Difference between revisions of "Talk:Peel Fantasy"
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Concept: Dethroned Warlord<br> | Concept: Dethroned Warlord<br> | ||
Description: A grim and weather-beaten man with graying hair.<br> | Description: A grim and weather-beaten man with graying hair.<br> | ||
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The once grand armies he once commanded have been defeated. The subjects of his former realm scattered across the world. The final pyrrhic battle against the Malonian Empire and its war oliphants, lost. The Autokrator of Bithynia wandered off the battlefield alone to wander the world. Perhaps he seeks some kind of redemption. Or perhaps he seeks a second chance for himself and his people.<br> | The once grand armies he once commanded have been defeated. The subjects of his former realm scattered across the world. The final pyrrhic battle against the Malonian Empire and its war oliphants, lost. The Autokrator of Bithynia wandered off the battlefield alone to wander the world. Perhaps he seeks some kind of redemption. Or perhaps he seeks a second chance for himself and his people.<br> | ||
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''Traits'' <br> | ''Traits'' <br> | ||
Force: 3<br> | Force: 3<br> | ||
Subtlety: 2<br> | Subtlety: 2<br> | ||
Smarts: 4<br> | Smarts: 4<br> | ||
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''Specialties'' <br> | ''Specialties'' <br> | ||
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War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.<br> | War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.<br> | ||
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''Disabilities'' <br> | ''Disabilities'' <br> | ||
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Crossbows: These crazy newfangled gadgets are for commoners and mercenaries! <br> | Crossbows: These crazy newfangled gadgets are for commoners and mercenaries! <br> | ||
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''Advantages''<br> | ''Advantages''<br> | ||
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The Autokrator: A king without a kingdom, is still a king. (1) | The Autokrator: A king without a kingdom, is still a king. (1) |
Revision as of 18:29, 8 September 2010
Character Concepts
Note that these are subject to change with the setting.
Bryant Lasarvoir
Player: BM
Concept: Scholar-Swordsmage
Skills: Swordsmanship, riding, hunting, falconry, history, physical sciences, arcane lore, religion, Totem (Ydans)
Description: A Knight of the Tower, Bryant has been an avid explorer and seeker of knowledge and secrets since his childhood where he got lost in caves and forests more than he could count. When he's not functioning as a peacekeeper or educator, he seeks to discover hidden and lost secrets, and bring them back to civilization, so that the modern world may learn from it.
Traits
Force: 4
Subtlety: 2
Smarts: 3
Spells: 2
Word of Ignition: By speaking a word of undeniable power, Bryant inscribes an object with fire, wreathing it in flames. This is often his sword, which is specifically designed to best channel this effect using advanced forging techniques.
Law: Bryant must not draw his sword against someone, unless that person is a worthy opponent and actively opposing his goals, or inflicting suffering or undue servitude on another.
Eye of the Seeker: Opening an invisible eye where his mark would be, Bryant can scry on objects or people, remotely viewing them and becoming aware of where they are in relation to him. The farther a person is from him, the more vague his information is, and he requires some object connected with the person or place to attempt it (conversely, he can plant a specially prepared idol on the person, which he can 'anchor' his perceptions to.
Law: Bryant must never challenge the authority of someone who is proven to be in the right, in both letter and spirit.
Fatima
Force 1
Subtly 4
Smarts 3
From a distant land, Fatima has traveled to Alta seeking a cure for the strange conditions that afflict her.
Description: a ridiculously beautiful Persian looking woman in her early 20s with a ready smile.
Magic
- Demonic Strength
- Demonic Charisma
- Demonic Fire
- Shadowport
Flaws
- Repelled by holy symbols
- Nightmares
- Low body temperature
- Demonic urges
James Songsteel
Player: Oseng
Concept: Bard/Spy
Skills: Music(instruments and singing), riding, political, history, general lore, sneaking, spying, thieving, knife-fighting, poisons
Traits
Force: 4
Subtlety: 4
Smarts: 4
Description: A Celtic looking man with a reputation as a good bard. Few realize or know that he is actually a very competent spy and at times assassin.
Tereza Weinbaum
Player: Andronicus
Concept: Paladin Redemptor
Isidore Akritas
Player: G
Concept: Dethroned Warlord
Description: A grim and weather-beaten man with graying hair.
The once grand armies he once commanded have been defeated. The subjects of his former realm scattered across the world. The final pyrrhic battle against the Malonian Empire and its war oliphants, lost. The Autokrator of Bithynia wandered off the battlefield alone to wander the world. Perhaps he seeks some kind of redemption. Or perhaps he seeks a second chance for himself and his people.
Traits
Force: 3
Subtlety: 2
Smarts: 4
Specialties
War Maces: The chosen weapon of the Bithynian elite for generations. Every son of an Autokrator is well trained in their use from an early age.
Disabilities
Crossbows: These crazy newfangled gadgets are for commoners and mercenaries!
Advantages
The Autokrator: A king without a kingdom, is still a king. (1)