Talk:Avicenna Fresnel: Difference between revisions
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Quantum Armor Mark II Ideas | Quantum Armor Mark II Ideas | ||
Assuming M-Int 4 in all cases, for an average of ~9/10 successes per day. Should try to finish all armors in one month or so. Mark I armors may be dissected for this. | Assuming M-Int 4 in all cases, for an average of ~9/10 successes per day. Should try to finish all armors in one month or so. Mark I armors may be dissected for this. Numbers may have to be adjusted up or down dependent on if Scarlet can be press-ganged into helping or not. | ||
Quantum 5 and M-Int 4 mean any powers Avi does not possess can be raised to 4, and any M-Atts can be raised to 3. She can raise powers and M-Atts she possesses to 4+. | Quantum 5 and M-Int 4 mean any powers Avi does not possess can be raised to 4, and any M-Atts can be raised to 3. She can raise powers and M-Atts she possesses to 4+. | ||
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=Basic Armor Attributes= | =Basic Armor Attributes= | ||
:Base Item: Armored T-Shirt (1B/0L soak after gadget penalties) | :Base Item: Armored T-Shirt (1B/0L soak after gadget penalties) | ||
: | :20 Total Successes per base armor design. 120 to equip entire team, plus modifications. | ||
:Total Soak: 1B/1L (M-Sta), 9B/9L (Armor), 1B/0L (base) = 11B/10L | |||
==Powers== | ==Powers== | ||
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==Additional Durability== | ==Additional Durability== | ||
+1 Health Level (1 success) | +1 Health Level (1 success) | ||
+5 operation months (16 month duration default) | |||
=Avi= | =Avi= | ||
Needs: Melee survivability, | Needs: Melee survivability, an efficient method to do bashing/lethal damage. | ||
==Additional Powers== | |||
17 extra successes | |||
:'''Mega-Dexterity 1''' (2 successes) | |||
:'''Mega-Strength 2''' (4 successes) | |||
:'''Quantum Bolt 4''' (8 successes) | |||
::Extra: Reduced Quantum Cost (3 successes) | |||
==Additional Quantum== | |||
6 extra successes | |||
:'''Quantum 3''' (4 successes) | |||
==Effect Level== | |||
6 extra successes | |||
:3 Quantum Effect Level (3 successes) | |||
:4 Power Effect Level (4 successes) | |||
=Emilio= | =Emilio= | ||
Needs: Protection, | Needs: Protection, firepower. | ||
==Additional Powers== | ==Additional Powers== | ||
16 extra successes | |||
:'''Mega-Appearance 4''' (2 successes) | :'''Mega-Appearance 4''' (2 successes) | ||
: | :'''Mega-Dexterity 1''' (2 successes) | ||
:'''Mega-Strength 1''' (2 successes) | |||
:'''Quantum Bolt 3''' (6 successes) | |||
::4 free uses/scene (4 successes) | |||
==Additional Quantum== | |||
4 extra successes | |||
:Quantum 3 (4 successes) | |||
==Effect Level== | |||
6 extra successes | |||
:3 Quantum Effect Level (3 successes) | |||
:3 Power Effect Level (3 successes) | |||
=Glory= | =Glory= | ||
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==Critical Powers== | ==Critical Powers== | ||
14 extra successes | |||
:'''Mega-Strength 2''' (4 successes) | :'''Mega-Strength 2''' (4 successes) | ||
:'''Warp 3''' (3 successes) | :'''Warp 3''' (3 successes) | ||
:: 1 free use/scene (1 success) | :: 1 free use/scene (1 success) | ||
:'''Quantum Bolt 3''' (6 successes) | :'''Quantum Bolt 3''' (6 successes) | ||
==Quantum== | ==Quantum== | ||
4 | 4 extra successes | ||
:Quantum 4 (8 successes) | :Quantum 4 (8 successes) | ||
==Effect Level== | ==Effect Level== | ||
7 | 7 extra successes | ||
:'''Quantum Effect Level 4''' (4 successes) | :'''Quantum Effect Level 4''' (4 successes) | ||
:'''Power Effect Level 3''' (3 successes) | :'''Power Effect Level 3''' (3 successes) |
Revision as of 06:39, 12 September 2010
Quantum Armor Mark II Ideas
Assuming M-Int 4 in all cases, for an average of ~9/10 successes per day. Should try to finish all armors in one month or so. Mark I armors may be dissected for this. Numbers may have to be adjusted up or down dependent on if Scarlet can be press-ganged into helping or not.
Quantum 5 and M-Int 4 mean any powers Avi does not possess can be raised to 4, and any M-Atts can be raised to 3. She can raise powers and M-Atts she possesses to 4+.
Basic Armor Attributes
- Base Item: Armored T-Shirt (1B/0L soak after gadget penalties)
- 20 Total Successes per base armor design. 120 to equip entire team, plus modifications.
- Total Soak: 1B/1L (M-Sta), 9B/9L (Armor), 1B/0L (base) = 11B/10L
Powers
- Armor 3 (6 successes)
- Mega-Appearance 2 (2 successes)
- Appearance Alteration [better concealment of armor!] (2 successes)
- Mega-Stamina 1 (1 success)
- Adaptability (1 success)
Quantum
- Quantum 1 (2 successes)
Additional Durability
+1 Health Level (1 success) +5 operation months (16 month duration default)
Avi
Needs: Melee survivability, an efficient method to do bashing/lethal damage.
Additional Powers
17 extra successes
- Mega-Dexterity 1 (2 successes)
- Mega-Strength 2 (4 successes)
- Quantum Bolt 4 (8 successes)
- Extra: Reduced Quantum Cost (3 successes)
Additional Quantum
6 extra successes
- Quantum 3 (4 successes)
Effect Level
6 extra successes
- 3 Quantum Effect Level (3 successes)
- 4 Power Effect Level (4 successes)
Emilio
Needs: Protection, firepower.
Additional Powers
16 extra successes
- Mega-Appearance 4 (2 successes)
- Mega-Dexterity 1 (2 successes)
- Mega-Strength 1 (2 successes)
- Quantum Bolt 3 (6 successes)
- 4 free uses/scene (4 successes)
Additional Quantum
4 extra successes
- Quantum 3 (4 successes)
Effect Level
6 extra successes
- 3 Quantum Effect Level (3 successes)
- 3 Power Effect Level (3 successes)
Glory
Needs: Protection, Melee Damage Enhancement. Combat speed.
Additional Powers
Total 11 extra successes
- Claws 3 (6 successes)
- Armor 4 (2 successes)
- Mega-Wits 1 (1 success)
- Multitasking (1 success)
- Hypermovement 1 (1 success)
Quantum
No additional.
Kim
Needs: No idea, so let's wing it.
Additional Powers
- Hypermovement 2 (2 successes)
- Mega-Wits 1 (1 success)
- Multitasking (1 success)
Megan
Needs: Melee damage potential. Is a shapeshifter. (Please get Quantum Bolt, it'll make things so much easier)
Critical Powers
- Mega-Strength 3 (6 successes)
- Shapeshift 1 (2 successes)
- 1 use per scene
Quantum
- Minimum Quantum 4 (8 successes)
Samantha
Needs: Nothing. Armor 5 means that these gadgets can't help her much at this point.
Scarlet
Needs: Offensive Ability. Good choice for backup warper.
Critical Powers
14 extra successes
- Mega-Strength 2 (4 successes)
- Warp 3 (3 successes)
- 1 free use/scene (1 success)
- Quantum Bolt 3 (6 successes)
Quantum
4 extra successes
- Quantum 4 (8 successes)
Effect Level
7 extra successes
- Quantum Effect Level 4 (4 successes)
- Power Effect Level 3 (3 successes)