Kiril V. 24b: Difference between revisions
Line 124: | Line 124: | ||
10 million dollars of implants. | 10 million dollars of implants. | ||
Naked Soak: 4d (and 5d stamina) | Naked Soak: 4d (and 5d stamina)<br> | ||
Innate Countermagic: 5d | Innate Countermagic: 5d | ||
=Paradigm= | =Paradigm= | ||
Fuck Magic. That's for pussies. | Fuck Magic. That's for pussies. |
Revision as of 15:19, 5 November 2010
Unstoppable Killing Machine
Identity
"He's the one who gives his body as a weapon of the war..." -Horace
Kirl V. 24b
Nature: Machine
Demeanor: Competitor (Striving/Competitiveness, regain WP after succeeding at a challenge requiring extended effort)
Convention: Iteration X
Avatar Essence: Fuck your Avatars, I've got a chaingun
Welcome to Iteration X Research Projects Annex. You have accessed the Hyper Intelligent Technologies Mark V Upgrade page, Upgrade Variant 24. This upgrade focuses on enhancing unit mobility, mental agility, and overall combat survivability for a high-threat Reality Deviant battlefield. Read more on the upgrade improvements below.
Attributes
Attributes (7/5/3)-Physical/Mental/Social
Physical
- Strength 3+2 (5)
- Quality: Brutal
- Dexterity 4+1 (5)
- Quality: Swift
- Stamina 3+1 (5)
- Quality: Indestructable
Mental
- Perception 3
- Intelligence 2
- Wits 3
Social
- Charisma 1
- Manipulation 1
- Appearance 4
- Quality: Sculpted
Abilities
Abilities (13/9/5)
Skills
Skills (13)
- Demolitions 2
- Drive 1
- Firearms 4
- Machine Guns
- Energy Weapons 4
- Plasma Weapons
- Stealth 2
- Technology 2
Talents
Talents (9)
- Alertness 3
- Awareness 2
- Dodge 3
- Intimidation 3
Knowledges
Knowledges (5)
- Linguistics 1 (English, Russian)
- Computers 3
- Investigation 1
Backgrounds
Backgrounds (7+10)
30 points of cyberware
- Exomuscle (6 points)
- 4d Primium CM (8 pts)
- Skeletal Enhancement (2 pts)
- 2d Biomesh Armor (4 pts)
- Implant Plasma Cannon (8 pts)
- Arete 6, Range 200, Rate 1
- Extrasensory Access (Weakpoints) (2 pts)
- As Entropy 1, Per + Awareness to activate.
Cloaking 2
- The Variant 24b upgrade installs subliminal mental effectors, reducing its detection chance when attempting to proceed with subtlety.
Magick
Shooting People In The Head 10
Enlightenment: None
Firepower: Lots
Countermagic: 5d
Things to Track
Willpower: 10
Temporary Willpower: 10
Health Levels: -0 x 7, -1 x 2, -2 x 2, -5 x 1, Incapacitated
Quintessence: 0/0
Paradox: 5 Permanent (+3 from exomuscle?)
Miscellaneous
Freebie Points Spent/Available 27/29
- Willpower 10 (-5)
- Combat Veteran Merit (-3)
- 10 Background Dots (-10)
- Acute Senses Merit (-3)
- Energy Weapons 4 (-2)
- Firearms 4 (-2)
- Awareness 2 (-4)
Merits
- Combat Veteran
- The Variant 24 is preprogrammed with a subjective 25 years of combat experience.
- Acute Senses
- Sensory Enhancement brings all senses to superhuman levels.
Flaws
HITMark Mandated Flaws (+7 fp)
- Soulless
- Short Life
- Subject to Paradox
Extra Flaws
- Dissolve (+3 fp)
- Due to instabilities in the micro-tokamak used due to increased power draw, containment breach on the Variant 24 prototype may cause catastrophic and explosive failure.
- Rose-Colored Mirrorshades (+2 fp)
- The Technocracy is Mother. The Technocracy is Father.
- Alien Appearance (+2 fp)
- The Variant 24 Prototype uses solid-state ocular sensors. As of current design, these sensors cannot be disguised as human eyes. However, the use of dark sunglasses has proven effective at disguising this flaw. Furthermore, the design's skin no longer tans.
Equipment
10 million dollars of implants.
Naked Soak: 4d (and 5d stamina)
Innate Countermagic: 5d
Paradigm
Fuck Magic. That's for pussies.