LOE Rebuild of Shipping: Difference between revisions
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Shields will generally add to Evasion or Armor. Barrier Shields are ablative MDP that automatically blocks all attacks that penetrate Evasion. | Shields will generally add to Evasion or Armor. Barrier Shields are ablative MDP that automatically blocks all attacks that penetrate Evasion. | ||
Any ship with more than 50% of its ''non-Engine'' slots filled is relatively large for its type and suffers -1 to all Evasion rolls. | Any ship with more than 50% of its ''non-Engine'' slots filled is relatively large for its type and suffers -1 to all Evasion rolls. | ||
==New Ships== | |||
====Patrol Boat==== | ====Patrol Boat==== | ||
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Option Slots: 3<br> | Option Slots: 3<br> | ||
Weapon/Option limit: 1<br> | Weapon/Option limit: 1<br> | ||
Base Evasion: 5+<br> | Base Evasion: 5+ (1)<br> | ||
====Small Warship==== | ====Small Warship==== | ||
Line 25: | Line 25: | ||
Option Slots: 6<br> | Option Slots: 6<br> | ||
Weapon/Option limit: 2<br> | Weapon/Option limit: 2<br> | ||
Base Evasion: 6+<br> | Base Evasion: 6+ (1)<br> | ||
====Medium Warship==== | ====Medium Warship==== | ||
Line 36: | Line 36: | ||
Option Slots: 16<br> | Option Slots: 16<br> | ||
Weapon/Option limit: 4<br> | Weapon/Option limit: 4<br> | ||
Base Evasion: 8+<br> | Base Evasion: 8+ (3)<br> | ||
====Large Warship==== | ====Large Warship==== | ||
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Engine Slots: 16<br> | Engine Slots: 16<br> | ||
Option Slots: 16<br> | Option Slots: 16<br> | ||
Base Evasion: 9+ (5)<br> | |||
====Large Carrier==== | |||
Milieu: TL3<br> | |||
MDP: 7<br> | |||
Move: 4<br> | |||
Weapon Slots: 20<br> | |||
Engine Slots: 16<br> | |||
Armour Slots: 16<br> | |||
Option Slots: 30<br> | |||
Cargo Slots: 30<br> | |||
Weapon/Option limit: 4<br> | |||
Base Evasion: 9+<br> | Base Evasion: 9+<br> | ||
Increasing Weapon/Option limit requires the expenditure of Option slots. Specifics TBA. | |||
==Weapons== | |||
===Standardized modifiers=== | ===Standardized modifiers=== | ||
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:Range +50% | :Range +50% | ||
:Size +7<br> | :Size +7<br> | ||
===TL3=== | |||
+3 '''Naval Artillery'''<br> | |||
Attack: 7+<br> | |||
Range: 12<br> | |||
Tags: Physical, Independent<br> | |||
==Armor== | |||
===TL3=== | |||
+8 '''Rolled Steel Armor'''<br> | |||
8+ Armor Save<br> | |||
Stack Bonus: +1 Armor Save<br> | |||
====Naval Steel Armor==== | |||
+1 '''Double-Hulling'''<br> | |||
:MDP +1 (stack bonus +1)<br> | |||
+1 '''Asbestos Armor'''<br> | |||
:Armor +1 against Incendiary weapons<br> | |||
:HA +1 vs. Incendiary Energy weapons<br> | |||
==Shields== | |||
Shields with a cost of X multiply it by the Evasion Coefficient. | |||
+2X '''Scattering Field'''<br> | |||
Stack Bonus: Evasion +1<br> | |||
+6'''Deflectors'''<br> | |||
Stack Bonus: Armor +1<br> | |||
==Options and other stuff== | |||
+1 '''TL3 Hangars'''<br> | |||
4 DP for TL3 planes<br> | |||
+1 '''TL4 Hangars'''<br> | |||
3 DP for TL4 planes<br> | |||
+1 '''TL5 Hangars'''<br> | |||
2 DP for TL5 planes<br> | |||
[[LOE Ship Test Rules|Back]] | [[LOE Ship Test Rules|Back]] |
Revision as of 02:32, 30 January 2009
Shields will generally add to Evasion or Armor. Barrier Shields are ablative MDP that automatically blocks all attacks that penetrate Evasion.
Any ship with more than 50% of its non-Engine slots filled is relatively large for its type and suffers -1 to all Evasion rolls.
New Ships
Patrol Boat
Milieu: TL3
MDP: 1
Move: 4
Weapon Slots: 4
Engine Slots: 16
Option Slots: 3
Weapon/Option limit: 1
Base Evasion: 5+ (1)
Small Warship
Milieu: TL3
MDP: 3
Move: 4
Weapon Slots: 10
Engine Slots: 16
Armour Slots: 6
Option Slots: 6
Weapon/Option limit: 2
Base Evasion: 6+ (1)
Medium Warship
Milieu: TL3
MDP: 5
Move: 4
Weapon Slots: 24
Engine Slots: 16
Armour Slots: 16
Option Slots: 16
Weapon/Option limit: 4
Base Evasion: 8+ (3)
Large Warship
Milieu: TL3
MDP: 10
Move: 4
Weapon Slots: 50
Armour Slots: 40
Engine Slots: 16
Option Slots: 16
Base Evasion: 9+ (5)
Large Carrier
Milieu: TL3
MDP: 7
Move: 4
Weapon Slots: 20
Engine Slots: 16
Armour Slots: 16
Option Slots: 30
Cargo Slots: 30
Weapon/Option limit: 4
Base Evasion: 9+
Increasing Weapon/Option limit requires the expenditure of Option slots. Specifics TBA.
Weapons
Standardized modifiers
Typical 'anti-ship' weapon base size is 3 at TL3.
Light Weapon
- Evasion -2
- Armor +1
- Range -25%
- Size -1
Medium Weapon
- No stat modifiers
Heavy Weapon
- Evasion -2
- Armor -3
- Range +25%
- Size +3
Superheavy Weapon
- Evasion -4
- Armor -5
- Range +50%
- Size +7
TL3
+3 Naval Artillery
Attack: 7+
Range: 12
Tags: Physical, Independent
Armor
TL3
+8 Rolled Steel Armor
8+ Armor Save
Stack Bonus: +1 Armor Save
+1 Double-Hulling
- MDP +1 (stack bonus +1)
+1 Asbestos Armor
- Armor +1 against Incendiary weapons
- HA +1 vs. Incendiary Energy weapons
Shields
Shields with a cost of X multiply it by the Evasion Coefficient.
+2X Scattering Field
Stack Bonus: Evasion +1
+6Deflectors
Stack Bonus: Armor +1
Options and other stuff
+1 TL3 Hangars
4 DP for TL3 planes
+1 TL4 Hangars
3 DP for TL4 planes
+1 TL5 Hangars
2 DP for TL5 planes