User talk:Andronicus: Difference between revisions
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''' | '''Governments'''<br> | ||
''' | '''Monarchy''' (Hereditary succession / by the sword / only the Monarch gets a vote) | ||
: | :Vassal Electors. Requires points in "Vassalage". | ||
:Potential for trouble when the King dies | :"Vassalage" unlocked for free. | ||
:+1 Noble draft | |||
:(Potential for trouble when the King dies [long live the King]). | |||
'''Republic''' (Somebody elects this dude) | '''Republic''' (Somebody elects this dude) | ||
Elected Governments (or Kings) have different traits that represent who does the electing. | Elected Governments (or Kings) have different traits that represent who does the electing. Pick 1. | ||
:Merchant Estate. For the traders, by the traders! (and the rich). +X Gold. | :Merchant Estate. For the traders, by the traders! (and the rich). +X Gold. | ||
:Common Estate. while the average peasant might not vote, the burghers can. +X Common draft. | :Common Estate. while the average peasant might not vote, the burghers can. +X Common draft. | ||
:Noble Estate. | :Noble Estate. Vassalage unlocked. | ||
:(Electoral cycle CAN be tampered with by foreign interests with gold to spend. Electoral cycle, or rule, must be noted.) | |||
Line 19: | Line 22: | ||
:Despotism. Rule by force or fear of force. +X Free unit gold upkeep. | :Despotism. Rule by force or fear of force. +X Free unit gold upkeep. | ||
:Administrative. Rule by the King's (or Senates) laws and the supporting officials. +100 Gold | :Administrative. Rule by the King's (or Senates) laws and the supporting officials. +100 Gold. | ||
:Feudalism. +X Noble draft modifier (Keeps only) | :Feudalism. +X Noble draft modifier (Keeps only). | ||
:Mercantilism. Unlocks "Trade Connections". +100 of Gold or Mana or Adamantium. | :Mercantilism. Unlocks "Trade Connections". +100 of Gold or Mana or Adamantium. | ||
:Tribal. | :Tribal. +X Common draft. |
Revision as of 13:09, 11 September 2009
Governments
Monarchy (Hereditary succession / by the sword / only the Monarch gets a vote)
- Vassal Electors. Requires points in "Vassalage".
- "Vassalage" unlocked for free.
- +1 Noble draft
- (Potential for trouble when the King dies [long live the King]).
Republic (Somebody elects this dude)
Elected Governments (or Kings) have different traits that represent who does the electing. Pick 1.
- Merchant Estate. For the traders, by the traders! (and the rich). +X Gold.
- Common Estate. while the average peasant might not vote, the burghers can. +X Common draft.
- Noble Estate. Vassalage unlocked.
- (Electoral cycle CAN be tampered with by foreign interests with gold to spend. Electoral cycle, or rule, must be noted.)
GOVERNMENT FORMS
Governments have different forms and traits attached to them. Pick two.
- Despotism. Rule by force or fear of force. +X Free unit gold upkeep.
- Administrative. Rule by the King's (or Senates) laws and the supporting officials. +100 Gold.
- Feudalism. +X Noble draft modifier (Keeps only).
- Mercantilism. Unlocks "Trade Connections". +100 of Gold or Mana or Adamantium.
- Tribal. +X Common draft.