''' 110/Week <br>
'''Nolds'''
:Hassletine House - 50
:Proteuspad - 15
:Shrine - 15


==Old Stuff==
==Old Stuff==

Revision as of 01:09, 5 December 2010

The Chantryrealm

Atmosphere
Isle of Marmo (Chateau Stang): Spooky (-5)
Isle Sybillae: Peaceful (5)
Everywhere else: Normal
Phenomenon
Intermittent ghost raids from the Dark Isle: Haunted (-5)
Psychic Emanations
Normal (0)
Magickal Manifestations
Ghostly islands, faintly visible through the morning fog: Noticeable (-10)
Guardians
The Taihu Five: 5x Aware (5)
Size
Arcus Prima is a freshwater lake far vaster than Lake Taihu, above which float thousands of levitating islands: Large (10)
The various chantry buildings are spread out, with most of the 'restored' ones on Isle Marmo and Sybillae: Large (10)
Security
Westin has set up a vast array of micro-wards to alert him to intruders: Average (5)
Wards
Arcus Prima is heavily warded against any unauthorised entry: Diff 10 War vs all unauthorised (20)
Fortifications
The newly-constructed ancient ruins and floating isles of Arcus Prima pose an incredible challenge to any would-be attacker: Impregnable (15)
Shallowing
The mists of Lake Taihu overlap eerily with those of Lake Prima: Strong (-5)
Communications
Trans-Umbral (5)
Land Status
Tempus Spatium has control of Arcus Prima by right of conquest and reformat: Private (0)
Special Portal
To Hasseltine House, Vancouver (5)
Surroundings
The land of Arcus Prima is made up of many floating islands of all sizes: Strange (5, 5 quint)
Climate
The seasons turn in Arcus Prima like they do in Shanghai: Earthly Climate (0)
Misc
All those authorized can generate wings to fly between islands, in addition several permanent teleport gates link Chateau Stang to Isle Sybillae: Transport net (10, +10 Quint)
Building Conditions
The inhabited buildings on Isles Marmo and Sybillae are of acceptable quality, but many additional overgrowned buildings lurk on other islands: normal (0)
Library
Cathy has collected a huge set of books and needs help to sort them all: Exceptional (5 + 5 free)
Laboratory
The Aethyrogenics Laboratory is full of strange and wonderful items of an intellectual bent: Superior (5)
Population
Having been formatted from a blank slate, Arcus Prima has no native sentients: No People (-5)
Servants
We need catgirl maids: No Servants (-10)
Internal Politics
We can't agree on a way to get out of a wet paper bag: Disorganized (-5)
Some members of Tempus Spatium have extremely strong links to other parties: Conflicting Loyalties (-5)
Can't talk, snuggling up to hot technocratic powersuit girls: Rogue Cabals (-5)


Realm Affairs

Quint Requirements 110/Week
Nolds

Hassletine House - 50
Proteuspad - 15
Shrine - 15




Old Stuff

Suggested aesthetic: link

Cabal 1: Hermetics

Cabal 2: Other Mystics

Cabal 3: Technomancers


Size of the realm would be determined by Cathy and her cabal. She makes the bubble
Probably paid half and half between Norse and Kana Cabals, Since Kana has to fill it
"Fortifications"
Mari would do Psychic Emanations, Energy Fluctuations, and Climate
Derek would help Kana out, and be in charge of lifeforms, along with Westin
Cara can put put Ars Mentis charms (she'll have Prime 2 by then) for the gateways or chantry house itself.
The next major all characters downtime, maybe
You probably SHOULD put one together for the Olympics
So the Trads have a forward base
Having your own realm is a sign that you've arrived


Cabal Construction Process Thought Experiment

  • Owing to a lack of thousands of minions, any motif with a city will have no inhabitants. Ruins are still okay but will need help becoming truly overgrown.


Possible Appearances

Laputa-like construct floating in a void at the point where magic and technology become indistinguishable. (The Kana preference)

Style 1: http://cid-194df5ff1d442264.skydrive.live.com/self.aspx/Public/09fa5557767b0b1f72a75bade27f3028e82c4245%5B1%5D.jpg
Dark World Egypt version: http://i4.photobucket.com/albums/y130/Illcadia/Mage/022_by_K_hos.png
Ye Olde Style: http://danbooru.donmai.us/post/show/237202/airship-background-floating_city-floating_island-h

Something involving tropical beaches, shallow waters, and perpetual twilight.

Style 1: http://danbooru.donmai.us/post/show/297018/arch-bad_id-bridge-building-cloud-highres-hiroshim
Style 2: http://danbooru.donmai.us/post/show/280926/building-cb-church-cloud-dock-island-landscape-lig
Kana Preference - weird, properly anime stuff; no twilight; happy version of Theobomos ocean floor: http://gelbooru.com/index.php?page=post&s=view&id=440659
Poignant ruins option: http://danbooru.donmai.us/post/show/406575/cloud-garnet_-pixiv-highres-landscape-reflection-r http://danbooru.donmai.us/post/show/262526/cloud-house-iridori-island-landscape-scenery-sky-w


Various Bits and Pieces

An entrance! http://danbooru.donmai.us/post/show/521701/amemura-bird-blue-cloud-hat-highres-landscape-long

Poignant Questions

1. What is the purpose of the chantry?

A cooler, snazzier alternative to sanctum safehouses for most of the chantry's purposes.
Forward Traditions base for Winter Olympics.
Demonstration that Tempus Spatium has "arrived". ie. It makes our q-peen bigger.

2. What does it look like on Earth?

Put some neat entrance/aspect ideas here.

3. Any realm inhabitants?

Not at this rate! So lonely... :(