Talk:Lands: Difference between revisions
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Created page with '==Generalities== ===Climate=== Climate is a general trait that applies to your entire planet. Temperate Arid Frigid Turbulent ===Terrain=== These are the different ecol…' |
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Temperate | Temperate (no changes) | ||
Arid | Arid (-crops, +minerals) | ||
Frigid | Frigid (-crops, +defense) | ||
Turbulent | Turbulent (-Storms, +power) | ||
Crazy (+crops, -ohfuckmonsters) | |||
===Terrain=== | ===Terrain=== | ||
Line 18: | Line 20: | ||
These are the different ecologies your planet sports. Climate will influence how these areas appear (forested areas are more often jungle in Arid environs) | These are the different ecologies your planet sports. Climate will influence how these areas appear (forested areas are more often jungle in Arid environs) | ||
Plains | Plains (Good for crop production and settlement) | ||
Desert | Desert (Defensible, bad for crop production) | ||
Mountains | Mountains (good mining, defense) | ||
Oceans | Oceans (lots of food, difficult to build) | ||
==Provinces== | ==Provinces== |
Revision as of 09:53, 4 September 2010
Generalities
Climate
Climate is a general trait that applies to your entire planet.
Temperate (no changes)
Arid (-crops, +minerals)
Frigid (-crops, +defense)
Turbulent (-Storms, +power)
Crazy (+crops, -ohfuckmonsters)
Terrain
These are the different ecologies your planet sports. Climate will influence how these areas appear (forested areas are more often jungle in Arid environs)
Plains (Good for crop production and settlement)
Desert (Defensible, bad for crop production)
Mountains (good mining, defense)
Oceans (lots of food, difficult to build)