Everpresent Diamond Law: Difference between revisions

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:Sandstrike Blast
:Sandstrike Blast
::Blast people with Sand. Roll Charisma+Occult (14) and do Essence + Cult (9) + attack sux lethal piercing damage. Range of EssenceX50 (200) yards and drains Willpower as a Shaping Effect.
::Blast people with Sand. Roll Charisma+Occult (14) and do Essence + Cult (9) + attack sux lethal piercing damage. Range of EssenceX50 (200) yards and drains 1 Willpower as a Shaping Effect.


:Dune-burst Onslaught
:Dune-burst Onslaught
::Blast an area with sand in a radius of EssenceX2 (8) yards with an environmental effect doing Essence + Cult (9) lethal piercing damage with Essence (4) Trauma, plus one Willpower damage as Shaping. Transcendent Desert Creature makes you immune. Can be triggered on a Sand Through Fingers Defense use for two extra motes. Disrupts visibility like fog for 10 minutes afterwards.
::Blast an area with sand in a radius of EssenceX2 (8) yards with an environmental effect doing Essence + Cult (9) lethal piercing damage with Essence (4) Trauma, plus 1 Willpower damage as Shaping. Transcendent Desert Creature makes you immune. Can be triggered on a Sand Through Fingers Defense use for two extra motes. Disrupts visibility like fog for 10 minutes afterwards.


:Holy Land Infliction
:Holy Land Infliction

Revision as of 21:32, 4 November 2010

Type: Infernal
Caste: Malefactor

Motivation (Driving Passion): To devise a universal code of laws for the entire Creation, and spread it to every corner.
Urge (Cecelynian):

Appearance

Everpresent Diamond Law is a tall woman of austere beauty, with long, rail-straight red hair of deep hue.

Law has three seperate tattoos engraved on her body, the product of grafted chalcanth of several Demons of the First circle. Her Chrysogona tattoo is a weeping mask amid a wreath of branches splayed across her back; the Angyalkae appears as a two hands with hundreds of weaving tendril fingers reaching from the branches and embracing her abdomen; finally, the silver fires of the Gilymine play down her hips and thighs. The tattoos are covered in her standard attire.

Shalnadar of the High Seat

Concept: Former life of Law's Exaltation: Ancient Zenith King
Origin: Past Lives Background

Motivation: To restore his mighty kingdom and dominate Creation with the power of the First Age

Fingers

Concept: Former life of Law's Exaltation: Master thief/crime boss
Origin: Throwback Flaw

Motivation: To create a world-wide black market under his control, with all the world's government either in his pocket or cowed into submission.

Stats

Variables

Attacks

Telekinetic Blow: Speed 5, Accuracy (16), Damage (4)B, Defense (16), Rate (4), Range (14)
Telekinetic Clinch: Speed 6, Accuracy (16), Damage (4)B, Rate 1, Range (14)
Telekinetic Blade: As Telekinetic Blow, but Damage (4)L piercing (aggravated to creatures of the Wyld).

Defenses

DDV: 5
PDV: 16 Mind-hand (Occult, weapon stats included), 6 Mind-hand (Melee, weapon stats not included), 5 melee (weapon stats not included)
MDV: 9 (10 vs. Persuasion and Solar Exalted)

Soak

Total

Bashing: 19
Lethal: 10

Natural

Bashing: 5
Lethal: 3

Peronelle

Bashing: 4
Lethal: 2

Peronelle Charm

Bashing: 10
Lethal: 5

Hardness (Peronelle Charm)

Bashing: 5
Lethal: 5

Attributes

Social Primary (9), Mental Secondary (7), Physical Tertiary (6)

Physical

Strength:**
Dexterity:***
Stamina:****+* (Artifact Angyalkae)

Social

Charisma:*****+*** (Artifact Angyalkae(*)/Gilmyne(**)) LOVE MEEEEE! :D
Manipulation:****+* (Artifact Chrysogona)
Appearance:****+* (Artifact Angyalkae)

Mental

Perception:****+* (Artifact Chrysogona)
Intelligence:***+* (Artifact Chrysogona)
Wits:***

Abilities

50 points + 10 specialties

Slayer

Archery:
Martial Arts
Melee: **
Thrown:
War: ***

Malefactor

Integrity: *****
Persuasion +1, Solar Exalted +1
Performance: *****+** (Artifact Angyalkae(*)/Gilmyne(*))
(Artifact Angyalkae: Harp +1),(Artifact Gilmyne: Dancing +2)
Presence: *****+* (Artifact Angyalkae)
Commanding: +2 (Artifact Chrysogona: Persuasion +1)
Resistance: ***
Survival: ***

Defiler

Craft:
Investigation: *****
Compiling Evidence: +1
Lore: ***
Law +2
Medicine:
Occult: *****+* (Artifact Angyalkae)
(Artifact Angyalkae: Divination +1)

Scourge

Athletics: +* (Artifact Gilmyne)
Awareness: ***
(Artifact Angyalkae: Hearing +1)
Dodge: *+* (Artifact Gilmyne)
Larceny: **
Stealth:+* (Artifact Chrysogona)

Fiend

Bureaucracy: *****+* (Artifact Chrysogona)
Legal Systems +2, Black Market +1 (Artifact Chrysogona: Corruption +1)
Linguistics: ****
Ride:
Sail:
Socialize: *****+* (Artifact Chrysogona)
(Artifact Chrysogona: Courtly Intrigue +1)

Languages

Native Language: Forest Tongue
High Realm
Low Realm
Old Realm
Guild Cant


Backgrounds

Free * in Cult, Backing and Influence (Cecelyne)

Artifact: *** (Demon Tattoo: Chrysogona)
Artifact: *** (Demon Tattoo: Angyalkae)
Artifact: *** (Demon Tattoo: Gilmyne)
Backing (Cecelyne): *
Cult: *****
Familiar: *** (Peronelle - +2 Stamina)
Influence (Cecelyne): ***
Past Lives: ****
Savant: **
Spies: **

Virtues and other things

Compassion: **
Conviction: *****
Temperance: ****
Valour: **
Essence: ****
Willpower: ***** *****
Personal: 22
Peripheral: 42/51
Committed: 9
Overdrive 10

Charms

Caste Yozi – Cecelyne
Favoured Yozi – SWLiHN

Excellencies

All (List later)

Cecelyne

Hellscry Chakra
When activated, allows the target to see demons and other creatures of Malfeas.
Demonic Primacy of Essence
Any demons of lower Essence than Law suffer a MDV penalty equal to the difference. Greater Essence demons inflict the difference penalty on her.
Penitents Like Scattered Grains
Hear any prayers to you from anyone in a place of desolation. If the prayers are from a Holy Land Infliction Zone, the Infernal can warp an item and talk through it for one Willpower.
Temple-Self Apotheosis
Double Willpower and Essence gain from Cult, or forgo it it heal damage. Anyone who prays to you must roll or gain a reverence intimacy to you.
Transcendent Desert Creature
Suffer no ill effects from a place of desolation. All foraging rolls of 4+ difficulty count as 1. Total penalty for starvation or thirst cannot go about -3 in a place of desolation. All mundane attempts to track Law autofail. Add essence to the difficulty of all attempts to notice Law with an Awareness roll (does not work in spiritual desolation places even with charm)
Sand through Fingers Defense
Perfect Defense against attacks by turning yourself into dust. Doesn't work on attacks that strike incorporeal, and doesn't work on those with two Essence or more higher than Law.
Untouchable Infinitude Reflection
Every time you spend WP against mental influence, your MDV increases by 2 for the scene.
Counter-Pronouncement of Enythememic Law
Proclaim a law to counter a social attack as a perfect defense. Spend one Willpower or gain an Intimacy to the Law.
Sandstrike Blast
Blast people with Sand. Roll Charisma+Occult (14) and do Essence + Cult (9) + attack sux lethal piercing damage. Range of EssenceX50 (200) yards and drains 1 Willpower as a Shaping Effect.
Dune-burst Onslaught
Blast an area with sand in a radius of EssenceX2 (8) yards with an environmental effect doing Essence + Cult (9) lethal piercing damage with Essence (4) Trauma, plus 1 Willpower damage as Shaping. Transcendent Desert Creature makes you immune. Can be triggered on a Sand Through Fingers Defense use for two extra motes. Disrupts visibility like fog for 10 minutes afterwards.
Holy Land Infliction
Creates a desert area 10 yards wide, that can expand with prayer or the sacrifice of a god or Exalt.
Withered Soul Wastes
Treat places of spiritual desolation as physical desolation for a day (corrupt cities/districts, war-zones, dilapidated ruins)

SWL-HN

Factual Determination Analysis
Determine if a statement is true or false.
Analytical Modelling Intuition
Read a target's mind. They are aware someone is doing this as they relive the memory being read.
Essence-Dissecting Stare
All-encompassing Sorceror's Sight.
Cosmic Transcendence of Conviction
Gain one extra channel of Conviction every day. all conviction rolls have their dice converted to automatic successes. In addition, you may use Conviction to resist emotional or memory manipulation and Illusion effects.
Mind-Hand Manipulation
Telekinesis
Principle-Invoking Onslaught
Mind-Hand Manipulation attacks turn killed targets into Resources materials one less than your essence (Resources ***), and can create a continuous clinch.
Will-Crushing Force
If you do two or more damage with a telekinetic attack, you can forgo damage to do one willpower point of damage. Those reduced to zero have their minds reshaped.
Chirality Prohibition Index
Creates a zone of wierd geography that draws people in and manipulates their minds.
Follow the Leader
Gives you an Overdrive Pool of 10 motes. When used, this Charms allows you to forbid an action in combat for one target; that target gives you one mote of Overdrive if he commits that action. You lose one mote if you committ a forbidden action.

Merits

Driving Passion
Adds +2 dice to any action that directly furthers Law's motivation

Flaws

Throwback: Fingers
Enemy: The Lunar Mate of the Exalted she refused to save
Code of Honour: Law cannot betray those she has allied with; her sense of justice forbids her from working against those whom recognizes as direct comrades.


BP Expenditure

Total: 30

Conviction to 5 (2)
Temperance to 4 (2)
Willpower to 10 (3)
Integrity to 5 (3)
Presence to 5 (3)
Resistance to 3 (2)
Charisma to 5 (4)
Cult to 5 (2)
Spies to 2 (2)
Past Lives to 4 (2)
Savant to 2 (2)
Artifact to 3 (3)
Artifact to 3 (3)
Charm: Cosmic Transcendence of Conviction (3)
Driving Passion (3)
Throwback (+4)
Enemy (+3)
Code of Honour (+2)