New Silesia: Difference between revisions

From Sphere
Jump to navigation Jump to search
G.G. (talk | contribs)
No edit summary
Shrike (talk | contribs)
mNo edit summary
Line 4: Line 4:
|-
|-
! style="background: darkolivegreen" colspan="2" | The Silesian Republic
! style="background: darkolivegreen" colspan="2" | The Silesian Republic
|-
! style="background: darkolivegreen" colspan="2" | EU
|-
|-
! style="background: silver" colspan="2" | System Info
! style="background: silver" colspan="2" | System Info
Line 25: Line 27:
| 101 kPa
| 101 kPa
|}
|}
|-
! style="background: silver" colspan="2" | Demographics
|-
|-
| style="font-size: 90%; text-align: right" colspan="2" |  
| style="font-size: 90%; text-align: right" colspan="2" |  
Line 42: Line 42:
! style="text-align: left;" | Capital:
! style="text-align: left;" | Capital:
| St. Reinhold
| St. Reinhold
|-
! style="text-align: left;" | Alignment:
| European Union
|}
|}
|-
|-
Line 55: Line 52:
|  
|  
|-
|-
! style="text-align: left" | Industry:  
! style="text-align: left" | PIP:  
|  
|  
|-
|-
! style="text-align: left" | He3 Deliveries:  
! style="text-align: left" | CIP:  
|  
|  
|-
|-
! style="text-align: left" | Domestic He3:  
! style="text-align: left" | Dust:  
|  
|  
|-
|-
! style="text-align: left" | Strategic Resources:  
! style="text-align: left" | Logistics:  
|  
|  
|-
|-
! style="text-align: left" | Military:  
! style="text-align: left" | Military:  
|  
|  
|-
|}
|}
|}
|}



Revision as of 18:34, 14 January 2010

"Every manoeuvre must be the development of a scheme; it must aim at a goal"

The Silesian Republic
EU
System Info
World Name: New Silesia
Map ID:
Surface Gravity: 9.7 m/s2
Climate: Temperate
Atmosphere: 101 kPa
Population:
Population Breakdown: 99% Baseline Human
Government: Republican Democracy
Capital: St. Reinhold
Infrastructure
Wealth:
PIP:
CIP:
Dust:
Logistics:
Military:


History

System

New Silesia

Stats

Population: +++
PIP: +++++
CIP: +++
Wealth: ++
Dust: +
Tech: ++
Military: ++++
Doctrines: ++
Logistics: +++
Debt: -
Theta: -

Initial Conditions

A1) Resource Base (+ PIP)
A2) Dominantly Baseline (+ pop, + logistics)
A3) Garden World
A8) Cash Crop (+ Wealth)

History of the Colony

B1) Quiet (+ Wealth, + population)
C1) Military Action (+ Military)
C3) Training Ground (+ doctrines)

The Breakdown

D1) Catapulted (+ wealth)
D4) Catapult Construction (+ dust, + PIP)

E1) The EU (+ CIP, - Theta)

The EU

I1) To Go Boldly (+ tech + military, + CIP, - wealth)
I2) Postwar Depression (+ Logistics, + military, + CIP, ++ PIP, -- Wealth)
I3) New Golden Age (+ Naval Technology, + Naval Doctrine, ++ Warships, + logistics, - Ground Forces)

Government

L1) Single Party Governance (+ PIP, + Wealth, +Pop)

Other

Reaganomics (+ Wealth, - Debt)

Military