Talk:Christopher Westin: Difference between revisions
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m Created page with 'Fun With Entropy: *Entropy 3/Mind 2 may be able to affect predictable responses to actions. (Requires Mind 2 but I kind of want to get it anyways.) *Entropy 3/Life 3 could affect…' |
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*Entropy 3/Mind 2 may be able to affect predictable responses to actions. (Requires Mind 2 but I kind of want to get it anyways.) | *Entropy 3/Mind 2 may be able to affect predictable responses to actions. (Requires Mind 2 but I kind of want to get it anyways.) | ||
*Entropy 3/Life 3 could affect autonomic physical reactions. | *Entropy 3/Life 3 could affect autonomic physical reactions. | ||
Chalice XP Costs: | |||
:5 skills required of: Dodge, Subterfuge, Stealth, Melee, Firearms, Technology, Enigmas, Occult at 4+. | |||
::Firearms 4 (0 XP) | |||
::Stealth 4 (0 XP) | |||
::Enigmas 4 (1 + 2 + 3 = 6 XP) | |||
::Occult 4 (3 + 1 + 2 + 3 = 9 XP) | |||
::Dodge 4 (6 XP) | |||
::Melee 4 (4 + 6 = 10 XP) | |||
::Technology 4 (3 + 2 + 4 + 6 = 15 XP) | |||
::Subterfuge 4 (3 + 2 + 4 + 6 = 15 XP) | |||
Cheapest method: Occult 4 (9), Enigmas 4 (6), Dodge 4 (6) for 21 XP cost, 8 skills raised (8 sessions or downtime needed). |
Revision as of 04:12, 1 May 2010
Fun With Entropy:
- Entropy 3/Mind 2 may be able to affect predictable responses to actions. (Requires Mind 2 but I kind of want to get it anyways.)
- Entropy 3/Life 3 could affect autonomic physical reactions.
Chalice XP Costs:
- 5 skills required of: Dodge, Subterfuge, Stealth, Melee, Firearms, Technology, Enigmas, Occult at 4+.
- Firearms 4 (0 XP)
- Stealth 4 (0 XP)
- Enigmas 4 (1 + 2 + 3 = 6 XP)
- Occult 4 (3 + 1 + 2 + 3 = 9 XP)
- Dodge 4 (6 XP)
- Melee 4 (4 + 6 = 10 XP)
- Technology 4 (3 + 2 + 4 + 6 = 15 XP)
- Subterfuge 4 (3 + 2 + 4 + 6 = 15 XP)
Cheapest method: Occult 4 (9), Enigmas 4 (6), Dodge 4 (6) for 21 XP cost, 8 skills raised (8 sessions or downtime needed).