Talk:Second Sphere Craft Construction Rules: Difference between revisions
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:Spaces: 8 | :Spaces: 8 | ||
:Power: 0 | :Power: 0 | ||
:Range 18, accuracy +4, penetration + | :Range 18, accuracy +4, penetration +8, Strength +6, AP +6, 1 shot, 2 damage | ||
'''Heavy Scram Rifle''' | '''Heavy Scram Rifle''' |
Revision as of 06:50, 2 March 2010
Proposed Frames
Bomber (large transatmospheric craft)
- The next step up from a space fighter, but with transatmospheric capability.
- Speed 6, Agility 3, Evasion 2, Armor 10, 6 Hits
- Component Space: 24
- Hull Growth Factor: 8
- External Carriage: 24
- External Carriage Growth Factor: 4
- Armour, shields and engines take 2x space and power
- Speed 6, Agility 3, Evasion 2, Armor 10, 6 Hits
Proposed Components
Scram Rifles
- During the Magnate war, the engineers of the League did not have the sophisticated electronics and miniaturised systems needed for effective missiles or railguns. However, with modern propellants and the industry to provide replacements, ancient concepts for single-shot 'superguns' could be dredged up and turned into a practical solution for long-range firepower.
Scram Rifle
- Spaces: 8
- Power: 0
- Range 18, accuracy +4, penetration +8, Strength +6, AP +6, 1 shot, 2 damage
Heavy Scram Rifle
- Spaces: 12
- Power: 0
- Range 24, accuracy +0, penetration +10, Strength +10, AP +8, 1 shot, 3 damage
Test Builds
Super Lancaster (2x bomber)
- Speed 14, Agility 5, Evasion 5, Armor 19 (+3), 6 Hits
- 40 internal space
- 8x thrusters: 16 space 16 power
- 8x fusion reactors: 8 space -32 power
- 6x armour: 12 space
- 1x anti-missile gatling: 2 space
- 1x scattering field: 2 space, -16 power
- 32 external space
- 4x anti-ship missile: 32 space