Altus: Difference between revisions
Line 27: | Line 27: | ||
K2: League Production Center (++PIP, ++CIP, -Wealth)<br> | K2: League Production Center (++PIP, ++CIP, -Wealth)<br> | ||
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)<br> | K3: High Tech Bullshit (+TL, ++Dust, ++Tech)<br> | ||
Application: | |||
+ Technology (Common) | |||
++ Shipbuilding | |||
+ Capital Construction | |||
+ Aerospace | |||
+ Armour | |||
++++++PIP | |||
++++Logistics | |||
++CIP | |||
+Morale | |||
++Dust | |||
++Theta | |||
++Military | |||
++Tech | |||
Balls! | |||
- Non-Rim Relations | |||
Line 54: | Line 75: | ||
Feral Xenotech: 53<br> | Feral Xenotech: 53<br> | ||
Advanced Theotech: 115<br> | Advanced Theotech: 115<br> | ||
Military Fluff | |||
Uniforms:[[File:Galactic_Federation_Navy_by_GuiMont.jpg]] | |||
= Military Technology Application = | = Military Technology Application = |
Revision as of 11:45, 13 January 2010
Played by Kerrus
National Overview
Altus
Concept: Future Government City on a Hell World. Currently engaged in resourcing operations to advance human understanding of the cosmos.
A1: Resource Base (+PIP)
A2: Dominantly Baseline (+Pop, +Logistics)
A3: Hell World (Go to A5)
A5: Tough It Out (+Morale, +Balls)
B1: Artifact Find (+Dust, Go to B4)
B4: Active Machinery (+Theta, - Dust)
C1: Artifact Find (+Dust, Go to C4)
C4: Reverse-Engineerable (+ Tech)
D1: Broken Down (+PIP, Go to D3)
D3: Theta Hub (+Theta, +Wealth, - Pop)
E1: Make My Own Bloc (+PIP, +Logistics, Go to K1)
K1: Fie on the Homeland (+PIP, ++Logistics, -Non-Rim Relations)
K2: League Production Center (++PIP, ++CIP, -Wealth)
K3: High Tech Bullshit (+TL, ++Dust, ++Tech)
Application:
+ Technology (Common) ++ Shipbuilding + Capital Construction + Aerospace + Armour
++++++PIP ++++Logistics ++CIP +Morale ++Dust ++Theta ++Military ++Tech
Balls!
- Non-Rim Relations
Global Technology Level: 15
Artifacts! (+5 Basic Theotech)
|_Active Machinery (+100 Advanced Theotech)
Artifacts (+5 Basic Theotech)
Broken Down|Theta Hub (+5 Basic Theotech)
Future Government (+2 AI)
High Tech Bullshit (+3 Gobal Tech Level - Accounted For)
League Production Center (+3 Mass Production)
Technology (Specifics)
GTL: 15
Shipbuilding: 13
AI: 17
Mass Production: 18
Ground: 23
Basic Theotech: 25
Projectiles: 28
Feral Xenotech: 53
Advanced Theotech: 115
Military Fluff
Military Technology Application
Rosier Class Line Destroyer (Not an official design, just a rules test)
Mobility: 5
Evasion: 3
Armor: 20
AP Protection: 6
Structure: 15
Hits: 40
Space: 79.5/70
Power: 98/100
Engineering Coefficient: 2
Hull Coefficient: 2
6x Hull Expansion +5 Spaces (+30 spaces)
Power & Propulsion:
5x Forced Fusion Reactor (5 spaces, +100 Power)
4x Fusion Thrusters (16 spaces, -32 Power, +4 Mobility, +2 Evasion)
5x Jump Drive (2.5 spaces, -10 Power)
Defensive Equipment
6x Depleted Uranium Armour (6 spaces, +12 armour, + 6 structure, +18 Hits)
3x Structural Reinforcement (12 spaces, +6 structure, +12 hits)
2x Flash Field (4 spaces, -32 power, +6 armour, +1 evasion, +6 AP Protection)
4x Vulcan Point Defence (8 Spaces)
Offensive Equipment
2x Flak Cannons (4 spaces, -4 Power)
2x Linear Cannons (10 spaces, -20 power)
2x Antiship Missile Launcher (10 spaces)
Misc Equipment:
1x External Latch