Lords of Ether: 20th Anniversary Edition: Difference between revisions
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# [[Lords of Ether (20th Anniversary Edition) Navies|Navies]] | # [[Lords of Ether (20th Anniversary Edition) Navies|Navies]] | ||
# [[Lords of Ether (20th Anniversary Edition) Agents|Agents]] | # [[Lords of Ether (20th Anniversary Edition) Agents|Agents]] | ||
# [[Lords of Ether (20th Anniversary Edition) Fortification|Fortifications]] | |||
# [[Lords of Ether (20th Anniversary Edition) WMDs|Weapons of Mass Destruction]] | # [[Lords of Ether (20th Anniversary Edition) WMDs|Weapons of Mass Destruction]] | ||
# [[Lords of Ether (20th Anniversary Edition) Mages|Mages]] | # [[Lords of Ether (20th Anniversary Edition) Mages|Mages]] | ||
# [[Lords of Ether (20th Anniversary Edition) Types of Magic|Types of Magic]] | # [[Lords of Ether (20th Anniversary Edition) Types of Magic|Types of Magic]] | ||
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===Quick Start Guide for Heroes=== | ===Quick Start Guide for Heroes=== | ||
===Full Hero Creation=== | ===Full Hero Creation=== | ||
=Links= | =Links= | ||
==Sign-Up/OOC Thread== | ==Sign-Up/OOC Thread== |
Revision as of 20:57, 7 November 2022
Welcome to Lords of Ether: 20th Anniversary Edition!
Lords of Ether was a Science-Fantasy Story Debate started by IXJac in 2002 when the internet was a much younger and different place. It soon became a peerless experience that became a legend, and would go on for almost six years before finally dying - as all games do - in 2006. Its influence can be seen in the DNA of many later Story Debates and Grand Strategy Games its players would go on to write here on Spacebattles and elsewhere. With IXJac's formal permission and guidance, Silence has brought Lords of Ether back on its twentieth anniversary for a new generation of players to enjoy.
What's it about? Lords of Ether is an epic Science-Fantasy kitchen sink game, where players navigate states, interstellar organizations, and even bands of heroes through a dangerous cosmos full of powers greater than their own - a setting in which survival is its own triumph. Its then unprecedented rules - detailed and comprehensive - made it possible for entire nations of wholly unique technology, magic, and aesthetics to interact in the same world coherently, whether in peaceful trade or outright war waged by large combined arms armies. Players determine the resources available to them through budgets calculated at the start of each in-game year and month to tell the stories about their power straightaway, without having to wait on a GM to describe the outcome of their plans. Complex events like battles and massive military campaigns are resolved either through quick consultations with a GM or live action roleplaying sessions known as "Sims".
Got Ether?
No? Then what are you waiting for. . .
Foreword from Silence
That was posted a long time ago, with approval of Ix, I have taken these rules to give this game another life. The original was fun if complicated and its DNA can been seen over the games in the 2 long decades since it start, so I figure why not have a remake to celebrate year 20. I have a channel on the discord!
Rules
- Creating a Nation
- Creating a Transtellar
- Creating a Hero
- Advancement
- Armies
- Air Forces
- Navies
- Agents
- Fortifications
- Weapons of Mass Destruction
- Mages
- Types of Magic
- Production
- Trade
- Strategic Travel and Fuel
- Reference Tables
Playing a Nation
Quick Start Guide for Nation
A cliff notes version of the Rules running a player through the process of Nation creation, including advice from oLoE veterans.
Full Nation Creation
The complete ruleset for starting a Nation.
Playing a Transtellar
Quick Start Guide for Transtellars
Full Transtellar Creation
Playing a Hero
Quick Start Guide for Heroes
Full Hero Creation
Links
Sign-Up/OOC Thread
Lords of Ether (20th Anniversary Edition) Sign Up Thread
Approved Data Sheets
For approved OOBs:
Lords of Ether 20th Edition - Approved Datasheets
LoE-20 Discord Channel
Join the Unoffical Spacebattles Strategy Games (SD) Discord Server!