Talk:New Silesia: Difference between revisions

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Exp-1) Garden World<br>
A1) Resource Base (+ 100 PIP) <Br>
Exp-5) A New Old World (+ 50 CIP, + 100 PIP, + 50 Wealth, + 60 Population) <br>
A2) Dominantly Baseline (+ 60 pop, + logistics, + 2 SP) <Br>
Exp-6) Limited (+ 150 dust, + 5 SP) <br>
A3) Garden World (Go to A8) <Br>
Exp-7) None (+ 60 population, + 100 Wealth) <br>
A8) Cash Crop (+ 100 Wealth) <Br>
Exp-8) Observation Posts (+ 100 CIP, + 10 SP, SP limit for options increased by +5) <br>
<Br>
Exp-9) Strategic (+ 2,500 military) <br>
B1) Quiet (+ 100 Wealth, + 60 population, + 2 SP) <Br>
<br>
C1) Military Action (+ 2,500 Military, Go to B3) <Br>
Col-1) EU Arm (+5,000 military, + 100 CIP, + 100 PIP, + 100 Dust) <br>
C2) Training Ground (+ doctrines, + 2 SP) <Br>
Col-3) Second Stage (+ 120 Population, + 200 PIP, + 100 CIP, + 100 Wealth, + logistics) <br>
<Br>
Col-3b) Liberal Market Capitalism (+ 100 CIP, + 200 PIP, + 300 Wealth, + 60 Population) <br>
D1) Catapulted (+30 SP, +100 Wealth)<Br>
Col-3c) Primarily Primary Industry (+ 300 PIP, +200 Wealth, + 120 Population)<br>
D4) ARROWs Staging Area (+ logistics, + 2,500 military) <Br>
Col-3d) Beyond The Aquila Rift (+ 7,500 fleet, +1 Logistics, - 100 Wealth) <br>
<Br>
<br>
E1) The EU Includes Us (+ 100 CIP, - 200 theta, Go to I1) <Br>
Col-7a) Warfare! (+2,500 military) <br>
<Br>
Col-7c) Training Ground (++ doctrines, + Logistics ) <br>
I1) Outstretched Hand (+ 100 applications, + Morale, + Rim relations, + Intelligence, - 100 PIP) <Br>
<br>
I2) Postwar Depression (+ Logistics, + 2,500 military, + 100 CIP, + 200 PIP, -- Wealth) <Br>
Break-1) Stability! (no modifiers) <br>
I3) NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet) <Br>
Break-3) Connection Never Dropped!<br>
<Br>
Break-3b) Saved By The Catapult! (+ 60 Population, +5 logistics, + 100 Wealth, + 10,000 Military) <br>
N1) Single Party Governance (+ 100 PIP, + 100 Wealth, + 2,500 military)<Br>
<br>
<Br>
War-1) The EU Includes Us (+ 200 PIP, +200 Wealth, +10,000 military)<br>
X1) In His Majesty's Secret Service (++ Intelligence, + Secrecy, + Security, +10% secrets, + 50% secret project cost) <Br>
War-3) Outstretched Hand (+ 100 applications, +100 Wealth, + Morale, + Rim relations, + Intelligence, - 100 PIP) <br>
War-3b) Postwar Depression (+ Logistics, + 2,500 military, + 100 CIP, + 200 PIP, -- Wealth) <br>
War-3c) NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet) <br>
<br>
Cur-1) Single Party Governance (+ 100 PIP, + 100 Wealth, + 2,500 military)<br>
<br>
Chaotic) ? <br>

Revision as of 15:56, 21 July 2010

A1) Resource Base (+ 100 PIP)
A2) Dominantly Baseline (+ 60 pop, + logistics, + 2 SP)
A3) Garden World (Go to A8)
A8) Cash Crop (+ 100 Wealth)

B1) Quiet (+ 100 Wealth, + 60 population, + 2 SP)
C1) Military Action (+ 2,500 Military, Go to B3)
C2) Training Ground (+ doctrines, + 2 SP)

D1) Catapulted (+30 SP, +100 Wealth)
D4) ARROWs Staging Area (+ logistics, + 2,500 military)

E1) The EU Includes Us (+ 100 CIP, - 200 theta, Go to I1)

I1) Outstretched Hand (+ 100 applications, + Morale, + Rim relations, + Intelligence, - 100 PIP)
I2) Postwar Depression (+ Logistics, + 2,500 military, + 100 CIP, + 200 PIP, -- Wealth)
I3) NELSON Uplink (+++ Fleet Doctrines, ++ Secrecy, +1,250 Fleet)

N1) Single Party Governance (+ 100 PIP, + 100 Wealth, + 2,500 military)

X1) In His Majesty's Secret Service (++ Intelligence, + Secrecy, + Security, +10% secrets, + 50% secret project cost)