Singular Blade of Hope: Difference between revisions
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Name: Singular Blade of Hope | |||
' | Concept: His Robotness's Secret Service<br> | ||
Caste: Adamant<br> | |||
: Anima: A stained-glass mural of the wonders of Autochthon | |||
: Anima Effect: Witnesses must pay (Essence) Willpower to remember the Alchemical was there. | |||
Motivation: Reawaken the Great Maker<br> | |||
=Attributes= | =Attributes= | ||
Strength | Caste Attributes: Strength, Appearance, Perception (8)<br> | ||
Dexterity | Favored Attributes: Dexterity, Stamina, Wits (6)<br> | ||
+1 Additional dot to caste or favored | |||
==Physical Attributes== | |||
: Strength 4 | |||
: Dexterity 5+1 (6) | |||
: Stamina 4+1 (5) | |||
==Mental Attributes== | |||
: Perception 4+1 (5) | |||
: Intelligence 3 | |||
: Wits 3 | |||
==Social Attributes== | |||
: Charisma 2 | |||
: Manipulation 2 | |||
: Appearance 5 | |||
=Abilities= | =Abilities= | ||
25 Ability Dots | |||
: | |||
: | ==Combat== | ||
: Archery 3 | |||
: Martial Arts 3 | |||
==Defensive== | |||
: Dodge 3 | : Dodge 3 | ||
: Integrity 2 | : Integrity 2 | ||
: | : Resistance 2 | ||
==Social== | |||
: Presence 1 | |||
= | ==Sneaky== | ||
: Athletics 2 | |||
: | : Awareness 3 | ||
: Stealth 3 | |||
: | |||
: | |||
==Investigative== | |||
: Lore 2 | |||
: Linguistics 2 (Old Realm, Autochthonic, some other language) | |||
=Charms= | |||
: | ==Dedicated Slots== | ||
: | : 5 Dedicated Slots | ||
: | :: First Dexterity Augmentation [1m] (cost 1m/die, limit [Dexterity]) | ||
: | :: Fourth Dexterity Augmentation [1m] [+1 Dexterity] | ||
:: Fourth Stamina Augmentation [1m] [+1 Stamina] | |||
:: Optical Shroud [2m] (cost 3m, Indefinite duration, immune to sight detection, -4 external penalty to detect via smell/sound) | |||
:: Aura-Dampening Component (essence spent on stealth and disguise do not count for anima flare, can do the same for any charm with 1m surcharge) | |||
= | ==General Slots== | ||
: 4 General Slots | |||
: | :: Fourth Perception Augmentation [1m] [+1 Perception] | ||
:: Optical Enhancement [2m] (Thermal Vision + Motion-Tracking Targeting Glance) (Aim dice become successes, no penalty for called shots when firing from surprise/aiming) | |||
: | :: Alloyed Reinforcement of Flesh (first attack which would incapacitate reduces to -4 health level instead) | ||
: | :: Personal Gravity Manipulation Apparatus [1m] (4m to run up walls/ceilings or double move speed) | ||
= | ==On Retainder== | ||
:None | |||
=Virtues= | |||
: | : Compassion 2 | ||
: | :: Intimacy: Protecting Autochthonian Society (Duty) | ||
: | :: Intimacy: Assist Mortals (Sympathy) | ||
: | : Conviction 3 | ||
: Temperance 2 | |||
: Valor 2 | |||
: | |||
: | |||
: | |||
: | |||
: | |||
: Willpower 6 | |||
=Essence= | |||
Personal Essence 12 (3) | |||
: | : Installation Costs 9 | ||
Peripheral Essence 34 | |||
: Attunement Costs | |||
=Health Levels= | |||
-0 x 1/-1 x 2/-2 x 4/-4 x 1/Incapacitated | |||
=Backgrounds= | |||
10 Background + Mentor 3 | |||
: Mentor 3 | |||
: Artifact 5 (15 artifact dots) | |||
:: Onslaught Crossbow (-3) | |||
:: Scrying Apparatus (Level 2 Elemental Core) (-2) | |||
: Eidolon 1 | |||
: Savant 2 | |||
: Resources 2 | |||
= | =BP Expenditure= | ||
15 Bonus Points | |||
: -6 for Stamina 4 | |||
: -3 for Wits 3 | |||
: -2 for Willpower 6 | |||
: -3 for extra dedicated Charm slot | |||
: -1 for extra Charm |
Revision as of 01:32, 20 February 2010
Name: Singular Blade of Hope
Concept: His Robotness's Secret Service
Caste: Adamant
- Anima: A stained-glass mural of the wonders of Autochthon
- Anima Effect: Witnesses must pay (Essence) Willpower to remember the Alchemical was there.
Motivation: Reawaken the Great Maker
Attributes
Caste Attributes: Strength, Appearance, Perception (8)
Favored Attributes: Dexterity, Stamina, Wits (6)
+1 Additional dot to caste or favored
Physical Attributes
- Strength 4
- Dexterity 5+1 (6)
- Stamina 4+1 (5)
Mental Attributes
- Perception 4+1 (5)
- Intelligence 3
- Wits 3
Social Attributes
- Charisma 2
- Manipulation 2
- Appearance 5
Abilities
25 Ability Dots
Combat
- Archery 3
- Martial Arts 3
Defensive
- Dodge 3
- Integrity 2
- Resistance 2
Social
- Presence 1
Sneaky
- Athletics 2
- Awareness 3
- Stealth 3
Investigative
- Lore 2
- Linguistics 2 (Old Realm, Autochthonic, some other language)
Charms
Dedicated Slots
- 5 Dedicated Slots
- First Dexterity Augmentation [1m] (cost 1m/die, limit [Dexterity])
- Fourth Dexterity Augmentation [1m] [+1 Dexterity]
- Fourth Stamina Augmentation [1m] [+1 Stamina]
- Optical Shroud [2m] (cost 3m, Indefinite duration, immune to sight detection, -4 external penalty to detect via smell/sound)
- Aura-Dampening Component (essence spent on stealth and disguise do not count for anima flare, can do the same for any charm with 1m surcharge)
General Slots
- 4 General Slots
- Fourth Perception Augmentation [1m] [+1 Perception]
- Optical Enhancement [2m] (Thermal Vision + Motion-Tracking Targeting Glance) (Aim dice become successes, no penalty for called shots when firing from surprise/aiming)
- Alloyed Reinforcement of Flesh (first attack which would incapacitate reduces to -4 health level instead)
- Personal Gravity Manipulation Apparatus [1m] (4m to run up walls/ceilings or double move speed)
On Retainder
- None
Virtues
- Compassion 2
- Intimacy: Protecting Autochthonian Society (Duty)
- Intimacy: Assist Mortals (Sympathy)
- Conviction 3
- Temperance 2
- Valor 2
- Willpower 6
Essence
Personal Essence 12 (3)
- Installation Costs 9
Peripheral Essence 34
- Attunement Costs
Health Levels
-0 x 1/-1 x 2/-2 x 4/-4 x 1/Incapacitated
Backgrounds
10 Background + Mentor 3
- Mentor 3
- Artifact 5 (15 artifact dots)
- Onslaught Crossbow (-3)
- Scrying Apparatus (Level 2 Elemental Core) (-2)
- Eidolon 1
- Savant 2
- Resources 2
BP Expenditure
15 Bonus Points
- -6 for Stamina 4
- -3 for Wits 3
- -2 for Willpower 6
- -3 for extra dedicated Charm slot
- -1 for extra Charm