Singular Blade of Hope: Difference between revisions

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=Charms=
=Charms=
==Dedicated Slots==
==Dedicated Slots==
8 Dedicated Slots
9 Dedicated Slots
: 5th Dexterity Augmentation [1m] (cost 3m to add +1 to Dexterity for 1 scene, limit [Dexterity], first activation costs 1 wp)
: 5th Dexterity Augmentation [1m] (cost 3m to add +1 to Dexterity for 1 scene, limit [Dexterity], first activation costs 1 wp)
: 4th Dexterity Augmentation [1m] x 2 [+2 Dexterity]
: 4th Dexterity Augmentation [1m] x 2 [+2 Dexterity]
: 4th Stamina Augmentation [1m] [+1 Stamina]
: 4th Stamina Augmentation [1m] x 2 [+2 Stamina]
: Optical Shroud [2m] (cost 3m, Indefinite duration, immune to sight detection, -[Appearance] external penalty to detect via smell/sound)
: Optical Shroud [2m] (cost 3m, Indefinite duration, immune to sight detection, -[Appearance] external penalty to detect via smell/sound)
:: Dynamic Cloaking Module x 3 (may move up to 4m/tick without detectability)
:: Dynamic Cloaking Module x 3 (may move up to 4m/tick without detectability)
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:Precalculated Evasion System [1m] (4m perfect defense against non-undodgeable attacks)
:Precalculated Evasion System [1m] (4m perfect defense against non-undodgeable attacks)
::Flaw of Invulnerability: Alchemical Compassion (can only be invoked while leading or protecting mortals)
::Flaw of Invulnerability: Alchemical Compassion (can only be invoked while leading or protecting mortals)
:4th Stamina Augmentation [1m] (+1 Stamina)
:Integrated Artifact Transmogrifier [1m] (5m Indefinite to disguise charms as Internal, may disguise Exalt as normal human)
: Industrial Survival Frame [1m] (6m cost, 2m for subsequent activations)
: Industrial Survival Frame [1m] (6m cost, 2m for subsequent activations)
:: Crystal-protects against environmental damage from "natural"/mineral sources (i.e. rocks, landslides, bonestorms, thorny-plants) as well as acting as Integrity-Protecting Prana.
:: Crystal-protects against environmental damage from "natural"/mineral sources (i.e. rocks, landslides, bonestorms, thorny-plants) as well as acting as Integrity-Protecting Prana.
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:Essence Shield Projector [3m] (4m Indefinite, 20B/15L/10A Hardness, first attack that breaches Hardness does no damage)
:Essence Shield Projector [3m] (4m Indefinite, 20B/15L/10A Hardness, first attack that breaches Hardness does no damage)
:: Motonic Stabilizer Fields (reduced cost, is Indefinite)
:: Motonic Stabilizer Fields (reduced cost, is Indefinite)
:Alloyed Reinforcement of Flesh (first attack that would take her down to Incapacitated or below only reduces her to -4 instead)


=Virtues=
=Virtues=

Revision as of 06:26, 15 April 2010

Name: Singular Blade of Hope
Concept: His Robotness's Secret Service
Caste: Adamant

Anima: A stained-glass mural of the wonders of Autochthon
Anima Effect: Witnesses must pay (Essence) Willpower to remember the Alchemical was there.

Appearance: A beautiful young woman hewn of finest crystal, with translucent skin that reveals glittering crystal plates just under its surface.
Motivation: Return the Great Maker to Creation

Attributes

Caste Attributes: Strength, Appearance, Perception (8)
Favored Attributes: Dexterity, Stamina, Wits (6)
Misc. Attributes: Charisma, Manipulation, Intelligence (4)
+1 Additional dot to caste or favored

Physical Attributes

Strength 4
Dexterity 5+2 (7)
Stamina 3+1 (4)

Mental Attributes

Perception 4+1 (5)
Intelligence 3
Wits 3

Social Attributes

Charisma 2
Manipulation 2
Appearance 5+1 (6)

Abilities

25 Ability Dots

Combat

Archery 4
Martial Arts 4

Defensive

Dodge 3
Integrity 2
Resistance 3

Crafts

Craft (Fire) 2

Sneaky

Athletics 2
Awareness 3
Larceny 1
Stealth 3
Survival 1

Social

Performance 1

Investigative

Lore 2
Linguistics 2 (Old Realm, Autochthonic, some other language)

Charms

Dedicated Slots

9 Dedicated Slots

5th Dexterity Augmentation [1m] (cost 3m to add +1 to Dexterity for 1 scene, limit [Dexterity], first activation costs 1 wp)
4th Dexterity Augmentation [1m] x 2 [+2 Dexterity]
4th Stamina Augmentation [1m] x 2 [+2 Stamina]
Optical Shroud [2m] (cost 3m, Indefinite duration, immune to sight detection, -[Appearance] external penalty to detect via smell/sound)
Dynamic Cloaking Module x 3 (may move up to 4m/tick without detectability)
Sense-Countering Upgrades (can no longer be automatically pierced by superhuman hearing)
Aura-Dampening Component (essence spent on stealth and disguise do not count for anima flare, can do the same for any charm with 1m surcharge)
Fourth Perception Augmentation [1m] [+1 Perception]
Hidden Assembly Conclave [1m] (1m, 1wp to enhance others with effects of Optical Shroud)

General Slots

4 General Slots

Manifold Transhuman Implants [1m] (8 mutation points)
2 pts: Thick Skin (+2L/2B Soak) [stained-glass and crystal plates barely visible under the skin]
2 pts: Inexhaustible (never suffers fatigue)
1 pt: Enhanced Sense (Sight) [+2 to Awareness for sight]
1 pt: Enhanced Sense (Hearing) [+2 to Awareness for hearing]
1 pt: Gazelle's Pace (+4 to dexterity for combat movement, +4 to strength for jumping distances)
1 pt: Night Vision (no penalty outside of total darkness)
Essence Irradiation Corona (2m cost to turn 1 post-soak damage die into successes, 10s count twice)
Field Stabilization Fins (+3 raw damage)
Optical Enhancement [2m] (Thermal Vision + Motion-Tracking Targeting Glance) (Aim dice become successes, no penalty for called shots when firing from surprise/aiming)
4th Appearance Augmentation [1m] (+1 Appearance)


On Retainder

Accelerated Response System (Dodge) [1m] (2m to cancel all Dodge DV penalties)
Precalculated Evasion System [1m] (4m perfect defense against non-undodgeable attacks)
Flaw of Invulnerability: Alchemical Compassion (can only be invoked while leading or protecting mortals)
Industrial Survival Frame [1m] (6m cost, 2m for subsequent activations)
Crystal-protects against environmental damage from "natural"/mineral sources (i.e. rocks, landslides, bonestorms, thorny-plants) as well as acting as Integrity-Protecting Prana.

On Order (XP Not Spent)

Essence Shield Projector [3m] (4m Indefinite, 20B/15L/10A Hardness, first attack that breaches Hardness does no damage)
Motonic Stabilizer Fields (reduced cost, is Indefinite)
Alloyed Reinforcement of Flesh (first attack that would take her down to Incapacitated or below only reduces her to -4 instead)

Virtues

Compassion 3
Intimacy: Protecting Autochthonian Society (Duty)
Intimacy: Assist Mortals (Sympathy)
Intimacy: The Divine Ministers (Devotion)
Intimacy: Spiralling Lao (Love)
Conviction 4
Temperance 2
Valor 2
Willpower 8
Clarity 0

Essence

Essence 3 (3 extra -2 HLs)

Personal Essence 17 (6)

Installation Costs 11

Peripheral Essence 47 (37)

Attunement Costs: 10

Attacks

Onslaught Crossbow: Speed 5, Accuracy 15, Damage 12L (Piercing) + Arrow Type, Rate 4, Range 300
Exceptional War Fans: Speed 5, Accuracy 15, Damage 6L (7L with armor), Parry DV 7, Rate 5 ea.
Punch: Speed 5, Accuracy 13, Damage 4B (5B with armor), Parry DV 7, Rate 5
Kick: Speed 5, Accuracy 12, Damage 7B (8B with armor), Parry DV 4, Rate 4
Clinch: Speed 6, Accuracy 12, Damage 4B (5B with armor)

Defenses

Health Levels & Soak

Soak: 7B/5L/0A
Health Levels: -0 x 1/-1 x 2/-2 x 5/-4 x 1/Incapacitated

Permanent Willpower: 8

Temporary Willpower: 8

Dodge DV

8

Dodge MDV

8

Parry MDV

2

Equipment

Perfect Knife
Exceptional War Fan
Other sneaky stuff
Synthetic Leather Buff Jacket (+5B/4L/4A soak)

Backgrounds and Merits

10 Background + Mentor 3

Mentor 4
Artifact 5 (15 artifact dots)
Adamant Onslaught Crossbow (-3) [Attune 6]
Adamant MM effect: Deals Piercing (or -4 soak if already piercing)
Scrying Apparatus (Level 2 Elemental Core) (-2)
Currently powering Onslaught Crossbow, can detach and pay 3m to see any unwarded location (Essence x 10 meters) away
Adamant Hearthstone Bracers (-2) [Attune 4]
+1 Accuracy, +2 Rate to weapons.
Adamant Trinket of Dignified Conduct (-2) [Attune 2]
+2 Appearance for a scene for 2m, +1 Dodge MDV
Eidolon 2
Use to simulate human interaction twice/story
3 Background points exchanged for 3 Retainder charms

Currently Unused Artifacts

Flaw Scanner (-1) [not in use]
+1d to all craft rolls made to repair flaws as long as 5 actions are taken, costs 1 wp/2m to use.
Precision Goggles (-2) [Attune 1, not in use]
+3d to all Craft rolls, spend 3m to gain another 1d to Craft (Magitech) rolls and reduce Repair rating by 1.
Yoroi Rapid-Response Armor (-3) [Attune 6, not in use]
+2 to Awareness, +3m/tick to Move actions, +6m/tick to Dash actions, +1 strength to feats of strength & damage, +2 to stealth (+3 when stationary)

Merits

Wolf's Pace (+2 Dexterity for movement, +2 Strength for jumping)
Scales (body covered entirely in multicolored crystal shards) (+1B/1L soak, +1 survival,)

BP Expenditure

15 Bonus Points

-3 for Stamina 3
-3 for Wits 3
-2 for Willpower 8
-3 for extra dedicated Charm slot
-4 for extra Charms

XP Expenditure

88/88 XP spent/total

-18 XP for Essence 3
-8 XP for 2x Dedicated Charm Slot
-3 XP for Submodule: Field Stabilization Fins
-3 XP for 3x Submodule: Dynamic Cloaking Module
-3 XP for Valor 2
-3 XP for Temperance 2
-6 XP for Archery 4
-3 XP for Larceny 1
-3 XP for Mentor 4
-2 XP for Integrity 2
-2 XP for Craft (Fire) 2
-3 XP for Performance 1
-2 XP for Athletics 2
-6 XP for Martial Arts 4
-6 XP for Charm: Hidden Assembly Conclave
-8 XP for 2x Dedicated Charm Slots
-4 XP for Submodule: Sense-Countering Upgrades (Hearing)
-2 XP for Mutation: Wolf's Pace
-2 XP for Mutation: Scales